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  • * Ion Cannon mass increased to 5, so they can't be paralysed anymore. ...ulti beam, engine slowing and engine stun, paralyzers, shield overdriving, ion damage, the various death effects, melee weapons, weapon jammers, and fusio
    50 KB (8,414 words) - 11:12, 15 October 2018
  • * Ion Cannons: [[AI War:Ion Cannons|What Do I Do About Them?]]
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ...n]] that was introduced in the expansion The Zenith Remnant. These giant cannons pose little threat to smaller fleet ships, but really hit hard against larg
    889 bytes (152 words) - 14:07, 1 February 2015
  • -The following ships are now immune to minor electric shots: warp gates, ion cannons, data centers, AI Troop Accelerators, Counter Spies, Planetary Cloakers, At ...ts are no longer immune to being insta-killed, although the shots from ion cannons have little hope of hitting them before they re-cloak.
    16 KB (2,661 words) - 13:39, 1 February 2015
  • -Ion Cannons no longer require supply. -Ship bonuses against turrets no longer ocunt against tractor beams or ion cannons. This levels the playing field a bit for all ships with these, without mak
    107 KB (17,661 words) - 11:54, 16 September 2017
  • ...s do non-turrets (grav generators, shield generators, tachyon arrays, beam cannons, etc). Tractors may be moved to the no-power list, we'll see. ...arm post, planetary cloaker, attrition emitter, magnifier, super terminal, ion cannon, orbital mass driver, and warhead suppressor.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • *Ion cannons and OMDs are no longer captured by taking over the planet, but by hacking. *to the AI he sells ion cannons, OMD, fortresses, black hole generators, troop accelerators and possibly mo
    44 KB (7,548 words) - 13:50, 25 April 2022
  • ...ng|100px|left|Eye]] || valign="top" | Ion Eyes are enormously powerful ion cannons that must be powered directly from the AI's warp grid. The AI will only de | {{AlgCtr}} | Ion Beam || {{AlgCtr}} | Command-Grade || {{AlgCtr}} | Fusion Cutters, Minor E
    2 KB (304 words) - 08:58, 17 August 2016
  • * '''Spirecraft Ion Blaster''' (Mark I-V) ...ships immune to insta-kill. Unlike the fixed-position ion cannons, these ion ships are both mobile and much shorter-ranged, but they are still extremely
    27 KB (4,399 words) - 09:07, 23 October 2018
  • * '''Spirecraft Ion Blaster''' (Mark I-V) ...ships immune to insta-kill. Unlike the fixed-position ion cannons, these ion ships are both mobile and much shorter-ranged, but they are still extremely
    28 KB (4,541 words) - 20:03, 6 August 2020
  • ...se of how you deal with [[Ion Cannon|ion cannon]]s. If a world has both an ion cannon and a mass driver, some cloaked raiding is probably in order.
    3 KB (397 words) - 00:31, 8 March 2015
  • ...ture on the planet. Eligible targets include fortresses, forcefields, ion cannons, mass drivers, warhead interceptors, armor inhibitors/boosters, blackhole m ...aged, saving the need of taking each guard post down. [[AI War:Ion Cannon|Ion]]/[[AI War:Orbital Mass Driver|OMD]] combo can be broken by the sabotage of
    13 KB (2,173 words) - 05:59, 28 July 2016
  • * Fortresses, Minefields, and Beam Cannons are no longer buildable, for now, as they were out of place amongst the shi ...t so that there are more and better thrusters at the back, and so that the ion bar at the front of the engine is letting off particles.
    161 KB (27,377 words) - 16:31, 24 April 2018
  • ...e to forcefields. These include raid starships, snipers, infiltrators, ion cannons, eyebots, and a few more. These units totally ignore hostile forcefields, m
    4 KB (802 words) - 14:01, 1 February 2015
  • ...icking it will center the view on it. This makes locating Warp Gates, Ion Cannons, or other common targets easy to do when you have scout intel an enemy plan
    3 KB (462 words) - 14:07, 1 February 2015
  • ...n with a golem, because the AI has Mass Drivers, warhead interceptors, ion cannons, and core ships galore on those home planets and the "core" planets around
    40 KB (7,197 words) - 01:47, 5 October 2016
  • ...the AI superweapons such as attrition emitters, exo-galaxy wormholes, ion cannons, and so on.
    7 KB (1,278 words) - 13:44, 1 February 2015
  • -All missiles in the game are now immune to being insta-killed (by ion cannons or what have you).
    3 KB (612 words) - 11:52, 16 September 2017
  • -Certain ships (special forces command posts, astro train stations, ion cannons, force fields, fortresses, warp gates, and all of the specialized/capturabl
    13 KB (2,246 words) - 13:36, 1 February 2015
  • ...se have significant armor and are immune to things like tractor beams, ion cannons, minefields, etc. Each one can carry 100 ships from Space Docks or Advance
    14 KB (2,434 words) - 13:38, 1 February 2015

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