Difference between revisions of "AI War:AI War"

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AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two [http://christophermpark.blogspot.com/2009/06/designing-emergent-ai-part-1.html deadly AI civilizations] in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. [[AI War - More About|More About AI War]]
 
AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two [http://christophermpark.blogspot.com/2009/06/designing-emergent-ai-part-1.html deadly AI civilizations] in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. [[AI War - More About|More About AI War]]
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== Community Wiki ==
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The primary ArcenWiki is maintained by Arcen Games staff only, since it serves as a manual and a source of official information about the game.  However, many of our players expressed a desire to contribute strategies and other play advice, so we have a public Community Wiki set up for those purposes:  [http://www.arcengames.com/communitywiki/ http://www.arcengames.com/communitywiki/]
  
 
== AI War Wiki Topics ==
 
== AI War Wiki Topics ==

Revision as of 12:29, 4 July 2009

AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War

Community Wiki

The primary ArcenWiki is maintained by Arcen Games staff only, since it serves as a manual and a source of official information about the game. However, many of our players expressed a desire to contribute strategies and other play advice, so we have a public Community Wiki set up for those purposes: http://www.arcengames.com/communitywiki/

AI War Wiki Topics

General

Interface

Defense

Offense

Economy

Ship-Specific Game Mechanics

Ship-Specific

AI

Higher Difficulties Only

Settings

Technical Support