Difference between revisions of "Tidalis:0.990 Beta Release"

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== Gameplay Updates ==
 
== Gameplay Updates ==
  
 +
* Blocks are now considered dropped (for score purposes and purposes of the objectives) as soon as they are 1 pixel into the board.  Previously the block had to be entirely into the board.
  
 
== New Level Editor Features ==
 
== New Level Editor Features ==

Revision as of 16:44, 12 July 2010

Notes From The Producer: July ??, 2010

--Christopher M. Park

New & Updated Levels

  • 1 new brainteaser has been added.
  • A great many brainteasers have been tweaked in at least a minor fashion (mostly themes being set).
  • The adventure map has been greatly updated as far as where its hidden secrets go, and there are now vastly more hidden secrets in place.

New & Updated Art/Music/Sound

  • Tweaked the visuals of the volcano theme.
  • The cavern no longer uses the fancy water effect it had before, but it now runs without lag even on middling and older hardware, and uses 5x less video memory. It was the only theme to use so much vram, so now it's well within the bounds of what the other themes use.

Gameplay Additions

Gameplay Updates

  • Blocks are now considered dropped (for score purposes and purposes of the objectives) as soon as they are 1 pixel into the board. Previously the block had to be entirely into the board.

New Level Editor Features

Misc

  • When you are adjusting the music and sounds sliders in the settings window, it now adjusts the music/sound volumes in realtime so that you can hear the changes and decide what you like. If you hit cancel, it cancels the changes, as before. Whenever the sound slider is moved, it plays the eater chomp sound effect now to be a preview sound.

Bugfixes

Internal Programming Notes

Tidalis