Difference between revisions of "AI War:AI War"

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* [[AI War - Resource Efficiency|What Do I Do About Reduced Harvester Efficiency?]]
 
* [[AI War - Resource Efficiency|What Do I Do About Reduced Harvester Efficiency?]]
 
* [[AI War - Resource Caps|Are There Resource Caps?  What Happens When I Hit Them?]]
 
* [[AI War - Resource Caps|Are There Resource Caps?  What Happens When I Hit Them?]]
* [[AI War - Manufactories|What To Do With Too Much Of One Resources, But Not Enough Of The Other?]]
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* [[AI War - Manufactories|What To Do With Too Much Of One Resource, But Not Enough Of The Other?]]
  
 
'''Ship-Specific Game Mechanics'''
 
'''Ship-Specific Game Mechanics'''

Revision as of 12:45, 11 June 2009

AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War

AI War Wiki Topics

General

Interface

Defense

Offense

Economy

Ship-Specific Game Mechanics

Ship-Specific

Higher Difficulties Only

Technical Support