Difference between revisions of "AI War:AI War"

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* [[AI War - Exo-Galaxy Wormholes|Why Is There An Exo-Galaxy Wormhole On My Home Planet?]]
 
* [[AI War - Exo-Galaxy Wormholes|Why Is There An Exo-Galaxy Wormhole On My Home Planet?]]
 
* [[AI War - Astro Trains#Defending Against|How Do I Defend Against Astro Trains?]]
 
* [[AI War - Astro Trains#Defending Against|How Do I Defend Against Astro Trains?]]
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* [[AI War - Rate Of Expansion#Expanding In The Early Game|How Do I Protect Myself While Expanding In The Early Game? (Whipping Boys)]]
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* [[AI War - Rate Of Expansion#Keeping Ingress Points Low|How Do I Keep The Number Of Ingress Points Into My Territory Low?]]
  
 
== Offense ==
 
== Offense ==

Revision as of 14:41, 10 April 2010

AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know of. Up to eight players team up against two deadly AI civilizations in lengthy, multi-session campaigns spanning an 80-120 planet galaxy map. More About AI War

Community Wiki

The primary ArcenWiki is maintained by Arcen Games staff only, since it serves as a manual and a source of official information about the game. However, many of our players expressed a desire to contribute strategies and other play advice, so we have a public Community Wiki set up for those purposes: http://www.arcengames.com/communitywiki/

Starting A New Campaign

General Gameplay

Multiplayer Co-Op

Interface

Defense

Offense

Economy

Ship-Specific Game Mechanics

Ship Strategies & Errata

AI

Higher Difficulties Only

Design Philosophy

Story

Settings

Technical Support