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- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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15 June 2024
19:25 | AI War 2:Post Completion Part II diffhist +55 X4000Chris talk contribs →5.603 |
18:47 | HotM: After The Transformation diffhist +379 X4000Chris talk contribs →0.548 |
14 June 2024
13 June 2024
12:09 | HotM:Aggro Of All Sorts diffhist -6 X4000Chris talk contribs →Security Clearances |
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12:05 | HotM:Unit Visual Previews 2 changes history +2,343 [X4000Chris (2×)] | |||
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12:05 (cur | prev) +25 X4000Chris talk contribs →Player Androids | ||||
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12:04 (cur | prev) +2,318 X4000Chris talk contribs →Player Androids |
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N 09:28 | HotM:Skipping Turns 4 changes history +4,224 [X4000Chris (4×)] | |||
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09:28 (cur | prev) +25 X4000Chris talk contribs →The longer answer | ||||
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09:27 (cur | prev) +87 X4000Chris talk contribs →Things mental energy can be used for | ||||
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09:26 (cur | prev) +222 X4000Chris talk contribs →How Heart of the Machine Does It | ||||
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09:14 (cur | prev) +3,890 X4000Chris talk contribs Created page with "== Intro == In Civilization and similar, using the spacebar while all your units are sleeping/standby will just go straight to the next turn. Why is Heart of the Machine dif..." |
09:04 | HotM:Heart Of The Machine diffhist +40 X4000Chris talk contribs →Gameplay Mechanics |