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  • ...ing system art for Battering Ram, Kunai, Caliburn, Ram Launcher and Combat Shield. * Fixed Terminus losing his shield before all his Core Razors are destroyed.
    47 KB (7,365 words) - 20:22, 26 January 2024
  • ...00 million health) that they're not even autotargeted; Cargo, Regenerator, Shield, EMP, and Nuclear trains are much weaker (though still very tough) and your ...the future for both; it's a holdover from when the armor inhibitor was the shield inhibitor).
    12 KB (1,903 words) - 14:24, 17 January 2017
  • ** Spire Archivist Beam and Shield base count increased by 100%. (AIP Scaling unchanged.) ...Overlord, and you would have 384k health-per-second. This is not including shield regeneration, repairs, drones, zombification, etc.
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ** Improvements to how shots visually stop at the edge of a shield they are hitting (the math is tricky here) ** Previously, shield health was added in based on a formula that included dividing it by 20. Th
    415 KB (70,286 words) - 16:17, 13 April 2021
  • * Fix a bug for the last two weeks where all AI units had the hull/shield values for Mark 1 units. This was a significant unintentional nerf to the A * The AI guard post with a shield, and shield generator in general, also no longer have firing penalties for out from und
    293 KB (50,070 words) - 11:33, 14 October 2020
  • * Hover Guardian graphics finalized. ...riors have had their shielding hitbox updated so that it is only where the shield visibly is, on the back of them. To compensate (given that these are for t
    304 KB (51,505 words) - 19:51, 1 February 2015
  • ...everal new AI types, a new map type, new bonus ship types, a couple new AI guardian types, and the new "Preemptive" AI Plot. This expansion is slated for offi ...uman homeworlds). Those non-homeworld posts are not protected by the core shield network (if any) but do protect their local command station.
    7 KB (1,011 words) - 20:01, 6 August 2020
  • * You now default to 1 shield rather than 2. * The shield graphics on the player now allow you to still see the underlying health ind
    108 KB (18,595 words) - 17:35, 25 October 2018
  • ...-specific guard posts. Also, with the exception of the "AI Command Station Shield Guard Post," none of these new guard posts protect the command stations fro *'''Command Station Shield Guard Post''' Makes that systems command station invincible until this guar
    8 KB (1,442 words) - 02:58, 17 June 2016
  • ...rrets for their mark level. While they are strong, they have a low hull to shield hp ratio. Using units with fusion can be used to bypass their shields, such *Harvester Exo shield
    44 KB (7,548 words) - 13:50, 25 April 2022
  • |'''Shield Hater''' | Focuses on anti-defense and anti-shield ships
    10 KB (1,516 words) - 13:14, 13 June 2022
  • |[[File:AIWarShieldGuardian.png|100px|left|Shield Guardian]] || valign="top" | Not as individually dangerous as some other guardians,
    726 bytes (106 words) - 14:13, 14 August 2013
  • |[[File:AIWarDireShieldGuardian.png|100px|left|Dire Shield Guardian]] || valign="top" | Protects nearby allied units with its extremely powerfu
    368 bytes (40 words) - 09:33, 9 July 2016
  • {{AI War 2 Ship:Dire Shield Guardian}}
    38 bytes (6 words) - 19:44, 25 October 2018
  • {{AI War 2 Ship:Shield Guardian
    31 bytes (5 words) - 20:21, 25 October 2018

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