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  • ...ypes of ships the AI is using, primarily. If they are bomber-heavy, I need heavy defenses. If it's something that gets caught in tractors and easily killed
    20 KB (3,556 words) - 19:50, 1 February 2015
  • -Bombers are now called Heavy Bombers to be more descriptive about their true nature for new players in p -Thanks to Narmio for suggesting the renaming of bombers to heavy bombers, for reporting the misspelling of Laser as Lazer in a few spots.
    29 KB (4,906 words) - 13:40, 1 February 2015
  • *Heavy *Ultra-Heavy
    4 KB (674 words) - 19:48, 1 February 2015
  • ...y travel with your [[Fighter]]s and [[Bomber]]s to take down a Heavy/Ultra-Heavy target, just don't expect anything special from them when they do so.
    2 KB (411 words) - 11:43, 16 February 2015
  • | {{AlgCtr}} | 1 || {{AlgCtr}} | Flame Wave || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Missile Ammo, Blade Attacks, Fusion Cutters, Attack Boosts, | {{AlgCtr}} | Flame Wave || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Missile Ammo, Antimatter Bombs, Blade Attacks, Fusion Cutte
    5 KB (616 words) - 07:31, 27 July 2016
  • ...| Advanced weapon sends projectiles stripped from an iron asteroid to deal heavy damage to starships, guardians, and golems, but cannot fire on other target | {{AlgCtr}} | 2 || {{AlgCtr}} | Mass Driver || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Dark Matter Ammo, Fusion Cutters, Attack Boosts, Radar Damp
    3 KB (397 words) - 00:31, 8 March 2015
  • Ion Cannons are more of an attrition weapon then a real source of heavy firepower. Their purpose is to drain off lower marks of ships from a fight The next option is a heavy starship reliance, which are all immune to instakill. This is a mixed bles
    3 KB (499 words) - 12:44, 22 December 2013
  • ...War:Zenith Beam Frigate|Zenith Beam Frigate]], [[AI War:Heavy Beam Turret|Heavy Beam Turret]], or [[AI War:Spire Frigate|Spire Frigate]].
    8 KB (1,287 words) - 12:39, 4 November 2018
  • ...ort, Swallow, Mines, Repair || {{AlgCtr}} | 5 Heavy, 5 Refractive, 5 Ultra-Heavy, 5 Polycrystal
    6 KB (655 words) - 20:27, 11 March 2013
  • ...port, Swallow, Mines, Repair || {{AlgCtr}} | 5 Heavy, 5 Artillery, 5 Ultra-Heavy, 5 Structural
    4 KB (434 words) - 13:24, 30 September 2017
  • '''HBC''' - Heavy Beam Cannon, referring to the [[Heavy Beam Turret]] or a similar module.
    4 KB (585 words) - 15:37, 1 February 2015
  • | {{AlgCtr}} | Flame Wave || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Blade Attacks, Fusion Cutters, Attack Boosts, Armor Boosts, | {{AlgCtr}} | Flame Wave || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Missile Ammo, Antimatter Bombs, Mass Drivers, Artillery Amm
    4 KB (551 words) - 15:37, 1 February 2015
  • ** Based on Zenith technology used for fighting shield-heavy Spire units, this guardian's cannon completely ignores forcefields. Howeve ...y just an engine slapped on to a reactor and the main emitter array from a Heavy Beam Cannon. There wasn't room for any of that unimportant stuff like safe
    7 KB (1,011 words) - 20:01, 6 August 2020
  • ...Starship.png|50px|left|]] || valign="top" | [[AI War:Heavy Bomber Starship|Heavy Bomber Starship]]<br/>Very fast starship that inflicts very high damage on
    9 KB (1,360 words) - 04:49, 23 August 2016
  • ...he smaller versions are plenty bright for anywhere else, and are much less heavy, and use shadows. * Fixed an oversight where the GPU-heavy Cinematic Temporal Antialiasing was not properly being turned all the way o
    79 KB (13,456 words) - 16:18, 24 August 2016
  • ...lower cap at different marks. For example, the [[AI War:Heavy Beam Cannon|Heavy Beam Cannon]] has a lower cap at higher mark (and a cap of 1 at MkIV), and
    3 KB (576 words) - 06:59, 18 August 2016
  • ...mingly slowing down the game when it's run really fast and under extremely heavy load, at least according to JetBrains DotTrace, which has been pretty relia ** Extremely heavy load, in this case, refers to a simulation of 27000 enemy ships (2500 squad
    154 KB (26,552 words) - 11:21, 1 August 2018
  • [[Category:AI War 2: Heavy Hull]] *Hull: Heavy
    903 bytes (130 words) - 02:20, 9 February 2021
  • [[Category:AI War 2: Heavy Hull]] *Hull: Heavy
    466 bytes (64 words) - 02:47, 9 February 2021
  • [[Category:AI War 2: Heavy Hull]] *Hull: Heavy
    750 bytes (106 words) - 02:41, 9 February 2021

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