AI War:Game Mechanics
Revision as of 04:56, 2 May 2012 by Jerith (talk | contribs) (Created page with 'This is a re-direction page. == To be categorised (general mechanics) == Supply == Economic Mechanics == Crystal and Metal Harvesting [[Energy|Ene…')
This is a re-direction page.
To be categorised (general mechanics)
Economic Mechanics
Build Time and Constructors (including Repair)
Combat Mechanics
Armor (Overall Damage Calculations)
Engines and Speed (including Tractor Beams and Gravity Effects)