AI War:AI Core World

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All planets adjacent to an AI Homeworld are Core Worlds. They are by default Mark IV planets with special rules.

An AI core world is heavily fortified: it has at least one Orbital Mass Driver and one Core Warhead Interceptor, and has two Warp Gates instead of one, along with a Mark III Fortress close to the Orbital Command Station.

The controlling AI is allowed to use a small part of its Strategic Reserve to defend a core world.

A Core World is eligible for housing a Planetary Subcommander.

A Core World is not necessarily controlled by the same AI controlling the adjacent homeworld.