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  • | {{AlgCtr}} | Mass Driver || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Dark Matter Ammo, Fusion Cutters, Attack Boosts, Radar Damp
    2 KB (173 words) - 11:38, 17 August 2016
  • ...is that it is essentially a force-field with a LOT of health. However, the Heavy hull means that this one is susceptible to more ship-types - although it wi
    1 KB (186 words) - 04:14, 10 March 2015
  • | {{AlgCtr}} | 1 || {{AlgCtr}} | || {{AlgCtr}} | Heavy || {{AlgCtr}} | Dark Matter Ammo, Sniper Shots, Fusion Cutters, Minor Elect
    3 KB (333 words) - 15:37, 1 February 2015
  • | {{AlgCtr}} | Inf || {{AlgCtr}} | || {{AlgCtr}} | Heavy || {{AlgCtr}} | Dark Matter Ammo, Sniper Shots, Fusion Cutters, Minor Elect
    2 KB (305 words) - 02:58, 26 August 2016
  • ...re alien race from their ship. They will use their significant battery of heavy beam cannons on any of our common enemies in range, but in general they wil
    3 KB (337 words) - 12:39, 4 December 2013
  • | {{AlgCtr}} | 1 || {{AlgCtr}} | || {{AlgCtr}} | Heavy || {{AlgCtr}} | Fusion Cutters, Minor Electric Ammo, Attrition, Reclamation
    2 KB (249 words) - 22:59, 28 October 2018
  • ...r]]s and [[Space Tank]] with Polycrystal Hulls, and [[Shield Bearer]]s for Heavy hulls.
    1 KB (218 words) - 13:10, 26 February 2015
  • ...as you like. As it being a personal opinion page I'd prefer it not to get heavy edits unless I go off on some drunken tangent and curse out the pink elepha
    4 KB (719 words) - 05:06, 18 August 2016
  • ...ce of success on Attack dispatch missions. (High magic means they have the heavy spells that can destroy important defenses easily.)
    89 KB (14,646 words) - 19:51, 1 February 2015
  • ...This also sets us up for later having a different main menu picture when heavy cat gets to that point in the creation process (although we're quite fond o
    27 KB (4,441 words) - 21:27, 13 July 2015
  • ...le to be utterly hosed by this nebula, if you don't have any upgraded anti-heavy modules. Beware.
    542 bytes (80 words) - 21:27, 25 February 2013
  • * Several pieces of art updated by Heavy Cat.
    78 KB (13,097 words) - 17:26, 2 February 2015
  • ...sive Guard Post]] || valign="top" | Basic AI guard post armed with several heavy-laser batteries.
    334 bytes (40 words) - 09:51, 18 August 2013
  • ...MLRS Guard Post]] || valign="top" | Basic AI guard post armed with several heavy-needler batteries.
    337 bytes (40 words) - 02:29, 16 June 2016
  • ...but we've also added much nastier versions called "Dire Guardians" as new "heavy-hitters" in the AI's toolbox, specifically:
    14 KB (2,253 words) - 20:05, 6 August 2020
  • Designed for mounting the ultra-heavy, limited-ammo siege weapons that can annihilate groups of bots in a single
    699 bytes (67 words) - 13:28, 1 March 2015
  • ...test cases these were leading to a cumulative 12% average gain under very heavy load on super fast forward.
    349 KB (57,816 words) - 12:25, 31 January 2015
  • ...ime speed with 50fps framerate (a drop from the target of 60fps, but not a heavy one for that scale of battle).
    27 KB (4,501 words) - 17:36, 25 October 2018
  • ...know it to be very different from the "real deal". We also developed our heavy beam cannon technology and parts of the Riot's modular capabilities from th
    41 KB (6,782 words) - 12:38, 27 February 2015
  • "Roads" are large (2 planets wide) and heavy AI planets can often be circumvented, but chokepoints alway need to be pair
    6 KB (1,073 words) - 03:25, 16 August 2016

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