Difference between revisions of "AI War:AI War"

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* Special Forces Command Posts: [[AI War - Special Forces Command Posts|How Do I Destroy Them?]]
 
* Special Forces Command Posts: [[AI War - Special Forces Command Posts|How Do I Destroy Them?]]
 
* Spiders And Weak Ships: [[AI War - Spiders And Weak Ships|What Are These(And Other Weaker Ships) Good For?]]
 
* Spiders And Weak Ships: [[AI War - Spiders And Weak Ships|What Are These(And Other Weaker Ships) Good For?]]
 +
* Starships: [[AI War - Starships|How Do I Best Use Them?]]
 +
* Starships: [[AI War - Starships#Scout Starships|What Are Scout Starships Good For?]]
 
* SuperFortresses: [[AI War - SuperFortresses|What Do I Do About Them?]]
 
* SuperFortresses: [[AI War - SuperFortresses|What Do I Do About Them?]]
 
* Tachyon Beams: [[AI War - Tachyon Beams|Why Do Yellow Beams Come Out Of Nowhere And Hit My Ships?]]
 
* Tachyon Beams: [[AI War - Tachyon Beams|Why Do Yellow Beams Come Out Of Nowhere And Hit My Ships?]]

Revision as of 22:00, 17 June 2009

AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War

AI War Wiki Topics

General

Interface

Defense

Offense

Economy

Ship-Specific Game Mechanics

Ship-Specific

AI

Higher Difficulties Only

Technical Support