Difference between revisions of "AI War:AI War"

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* Force Fields: [[AI War - Force Fields|How Do I Kill Them?]]
 
* Force Fields: [[AI War - Force Fields|How Do I Kill Them?]]
 
* Force Fields: [[AI War - Force Fields#Protection Radius|How Much Of A Ship Needs To Be Covered By A Forcefield To Get Its Protection?]]
 
* Force Fields: [[AI War - Force Fields#Protection Radius|How Much Of A Ship Needs To Be Covered By A Forcefield To Get Its Protection?]]
* Force Fields: [[AI War - Force Fields#Mobile Force Fields|What Uses Are There For The Mobile Force Field Generator?]]
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* Force Fields: [[AI War - Force Fields#Mobile Force Fields|What Uses Are There For The Mobile Nature Of Force Field Generators?]]
 
* Ion Cannons: [[AI War - Ion Cannons|What Do I Do About Them?]]
 
* Ion Cannons: [[AI War - Ion Cannons|What Do I Do About Them?]]
 
* Mines: [[AI War - Mines|Are Ships Supposed To Be Able To Slip Past Mines?]]
 
* Mines: [[AI War - Mines|Are Ships Supposed To Be Able To Slip Past Mines?]]

Revision as of 11:09, 22 September 2009

AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War

Community Wiki

The primary ArcenWiki is maintained by Arcen Games staff only, since it serves as a manual and a source of official information about the game. However, many of our players expressed a desire to contribute strategies and other play advice, so we have a public Community Wiki set up for those purposes: http://www.arcengames.com/communitywiki/

AI War Wiki Topics

General

Multiplayer Co-Op

Interface

Defense

Offense

Economy

Ship-Specific Game Mechanics

Ship-Specific

AI

Higher Difficulties Only

Settings

Technical Support