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  • * Fixed a frankly insane bit of VERY old code (it was mine) that would delete fleets that were missing their centerpieces for whatever * Removed an old text reference to reduced damage for units firing from under forcefields fr
    126 KB (20,934 words) - 21:28, 22 April 2022
  • * A new contemplation, which leads to two different kinds of mine skimming, is now fully in place. This allows players to secure some resour ...be based on your choice of something new, not the completion of something old, and that's just the pattern I'll need to stick to.
    165 KB (28,393 words) - 21:43, 7 June 2024
  • ...ay), and the new more aggressive logic is still used on windows (where the old tamer logic stopped working due to unity 3d upgrades at some point). ** This issue was actually "years old," but due to recent performance improvements in other areas, it finally bec
    27 KB (4,501 words) - 17:36, 25 October 2018
  • * Old Note: Reverted the change to drone producer displays. Part of what was chan ** balance_strength_per_cap_general: this is back at the old number of 200. down from 1000, and affects how difficult the AI thinks trav
    105 KB (17,355 words) - 23:34, 5 March 2019
  • * [[Lore:Zenith|Zenith]]: eons old alien race only represented by its technological remains and scattered bein ''The links below were part of the old version of this central page. They are very useful and interesting but may
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ...ible to put up to 16 ship types in a single constructor's build queue (the old limit was 8). ...fusing with the addition of free-roaming defender mode. Now engineers and mine layers will only cover the whole planet if they are put in free-roaming def
    16 KB (2,661 words) - 13:39, 1 February 2015
  • ...longer or shorter than its range implies. Only current usage is making the mine's self destruct "system" shots not go anywhere, via mult=0 **this system's shots fan out like the old TLF "spreadfire" weapon; targeting the angle to the cursor and fanning out
    40 KB (6,698 words) - 12:54, 5 January 2018
  • * Greatly increased the damage of the Repulsive Hornet Mine. * Fixed a comm entry where Rodney was still referring to the old 10 Wardens requirement for unlocks, which was changed later to 3.
    47 KB (7,365 words) - 20:22, 26 January 2024
  • ...comparison to expansion additions, for instance, or just serves as a plain old reference if you want to look up certain types of information. * '''Mine Enthusiast'''
    41 KB (6,447 words) - 19:47, 1 February 2015
  • ...comparison to expansion additions, for instance, or just serves as a plain old reference if you want to look up certain types of information. * '''Mine Enthusiast'''
    43 KB (6,703 words) - 19:47, 1 February 2015
  • ...Core's escape, detected a transmission to the Murdoch Quadrant. It was an old Spire dialect for "We shall not meet again." ...and I saw that his aspiration was an abomination. But his mind assaulted mine, and when I again saw, I saw that I was alone.
    12 KB (2,083 words) - 12:46, 27 February 2015
  • .... If we are neighbors, you don't get to your apartment by walking through mine. ...e super frequently (these are miniscule) and never lose any work. All the old versions are there in case something gets messed up.
    14 KB (2,579 words) - 13:00, 22 July 2016
  • ...PlayerData/QuickStarts and appear at the bottom of the list in a category "Mine". * Fix a very old (from initial implementation) bug where Sidekicks could not do the "Track E
    123 KB (19,462 words) - 02:46, 7 June 2024

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