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  • ** (Bomber) anomaly updated visuals: https://youtu.be/xCzMRmrlzYE Also added LOD1 for ** Raid Starship was already great, it's like Hot Rod in a very drool-worthy sort of way.
    186 KB (31,438 words) - 17:26, 13 July 2020
  • * Hydran Hobbyist, an extremely redundant hydra starship with low damage and high disabling capabilities ** This has now been applied to the "Bomber Fleet" starting fleet for players, as that was supremely overpowered and le
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ...ses reflect this ([[AI War:Raid Starship|Raid Starship]]s, [[AI War:Bomber|Bomber]]s, [[AI War:Space Plane|Space Plane]]s, ''etc.''). They may not be the mos
    3 KB (415 words) - 14:13, 1 October 2017
  • ...ier based on the AI Type. These range from 0.25 to 2.0, with only the Mad Bomber being as high as 2.0. Most of the “aggressive” types are 1.5 or 1.25. ...at effective ship cap. So on low caps a wave of just mkI fighters (plus a starship) will have at least 49 mkI fighters.
    8 KB (1,187 words) - 14:12, 1 February 2015
  • * Bomb The Stars (+1 Mark IV Bomber Starship) * Core of the Star (+1 Core Starship - added in 2.001)
    10 KB (1,688 words) - 10:27, 24 October 2018
  • ...re best used as a separate control group steering away from enterprising [[Bomber]]s and melee-ships while remaining in range of the main battle. ...ake out their engines so they can't run ([[Spider]]s, and sometimes [[Riot starship]]s if they can avoid the initial pounding).
    3 KB (424 words) - 12:29, 16 February 2015
  • ...heir bonuses against [[Fighter]]s, most guardians, most melee ships, and [[Bomber]]s, these ships are always attractive unlocks, and the AI does not use coun ...a golden opportunity to park some reclaiming ships ([[Parasite]], [[Leech Starship]]) under a counter-sniper turret, and collect a cap for your own use.
    1 KB (221 words) - 12:10, 16 February 2015
  • ==Siege and Bomber Starships, A Class Apart== *Bomber Starships will not attack fleet ships regardless of Hull Type. They are des
    4 KB (674 words) - 19:48, 1 February 2015
  • ...comparison, base and bonus cap DPS are shown for [[Fighter]]s (blue) and [[Bomber]]s (purple).]] ...paradoxically do more damage to armored ships such as [[Bomber]]s, [[Raid Starship]]s and [[Armored Golem]]s. What this may also mean is that they do more dam
    2 KB (357 words) - 06:00, 29 November 2016
  • ...enders.<br/>When on the attack, this ship will spawn [[Preservation Warden Bomber|Preservation Warden Bombers]] and [[Preservation Warden Commando]]s that ca ==== Preservation Warden Bomber Stats ====
    1 KB (149 words) - 13:58, 5 March 2015
  • * Fixed a typo in the Orbital Bomber ability tooltip. * Now when an in-combat Orbital Bomber kills planetary population or destroys planetary buildings these events wil
    402 KB (68,779 words) - 12:25, 31 January 2015
  • ...te any polycrystal with ease - coincidentally the [[Bomber]]s and [[Bomber Starship]]s that lay waste to your force fields. ...possible with Micro-Parasites, since currently the only reclaimable are [[Bomber]]s and [[Space Tank]] with Polycrystal Hulls, and [[Shield Bearer]]s for He
    1 KB (218 words) - 13:10, 26 February 2015
  • -Bomber starships are no longer strong against turrets, instead now having a minor -No starships other than bomber starships are now strong against forcefields.
    29 KB (4,906 words) - 13:40, 1 February 2015
  • ...[[Infiltrator]]s, Autocannon Minipods are better thought of as swarming [[Bomber]]s that pepper away at larger targets, instead of delivering their damage i ...0 armor damage/second to a single target. As a point of reference, a Core Starship has 2500 armor and can be very dangerous to your fleet. It will have no ar
    2 KB (385 words) - 22:19, 1 February 2015
  • ...be expected. Setting up a repair post using [[Engineer]]s and a [[Cloaker Starship]] will support your extended stealth raiding. ...p on '''each''' individual ship, as they batter your puny vessels. Every [[Bomber]] will count towards a speedy elimination. Due to their tenacity, the playe
    2 KB (403 words) - 12:15, 16 February 2015
  • {{AI_War_2_Icon|label=y|name=Fusion Bomber|icon=Bomber}}: all damage applied directly to hull, ignoring shields. Further damage bo ...nd:#f0f0d0;font-size:bigger" | {{AI_War_2_Icon|label=y|name=Frigates|icon=Starship}}
    3 KB (468 words) - 01:40, 5 August 2019
  • *** The Riot control cruiser is named after the starship from the original game, but is more of a fusion between the original game's ...Fusion Bomber that you can get from an FRS for 80 AIP, giving you 80 heavy-bomber-like ships (holy smokes) that ALSO buff the attack power AND hulls of all n
    293 KB (50,070 words) - 11:33, 14 October 2020
  • ** Space Bomber -> Uncloaked Space Plane variant with better radar dampening and high damag ** Void Bombers -> Space Bomber variant with perfect and very-close-range radar dampening, combined with ov
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...ently begin browsing by visiting the basic triangle ships: [[Fighter]]s, [[Bomber]]s, and [[Missile Frigate]]s.''
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ...new, try starting with the Mark II and Mark III technologies, and maybe a starship or two. ...cefield-protected planets easier. But you can also use siege starships or bomber starships for that.
    7 KB (1,144 words) - 09:10, 17 April 2015

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