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  • ...we're not getting into performance-issues territory anywhere close to our current test cases. ** The AI's available "unlock points" equal the current effective AIP minus the total unlock points spent thus far. So if it gets u
    123 KB (20,999 words) - 17:37, 25 October 2018
  • ...uctions in AI Progress.</s> See comment at the start of this section about current AIP levels. ...release that generated them. To get current lists for your game including beta releases do the following:
    15 KB (2,573 words) - 15:05, 24 April 2015
  • ...ourse you can still adjust to be whatever you prefer or works best on your current machine): * Highlight the current tab when you are in the inventory view.
    63 KB (10,632 words) - 10:14, 5 April 2024
  • ...As). Basically, a CPA is always uses ships that are the same level as the current tech level of the AI, but it won't use ships from any planets that have sig ...shift+middle-mouse-click-and-move to simulate the moving the cursor to the current point on the minimap, clicking left-mouse, and moving around.
    66 KB (10,612 words) - 11:54, 16 September 2017
  • ...difference between the total income and the total per-second expense from current construction. ...vel of ships that can be in waves will be 2 at a minimum, or otherwise the current tech level of the AI player controlling the ships included in the attack.
    48 KB (8,166 words) - 13:40, 1 February 2015
  • In their current state, carriers are no longer immune to forcefields, nor do they spawn a la (Last Major Carrier Change: [[AI War:Current Post-7.000 Beta#Carrier Revisions|Prerelease 7.023]])
    2 KB (323 words) - 15:38, 5 March 2015
  • ...is lets you adjust them with better precision, and actually see what their current value is. * Found here: [[AI War:Current Post-7.000 Beta]]
    27 KB (4,501 words) - 17:36, 25 October 2018
  • ...s: crystal and metal. Both were required in varying amounts for all ships. Current unit costs are the sum of the original metal and crystal cost. While the ov
    4 KB (663 words) - 06:16, 21 August 2016
  • ...will always be from the change-log found here: [[AI War:Current Post-5.000 Beta#Prerelease 5.028 Hacker Revolution|Version 5 changelog]]
    2 KB (282 words) - 14:02, 1 February 2015
  • #REDIRECT [[AI War:Current Post-8.000 Beta]]
    44 bytes (6 words) - 22:28, 6 March 2015
  • #REDIRECT [[AI War:Current Post-8.000 Beta]]
    44 bytes (6 words) - 20:48, 23 February 2015

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