Difference between revisions of "AI War:AI War"

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* [[AI War - Starting Out|I'm Just Starting Out -- What Should I Do?]]
 
* [[AI War - Starting Out|I'm Just Starting Out -- What Should I Do?]]
 
* [[AI War - Choosing A Difficulty Level|How Do I Know What Difficulty Level To Play On?]]
 
* [[AI War - Choosing A Difficulty Level|How Do I Know What Difficulty Level To Play On?]]
 +
** [[AI War - Choosing A Difficulty Level#Is The Difficulty Really Constant Throughout A Game Of AI War? |Is The Difficulty Really Constant Throughout A Game Of AI War? ]]
 
* [[AI War - Choosing A Map Size|What Difference Does The Map Size Make? (Hint: Tiny Maps Are Harder)]]
 
* [[AI War - Choosing A Map Size|What Difference Does The Map Size Make? (Hint: Tiny Maps Are Harder)]]
 
* [[AI War - Choosing An AI Opponent|What are suggestions for a good first AI opponent?]]
 
* [[AI War - Choosing An AI Opponent|What are suggestions for a good first AI opponent?]]

Revision as of 23:41, 5 May 2010

AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War

Community Wiki

The primary ArcenWiki is maintained by Arcen Games staff only, since it serves as a manual and a source of official information about the game. However, many of our players expressed a desire to contribute strategies and other play advice, so we have a public Community Wiki set up for those purposes: http://www.arcengames.com/communitywiki/

Starting A New Campaign

General Gameplay

Multiplayer Co-Op

Expansions

Interface

Defense

Offense

Economy

Ship-Specific Game Mechanics

Ship Strategies & Errata

AI

Higher Difficulties Only

Design Philosophy

Story

Settings

Technical Support