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- ...we're not getting into performance-issues territory anywhere close to our current test cases. ** The AI's available "unlock points" equal the current effective AIP minus the total unlock points spent thus far. So if it gets u123 KB (20,999 words) - 17:37, 25 October 2018
- ...uctions in AI Progress.</s> See comment at the start of this section about current AIP levels. ...release that generated them. To get current lists for your game including beta releases do the following:15 KB (2,573 words) - 15:05, 24 April 2015
- ...ourse you can still adjust to be whatever you prefer or works best on your current machine): * Highlight the current tab when you are in the inventory view.63 KB (10,632 words) - 10:14, 5 April 2024
- ...As). Basically, a CPA is always uses ships that are the same level as the current tech level of the AI, but it won't use ships from any planets that have sig ...shift+middle-mouse-click-and-move to simulate the moving the cursor to the current point on the minimap, clicking left-mouse, and moving around.66 KB (10,612 words) - 11:54, 16 September 2017
- ...difference between the total income and the total per-second expense from current construction. ...vel of ships that can be in waves will be 2 at a minimum, or otherwise the current tech level of the AI player controlling the ships included in the attack.48 KB (8,166 words) - 13:40, 1 February 2015
- In their current state, carriers are no longer immune to forcefields, nor do they spawn a la (Last Major Carrier Change: [[AI War:Current Post-7.000 Beta#Carrier Revisions|Prerelease 7.023]])2 KB (323 words) - 15:38, 5 March 2015
- ...is lets you adjust them with better precision, and actually see what their current value is. * Found here: [[AI War:Current Post-7.000 Beta]]27 KB (4,501 words) - 17:36, 25 October 2018
- ...s: crystal and metal. Both were required in varying amounts for all ships. Current unit costs are the sum of the original metal and crystal cost. While the ov4 KB (663 words) - 06:16, 21 August 2016
- ...will always be from the change-log found here: [[AI War:Current Post-5.000 Beta#Prerelease 5.028 Hacker Revolution|Version 5 changelog]]2 KB (282 words) - 14:02, 1 February 2015
- #REDIRECT [[AI War:Current Post-8.000 Beta]]44 bytes (6 words) - 22:28, 6 March 2015
- #REDIRECT [[AI War:Current Post-8.000 Beta]]44 bytes (6 words) - 20:48, 23 February 2015