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  • ...related POIs, but then will seed more than that based on a random chance, and then leave those stable for the turn. ** The end effect is that the prismatic tungsten, seeds, pollinator queen, and bovine tissue samples are all now easier to collect, although there is stil
    62 KB (10,747 words) - 23:26, 25 June 2024
  • -The Leech Starship has all-new graphics, and the Raid Starship graphics have been much improved. -The graphics for the colony ships and transports have been majorly updated, and those units are also now larger than before.
    107 KB (17,661 words) - 11:54, 16 September 2017
  • == Version 1.500 Awesome and Humble == ...plier are added together beforing multiplying the value (applies after Add and before Multiply MathType modifiers).
    63 KB (10,263 words) - 17:36, 25 October 2018
  • ...network calls as well). This has been tested on windows, osx, and ubuntu, and it not only works, but seems to load noticeably faster than before. This s ** Thanks to Vanreis for the latest report, and figuring out that this was related to the number of network adapters.
    78 KB (13,097 words) - 17:26, 2 February 2015
  • Ships - Energy Reactor I, II, and III ...s now a lot more streamlined. There are no longer big pauses at the start and end of building each ship.
    48 KB (8,166 words) - 13:40, 1 February 2015
  • ...4x). Essentially, people were just flying through the tech tree too fast, and this was leading also to analysis paralysis because people would just kind ** This is not the final word on balance by any stretch, and if this is super un-fun we want to know. But this more in the Sid Meir met
    63 KB (10,632 words) - 10:14, 5 April 2024
  • * Some chunk slices and other data somehow didn't get properly included in last night's release. F ** Thanks to Nanashi and MouldyK for reporting.
    37 KB (6,308 words) - 19:51, 1 February 2015
  • ...have interactive graphs of ship counts, income rates and resource totals, and things of that sort. These graphs are only relevant for human players, so ...make it clearer that bombers have a substantial bonus against force fields and other hardened targets.
    22 KB (3,797 words) - 13:38, 1 February 2015
  • ...dalis (pronounced Tie-Dallas), it will ask you a few questions to go ahead and get the basics set up the way you want: ...to play games in fullscreen mode, because then they can see only the game, and the game fills the entire screen. However, if you also like to use chat pr
    15 KB (2,610 words) - 19:53, 1 February 2015
  • ...network calls as well). This has been tested on windows, osx, and ubuntu, and it not only works, but seems to load noticeably faster than before. This s ** Thanks to Vanreis for the latest report, and figuring out that this was related to the number of network adapters.
    48 KB (7,844 words) - 17:22, 2 February 2015
  • New Galaxy Map Background and Border images ...es. This new panel allows the host to rename players, add/remove players, and change player colors. A full sync is required after the contents of this p
    29 KB (4,906 words) - 13:40, 1 February 2015
  • ...can just pick them up and play them, but some of the various permutations and options are subtle enough that the full power of what is available to you m ...er game, you can use up to two cursors in a single board: the mouse cursor and the keyboard cursor.
    17 KB (3,116 words) - 19:53, 1 February 2015
  • ...ols of Tidalis are ''very'' simple. You either right-click or shift-click and drag through lines of blocks to turn their arrows in the desired direction. ...to make blocks fall into your board more quickly. A single click on those controls will make just the immediately next column have some blocks fall.
    6 KB (1,117 words) - 13:15, 11 July 2010
  • ...network calls as well). This has been tested on windows, osx, and ubuntu, and it not only works, but seems to load noticeably faster than before. This s ** Thanks to Vanreis for the latest report, and figuring out that this was related to the number of network adapters.
    14 KB (2,208 words) - 13:39, 14 July 2015
  • ...ost RTS titles (similar to most 4X games), so if you just leap into AI War and try to play it like any other RTS, you could indeed spend as much or more t ...this means simply taking out entire subsystems (the economy, for instance) and providing a simpler overall experience. This works for mainstream titles c
    36 KB (6,383 words) - 10:23, 22 February 2015
  • ** Thanks to WolfWhiteFire, Fafhrd81, digitcruncher, and Nappa for reporting. ** Thanks to steelwing and eruanion for reporting.
    34 KB (5,632 words) - 20:40, 14 November 2017
  • ...This list is aimed to help you do just that (and will be refined over time and probably become part of the manual eventually). ...rder, but rather the ships you unlock will vary based on the circumstances and your preferred playstyle. This is basically build-your-own-civilization.
    10 KB (1,822 words) - 19:49, 1 February 2015
  • ...ination with each other, and in combination with the usual AI types, plots and map styles. These minor factions exist on planets from game start, or arri ...have an intensity option can be set from 1-10, with 1 being a minor impact and 10 having a large impact on the game. Exceptions are minor factions that ar
    31 KB (5,110 words) - 15:35, 22 November 2018
  • * After you have encountered an enemy for the first time and they are aware of you, they now show up on a new minimap in the bottom righ ...f other enemies were too easily aware of you (their guns were noticing you and violating their vision cones).
    7 KB (1,140 words) - 20:31, 26 August 2016
  • ...-time_strategy Real-Time Strategy], [https://en.wikipedia.org/wiki/4X 4X], and [https://en.wikipedia.org/wiki/Tower_defense Tower Defense]. ...roduction/ the behavior of its AI opponents], and strong ties between fans and creators.
    27 KB (4,189 words) - 11:36, 9 August 2021

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