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- |[[File:AIWarShieldGuardian.png|100px|left|Shield Guardian]] || valign="top" | Not as individually dangerous as some other guardians,726 bytes (106 words) - 14:13, 14 August 2013
- |[[File:AIWarDireShieldGuardian.png|100px|left|Dire Shield Guardian]] || valign="top" | Protects nearby allied units with its extremely powerfu368 bytes (40 words) - 09:33, 9 July 2016
- {{AI War 2 Ship:Dire Shield Guardian}}38 bytes (6 words) - 19:44, 25 October 2018
- {{AI War 2 Ship:Shield Guardian31 bytes (5 words) - 20:21, 25 October 2018
- |name=Dire Shield Guardian404 bytes (42 words) - 19:32, 25 October 2018
- |name=Dire Shield Guardian404 bytes (42 words) - 21:30, 25 October 2018
- |name=Shield Guardian This Guardian supports allied forces with a mobile bubble forcefield and some firepower.379 bytes (39 words) - 22:35, 25 October 2018
- |name=Shield Guardian This Guardian supports allied forces with a mobile bubble forcefield and some firepower.379 bytes (39 words) - 23:55, 25 October 2018
Page text matches
- ...]] ♦ [[AI War:Sentinel Frigate|Sentinel Frigate]] ♦ [[AI War:Shield Bearer|Shield Bearer]] ♦ [[AI War:Sniper|Sniper]] ♦ [[AI War:Space Plane|Space Plane] ...[[AI War:Widow Guardian|Widow Guardian]] ♦ [[AI War:Zombie Guardian|Zombie Guardian]]24 KB (3,572 words) - 13:08, 1 November 2018
- ...section of the planning window; it will show up when the settlement has a guardian power scroll but not a (sufficiently skilled) corresponding character to ca ...fically does _not_ affect secret missions or missions that are created via guardian power, since those would be kind of lame rewards for those specialized case363 KB (62,010 words) - 19:50, 1 February 2015
- ...every 100 AIP thereafter (so 50/150/250/etc) it will unlock an additional guardian type. ...tion can't already have its cap of guardians. If the AI is unable to add a guardian, it does not get any recompense.10 KB (1,457 words) - 12:01, 21 August 2016
- ** Added note about the Core Shield Generators to the tooltip about the objectives screen. * Now that AI Shield Sphere Guard Posts have so much health, they are no longer used in the inte367 KB (58,728 words) - 12:16, 16 September 2017
- ** Carrier guardian substantial updates to be less dark (but still dark). Cubemaps now, etc. ** Dire hunter guardian much brighter and fancier.186 KB (31,438 words) - 17:26, 13 July 2020
- * Updated the Spider Guardian description to reflect that it doesn't fire sniper shots anymore (so scout * Dire Guardian Lairs now seed no closer than 4 hops from human homeworlds, instead of no c209 KB (33,423 words) - 12:14, 16 September 2017
- ...ug where +spell-power and +fire-power enchant-like effects (from enchants, guardian power buffs, settlement structures, inherent bonuses, mission effects, and ** One example of this was how clicking a health enchant in the opal guardian store and then clicking another one while the confirm was still up would ch278 KB (45,949 words) - 19:51, 1 February 2015
- *Tesla Guardian and variants (including Dire) now have shield harmonics so they can actually be engaged by ships with a bubbleshield ** Adjusted universal shield radius scaling for guardians to cap at 1.4 instead of 1.81.02 MB (175,629 words) - 18:11, 4 March 2022
- * Templar can build Guardian Boosters, to make their guardian fleets stronger * Fix to wonky shield/cloak/health bars338 KB (54,548 words) - 10:53, 26 June 2023
- ...ve about retreats, better handles play deep strikes, has a network of core shield generators, uses carriers more effectively, and has other effectiveness upg ...(basically, everything that is not a ship: explosions, shots, junk, rocks, shield hits, etc) is stored and initialized in memory. A lot of this was very old245 KB (38,972 words) - 11:55, 16 September 2017
- *** Shield Defenses * Pike Corvette, Turret, Guardian, Guard Post high hull health damage multiplier 2x -> 4x.287 KB (48,412 words) - 12:06, 3 July 2019
- ...s like Exogalactic Strikeforces. The rare [[AI War:Dire Guardian Lair|Dire Guardian Lair]]s can also build them when alerted by nearby human forces. They are a ...ardian]] || valign="top" | [[AI War:Dire Artillery Guardian|Dire Artillery Guardian]]<br/>Fires extremely powerful energy-artillery shots.4 KB (594 words) - 07:08, 9 July 2016
- ...h in" fleet ships for guardians to bring them up to a roughly 1:1 ratio of guardian strength to fleet ship strength. ...n turrets (tractors) still cost power, as do non-turrets (grav generators, shield generators, tachyon arrays, beam cannons, etc). Tractors may be moved to th182 KB (30,453 words) - 13:10, 11 January 2018
- ...AI Core Grav Reactor Post now no longer receives protection from the Core Shield Generator network, to avoid generating maps (mainly snake ones) that were l ...as already true if you cared about keeping the planet. And it still costs shield cap, so not 100% obvious.407 KB (65,607 words) - 12:09, 16 September 2017
- ** Again, with the removal of shield you need distance to defend soft targets; Snipers previously short-circuite ** Laser Guardian new visuals, prefab and LODs.161 KB (27,377 words) - 16:31, 24 April 2018
- * Vampire Guardian, Fortified Tesla Guardian, EngineGx 13 -> 7. * Nucleophilic Guardian EngineGx 12 -> 7.105 KB (17,355 words) - 23:34, 5 March 2019
- * Fixed the "why you cannot use this guardian power" messages to be more exact and hopefully remove any remaining cases w ** Use Ability: Shield345 KB (59,053 words) - 19:51, 1 February 2015
- ...sic world building structures) has gone up substantially compared to other guardian power rewards. * Secret missions will now absolutely not seed the same guardian power more than once in the reward list.89 KB (14,646 words) - 19:51, 1 February 2015
- * Fixed the shield starships using the laser guardian graphics. **** Only hits a limited area (similar to the Ark's full shield radius).123 KB (20,999 words) - 17:37, 25 October 2018
- * cml recompiled AI Shield Generators again. It wasn't working as of the last update but this seems to ** cml also recompiled AI Shield Generators, so those are good to go.646 KB (109,259 words) - 11:44, 22 September 2021