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  • ...e AI sends after you in retaliation for destroying an [[Command Station|AI Home Command Station]].<br/>Enabled by the Avenger [[AI War:AI Plots#Avenger|AI
    28 KB (4,216 words) - 11:40, 4 February 2017
  • ...that will happily charge right through your defenses on their way to your home planet.
    1,017 bytes (155 words) - 00:38, 8 March 2015
  • ...mbers before it reaches your homeworld and takes down your forcefields and home station. Therefore it is a good idea to keep a few spirecraft rams in hand
    3 KB (436 words) - 02:34, 17 October 2016
  • ...s. Exceptions include worlds with fortresses or gravity guardians, or core/home worlds.
    4 KB (545 words) - 09:35, 21 July 2016
  • ...ship is AI only. If you somehow spawn one of these, don't do this in your home system, its supply interference will still affect you.
    1 KB (216 words) - 12:07, 30 October 2018
  • ...twork node, and thus must be destroyed before any AI Core Guard Post or AI Home Command Station can be damaged.
    1 KB (166 words) - 19:10, 30 October 2018
  • ...can reach your [[AI War:Orbital Command Station#Human_Home_Command_Station|Home Command Station]] and destroy it.
    2 KB (250 words) - 17:49, 24 September 2017
  • ...problem traveling 10+ hops away, dropping the forces there, and going back home.
    8 KB (1,023 words) - 13:18, 28 October 2017
  • ...be careful about doing this, as they may not be happy about leaving their home behind.
    7 KB (1,169 words) - 19:51, 1 February 2015
  • ...miasma everywhere, and you can hardly move because of it. Vengeful ghosts home in on you and move through walls, making them one of the nastiest enemies a
    11 KB (1,889 words) - 19:51, 1 February 2015
  • ...and have a chance of a little under 50% of doing so. They never appear on home worlds or core worlds ([http://www.arcengames.com/forums/index.php/topic,11
    3 KB (351 words) - 05:51, 28 July 2016
  • ...[[AI Progress]] cost to destroy but they must be destroyed before the [[AI Home Command Station]] in that system can be destroyed.<br/>All Core units are c
    5 KB (733 words) - 20:46, 26 April 2015
  • These are given to you in your home system at game start. As the difficulty level increases, more of these stru
    2 KB (232 words) - 06:50, 25 April 2015
  • You are granted a number of these in your home system when the game starts.<br/>
    2 KB (280 words) - 15:03, 7 April 2013
  • ...iplayer since as long as one of the human players hasn't lost any of their home command stations, the alliance can still win.
    3 KB (452 words) - 05:50, 8 March 2015
  • ...m, by overwhelming AI forces or processor implosion, depending on players' home defense and PC's power.
    13 KB (2,173 words) - 05:59, 28 July 2016
  • ...e.<br/>Note that this structure can only be built on a planet with a human Home Command Station.<br/>Only available if the [[Fallen Spire Campaign]] is ena
    2 KB (250 words) - 13:03, 1 November 2018
  • 2) Does not have a Home Command Station.
    1 KB (177 words) - 13:35, 30 October 2018
  • ...y.<br/>Note that this structure can only be built on a planet with a human home [[Command Station]].<br/>Part of the [[Fallen Spire Campaign]].
    2 KB (263 words) - 20:40, 10 April 2012
  • Before, the Exo-Galactic Wormhole had no way to be countered. Even if the AI Home Command Stations were destroyed, they will still throw enemy forces at you.
    2 KB (293 words) - 12:33, 4 November 2018

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