Difference between revisions of "AI War:AI War"

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* AI Progress: [[AI War - AI Progress|What Happens If The AI Progress Is Lowered After Passing A Tech-Up Threshold?]]
 
* AI Progress: [[AI War - AI Progress|What Happens If The AI Progress Is Lowered After Passing A Tech-Up Threshold?]]
 
* AI Progress: [[AI War - AI Progress#When To Worry|When Should I Be Worried About The AI Progress Getting Too High?]]
 
* AI Progress: [[AI War - AI Progress#When To Worry|When Should I Be Worried About The AI Progress Getting Too High?]]
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* AI Progress: [[AI War - AI Progress#What Causes AI Progress Changes?|What Causes AI Progress Changes?]]
 
* Cross-Planet Attacks: [[AI_War_-_Cross_Planet_Attacks#How Do Cross-Planet Attacks Work?|How Do Cross-Planet Attacks Work?]]
 
* Cross-Planet Attacks: [[AI_War_-_Cross_Planet_Attacks#How Do Cross-Planet Attacks Work?|How Do Cross-Planet Attacks Work?]]
  

Revision as of 21:58, 3 January 2010

AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War

Community Wiki

The primary ArcenWiki is maintained by Arcen Games staff only, since it serves as a manual and a source of official information about the game. However, many of our players expressed a desire to contribute strategies and other play advice, so we have a public Community Wiki set up for those purposes: http://www.arcengames.com/communitywiki/

AI War Wiki Topics

General

Multiplayer Co-Op

Interface

Defense

Offense

Economy

Ship-Specific Game Mechanics

Ship-Specific

AI

Higher Difficulties Only

Settings

Technical Support