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  • ...fold into the new objectives (actual objectives system, separate from this intel system). ...should be scouting, etc, is all going to stay. It's just under the name "intel" instead, now. Really, that's what it is: information that lets you make d
    122 KB (21,444 words) - 14:29, 18 April 2019
  • * Explore and gather [[AI War:Intel|Intel]] with [[AI War:Scout Drone|Scouts]] * [[AI War:Intel|Intel]] (Scout and Blind)
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ...oaking Booster x1 (4000 Range), Radar Dampening Range 6,000, Gathers Scout Intel ...oaking Booster x2 (6000 Range), Radar Dampening Range 5,000, Gathers Scout Intel
    3 KB (324 words) - 14:01, 29 October 2018
  • Tachyon Beam Emission (2000 Range), Gathers Scout Intel, Unaffected By Negative Energy Tachyon Beam Emission (4000 Range), Gathers Scout Intel, Unaffected By Negative Energy
    4 KB (380 words) - 13:45, 5 August 2013
  • ...{{AlgCtr}} | Ultra-Heavy ||{{AlgCtr}} |Armor Piercing 9,999, Gathers Scout Intel, Resists 50% Of Implosion Damage ...{{AlgCtr}} | Ultra-Heavy ||{{AlgCtr}} |Armor Piercing 9,999, Gathers Scout Intel, Resists 50% Of Implosion Damage
    2 KB (194 words) - 23:35, 4 April 2015
  • ...fter the new states of matter were added, we've had an issue with scouting intel being wiped out on old planets any time a save was loaded (basically every * A number of updates to the text in the lobby and in the intel sidebar to make the advice on how to handle the Scourge more nuanced, parti
    563 KB (96,029 words) - 12:31, 14 April 2021
  • ==== The Intel Menu ==== The Intel Menu in the sidebar is invaluable for figuring out what targets to prioriti
    44 KB (7,548 words) - 13:50, 25 April 2022
  • -The "Last Scouted" text in the intel summary has been improved. The colors are a bit more helpful (green/orange ...like advanced factories and research stations) now appear as icons in the intel summary on the galaxy map.
    13 KB (2,246 words) - 13:36, 1 February 2015
  • -There is a new "Show Intel Summary By Cursor" option in the settings screen. -The AI alert level is now shown in the intel summary of enemy planets. This shows if the AI is likely to reinforce or n
    16 KB (2,780 words) - 11:51, 16 September 2017
  • -There is now a "Team Income" line in the intel summary view for planets owned by the human team. It shows the aggregate a ...t present, or as an "icon key" for deciphering the icons in the galaxy map intel summary.
    18 KB (3,048 words) - 19:47, 1 February 2015
  • ...e. This is similar to what players are able to see through the galaxy map intel summary. -Perma-cloaked enemy ships now show up as "Perma-Cloaked" on the galaxy map intel summaries. The only ship that is this way for AIs presently is Wormhole Gu
    107 KB (17,661 words) - 11:54, 16 September 2017
  • ...would be much appreciated—we don't have a PPC Mac on hand, all of ours are Intel Macs). Granted, you can't actually play the game yet with the networking,
    13 KB (2,254 words) - 12:25, 31 January 2015
  • ...rrent nebula scenario when it is successfully completed now provides scout intel on the nebula. ...ry to station themselves on a planet where you do not currently have scout intel. Basically it:
    407 KB (65,607 words) - 12:09, 16 September 2017
  • Gathers Scout Intel, Repair Rate 2.5, Requires Supply Gathers Scout Intel, Repair Rate 2.5, Requires Supply
    4 KB (324 words) - 16:21, 21 December 2013
  • ...gCtr}} | Radar Dampening Range 30,000, Counters Dark Matter, Gathers Scout Intel, Repair Rate 2.5 ...gCtr}} | Radar Dampening Range 30,000, Counters Dark Matter, Gathers Scout Intel, Repair Rate 2.5
    2 KB (205 words) - 19:13, 21 December 2013
  • ...am Emission (10000 Range), Allied Attack Boost (+19% Bonus), Gathers Scout Intel, Salvages 4%, Stores 30000 Metal, 100% Attack From Under Human Forcefield | ...am Emission (20000 Range), Allied Attack Boost (+50% Bonus), Gathers Scout Intel, Salvages 8%, Stores 60000 Metal, 100% Attack From Under Human Forcefield |
    2 KB (234 words) - 19:03, 24 February 2015
  • ...Reduces Enemy Speed By 18.75%, Increases Ally Speed By 200%, Gathers Scout Intel, Salvages 10%, Stores 60000 Metal||{{AlgCtr}} | Tractor Beams, Reclamation, ...Reduces Enemy Speed By 37.5%, Increases Ally Speed By 200%, Gathers Scout Intel, Salvages 20%, Stores 120000 Metal||{{AlgCtr}} | Tractor Beams, Reclamation
    1 KB (145 words) - 12:45, 26 February 2015
  • ...||{{AlgCtr}} | Warp Detection, Increases Ally Speed By 100%, Gathers Scout Intel, Salvages 5%, Stores 100000 Metal||{{AlgCtr}} | Tractor Beams, Reclamation, ...||{{AlgCtr}} | Warp Detection, Increases Ally Speed By 100%, Gathers Scout Intel, Salvages 10%, Stores 200000 Metal||{{AlgCtr}} | Tractor Beams, Reclamation
    1 KB (133 words) - 13:15, 26 February 2015
  • ...eries and newer, AMD Radeon HD 5000 Series and newer, Intel HD Graphics in Intel Ivy Bridge processors and newer. * Now when the game ends (i.e., you lose) you now get vision and intel on all planets (previously it would look like everything despawns when you
    123 KB (20,999 words) - 17:37, 25 October 2018
  • ...ally links to specific planets and entities when you click on them, etc). Intel also lets you control the priority of things you remember, and link over to
    22 KB (3,660 words) - 19:25, 19 May 2020

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