Search results

Jump to navigation Jump to search
  • ...osts|Guard Post]] on their planet (not counting wormhole and special force guard posts). Guerrilla-style raids and heavy usage of [[AI War:Starships|Starshi ...otage [[AI War:Hacking|Hack]] can get rid of an eye without destroying the guard posts. While handling the hacking response during the hack under the eye's
    4 KB (667 words) - 02:28, 25 August 2016
  • ...ect attacks) or use tractor beams on them. All ships also now come out of wormhole at a constant move rate of 12, regardless of normal or free-roaming defende ...ps seeming to appear at any place on a planet, rather than emerging from a wormhole and then moving to their destination.
    47 KB (7,691 words) - 11:53, 16 September 2017
  • ...ng Attack Waves against this planet, including normal Waves, Counterattack Post waves and so on. Also prevents the adjacent planets from going on alert fro ...nd Station]] is destroyed, any [[AI War:Wormhole Guard Post|Wormhole Guard Post]], [[AI War:Warp Gate|Warp Gate]] or [[AI War:Design Backup Server|Design B
    20 KB (2,345 words) - 12:52, 30 October 2018
  • ...as impaling themselves on defenses on one wormhole, when there is another wormhole that is undefended, but sometimes this surprise factor can lead to unexpect ...r sometimes if the player takes control of the planet on which their guard post resides. Ships that are in Special Forces mode are mobile, and just travel
    20 KB (3,483 words) - 13:42, 1 February 2015
  • ...y-capacity transport with advanced teleportation and no self-attrition-per-wormhole. The advanced teleportation lets the jumpship pass through wormholes and a ...lucky cases, the hostile [[AI_War:Force_Field|Force Field]] will cover the wormhole back to human space, trapping the jumpship until the player shrinks or dest
    8 KB (1,023 words) - 13:18, 28 October 2017
  • ...guerrilla-style raids until it dies automatically with the last such guard post. Specifically, the AI Eyes make sure that your ships only ever outnumber t ...nd build their own. The AI Eye will then self-destruct regardless of other guard-posts still living at this time.''
    2 KB (339 words) - 08:58, 17 August 2016
  • ...guerrilla-style raids until it dies automatically with the last such guard post. ...nd build their own. The AI Eye will then self-destruct regardless of other guard-posts still living at this time.''
    2 KB (304 words) - 08:58, 17 August 2016
  • ...guerrilla-style raids until it dies automatically with the last such guard post. ...nd build their own. The AI Eye will then self-destruct regardless of other guard-posts still living at this time.''
    2 KB (331 words) - 08:59, 17 August 2016
  • ...guerrilla-style raids until it dies automatically with the last such guard post. ...nd build their own. The AI Eye will then self-destruct regardless of other guard-posts still living at this time.''
    2 KB (318 words) - 09:01, 17 August 2016
  • ...guerrilla-style raids until it dies automatically with the last such guard post. When fully charged, the Raid Eye will trigger an attack wave. ...nd build their own. The AI Eye will then self-destruct regardless of other guard-posts still living at this time.''
    2 KB (322 words) - 08:59, 17 August 2016
  • ...guerrilla-style raids until it dies automatically with the last such guard post. When fully charged, the Nuclear Eye will detonate and destroy everything ...nd build their own. The AI Eye will then self-destruct regardless of other guard-posts still living at this time.''
    3 KB (382 words) - 22:30, 22 October 2018
  • ...guerrilla-style raids until it dies automatically with the last such guard post. When fully charged, the Threatening Eye will warp additional AI attack sh ...nd build their own. The AI Eye will then self-destruct regardless of other guard-posts still living at this time.''
    2 KB (344 words) - 09:00, 17 August 2016
  • ...guerrilla-style raids until it dies automatically with the last such guard post. ...nd build their own. The AI Eye will then self-destruct regardless of other guard-posts still living at this time.''
    2 KB (332 words) - 09:00, 17 August 2016
  • ...guerrilla-style raids until it dies automatically with the last such guard post. When fully charged, the Threatening Eye will warp additional AI attack sh ...nd build their own. The AI Eye will then self-destruct regardless of other guard-posts still living at this time.''
    3 KB (397 words) - 01:22, 25 February 2013
  • Shortly after transiting the abnormal wormhole into the $planetName nebula we received a transmission on a human channel t ...ranting us access to nebulae and other areas of the galaxy that the normal wormhole network does not reach. Regrettably, the original drive system had suffere
    62 KB (10,032 words) - 05:06, 2 March 2015
  • -The logic for how starships fit into the waiting-for-wormhole logic has been revamped so that they will also act better. ...IIs has also been greatly increased. This will be a particular help with wormhole defense, and the greater increase in range on mark II tractor beams is an e
    48 KB (8,166 words) - 13:40, 1 February 2015
  • ...rally come in from the edge of the planetary grav well, rather than from a wormhole. ...nt to attack you but lack the strength, they wait on the other side of the wormhole until the situation changes or enough time passes that they wander off to j
    5 KB (869 words) - 03:23, 16 August 2016
  • ...but once the planet is clear of Human presence, they don't return to their guard posts. Instead, they switch to Threat mode. When triggered, a [[AI War:Special Forces Alarm Post|Special Forces Alarm Post]] converts all [[AI War:Special Forces|Special Forces]] into Threat Fleet,
    3 KB (473 words) - 03:42, 25 August 2016
  • ...ogress will become more difficult. These reinforcements are spawned around guard-posts as well as the command station. The AI's Cross-Planet Attacks activat ...tal number of reinforcements if the AIP is low. Note that [[Wormhole Guard Post]]s have very high health.
    9 KB (1,467 words) - 15:37, 1 February 2015
  • * Spawning on a connected AI World and attacking via a wormhole. ...are nice for getting past otherwise unwinnable defensive combos. A Guard Post under a Force Field and with a bonus against bombers (polycrystal) can be w
    13 KB (2,173 words) - 05:59, 28 July 2016

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)