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  • == How to counter when in the AI fleet == Structure that spawns as part of [[AI Plot|Hybrid Hives AI Plot]].
    633 bytes (89 words) - 17:53, 24 August 2013
  • <big>'''What Are The General Behaviors That AI Ships Can Have?'''</big> ...to an individual ship type, there seem to be multiple "modes" in which the AI can use its ships. Sort of like FRD, attack-move, or normal for the humans
    4 KB (657 words) - 19:47, 1 February 2015
  • ...option. For a more general discussion of the difficulty of the game, see [[AI War:Choosing A Difficulty Level|Choosing A Difficulty Level]].'' Each AI has a difficulty setting ranging from 1 to 10 affecting the quantity of shi
    2 KB (390 words) - 03:20, 25 August 2016
  • ...etas but minus the intermediate bugs. See [[AI War:AI War#Release History|AI War's three-year post-release history]] for how this works. ...n, please let us know. But those of us who have been through balancing of AI War with us know that we find the quickest way to perfect balance is to "bu
    345 KB (59,053 words) - 19:51, 1 February 2015
  • ...signals from the Dyson Sphere.<br/>This structure will only spawn if the [[AI War:Hybrid Hives|Hybrid]] minor faction is enabled. == How to counter when in the AI fleet ==
    1 KB (168 words) - 11:59, 30 October 2018
  • #REDIRECT [[AI War:AI Plot]]
    28 bytes (5 words) - 15:35, 24 April 2015
  • #REDIRECT [[AI War:AI Plot]]
    28 bytes (5 words) - 06:46, 16 August 2016

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