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  • ...="top" | Fast ship able to bypass many standard defenses such as mines and tractor beams. ...der them as nimble mid-range [[Bomber]]s, and use them for effective Guard Post hunting (although not gate-raiding). It may be a weak ship by itself, but i
    1 KB (177 words) - 09:55, 23 October 2018
  • '''Honeycomb''' - [[Spire Tractor Platform]], a hexagon-shaped bonus fleet ship. ...ements#Neutering_AI_Planets|Neuter]]''' - Destroy some or all non-wormhole guard posts and sometimes other structures in an AI-held system, to control re-in
    4 KB (585 words) - 15:37, 1 February 2015
  • ...guerrilla-style raids until it dies automatically with the last such guard post.<br/> ...Attack Boosts, Armor Boosts, Gravity Effects, Radar Dampening, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow,
    2 KB (314 words) - 01:13, 25 February 2013
  • ...guerrilla-style raids until it dies automatically with the last such guard post. Specifically, the AI Eyes make sure that your ships only ever outnumber t ...or Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow,
    2 KB (335 words) - 01:06, 25 February 2013
  • ...guerrilla-style raids until it dies automatically with the last such guard post.<br/> ...Attack Boosts, Armor Boosts, Gravity Effects, Radar Dampening, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow,
    3 KB (328 words) - 01:25, 25 February 2013
  • ...guerrilla-style raids until it dies automatically with the last such guard post. When fully charged, the Raid Eye will trigger an attack wave.<br/> ...or Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow,
    2 KB (316 words) - 01:19, 25 February 2013
  • ...ively powerful but do significant engine damage. Also the post mounts many tractor beams which paralyze their victims.
    467 bytes (55 words) - 06:25, 9 July 2016
  • ...lgCtr}} | Heavy || {{AlgCtr}} | Attack Boosts, Armor Boosts, Speed Boosts, Tractor Beams, Tachyon Beams, Reclamation, Paralysis Attacks, Transport, Swallow, N ...s from a [[AI_War:Spire_Shield_Sphere_Guard_Post|Spire Shield Sphere Guard Post]]), the jumpship will land outside the force field and be unable to use the
    8 KB (1,023 words) - 13:18, 28 October 2017
  • ...al shipping (to be added), and no longer for military fighting. The coast guard is now the exclusive on-water fighting force. ...eintroduce those some time in the future either in an expansion pack or as post-1.0 content if the game does well. But for now we want to concentrate a la
    202 KB (34,152 words) - 15:38, 19 November 2015
  • ...not be sitting on top of one another, and can get dragged around by enemy tractor beams, or pushed by enemy forcefields, but beyond that they're not heading ...of the planet, and the other half orders to plow through a specific guard post first. You then wind up controlling the angles of attack and which targets
    4 KB (809 words) - 10:19, 2 September 2021

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