Difference between revisions of "AI War:Acid Sprayer"

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{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
! align="center" | Ammo Type || align="center" | Armor || align="center" | Immunities || align="center" | Damage Bonuses
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! align="center" | [[Ammo Type]] || align="center" | [[Armor Type]] || align="center" | [[Immunities]] || align="center" | [[Damage Bonuses]]
 
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| align="center" | Acid  || align="center" | Close Combat || align="center" | [[Missile Ammo]], [[Sniper Shots]], [[Fusion Cutters]] || [[Neutron]] x6, [[Refractive]] x6, [[Composite]] x6, [[Polycrystal]] x6
 
| align="center" | Acid  || align="center" | Close Combat || align="center" | [[Missile Ammo]], [[Sniper Shots]], [[Fusion Cutters]] || [[Neutron]] x6, [[Refractive]] x6, [[Composite]] x6, [[Polycrystal]] x6
|}
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|}<br/> {{AIWarVerify}}
<br/> {{AIWarVerify}}
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{| border="1" cellpadding="2"
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! align="center" | [[Mark]] || align="center" | [[Ship Cap]] || align="center" | Damage || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | Speed || align="center" | [[Engine Health]] || align="center" | Abilities
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|-
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| align="center" | I  || align="center" | 98 || align="center" | 1,800 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 154,000 || align="center" | 900 || align="center" | 100 || align="center" | 100 || align="center" | Armor Piercing 450
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|-
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| align="center" | II || align="center" | 88 || align="center" | 3,600 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 308,000 || align="center" | 1,800 || align="center" | 100 || align="center" | 100 || align="center" | Armor Piercing 900
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|-
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| align="center" | III  ||align="center" | 78 || align="center" | 5,400 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 462,000 || align="center" | 2,700 || align="center" | 100 || align="center" | 100 || align="center" | Armor Piercing 1,350
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| align="center" | IV || align="center" | 68 || align="center" | 7,200 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 616,000 || align="center" | 3,600 || align="center" | 100 || align="center" | 100 || align="center" | Armor Piercing 1,800
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| align="center" | V || align="center" | 58 || align="center" | 9,600 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 770,000 || align="center" | 4,500 || align="center" | 100 || align="center" | 100 || align="center" | Armor Piercing 2,250
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|} <br/>
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
! align="center" | Mark || align="center" | Ship Cap || align="center" | Damage || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | Armor || align="center" | Speed || align="center" | Engine Health
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! align="center" | [[Mark]] || align="center" | [[Knowledge]] || align="center" | [[AI War Resources|Metal Cost]] || align="center" | [[AI War Resources|Crystal Cost]] || align="center" | [[AI War Energy|Energy Cost]]
 
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| align="center" | I  || align="center" | 98 || align="center" | 1,800 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 154,000 || align="center" | 900 || align="center" | 100 || align="center" | 100
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| align="center" | I  || align="center" | -- || align="center" | || align="center" | 600 || align="center" | 100
 
|-
 
|-
| align="center" | II || align="center" | 88 || align="center" | 3,600 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 308,000 || align="center" | 1,800 || align="center" | 100 || align="center" | 100
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| align="center" | II || align="center" | 2,500 || align="center" | || align="center" | 1,200 || align="center" | 200
 
|-
 
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| align="center" | III  ||align="center" | 78 || align="center" | 5,400 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 462,000 || align="center" | 2,700 || align="center" | 100 || align="center" | 100
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| align="center" | III  ||align="center" | 6,000 || align="center" | || align="center" | 2,400 || align="center" | 200
 
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| align="center" | IV || align="center" | 68 || align="center" | 7,200 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 616,000 || align="center" | 3,600 || align="center" | 100 || align="center" | 100
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| align="center" | IV || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | || align="center" | 3,600 || align="center" | 200
 
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| align="center" | V || align="center" | 58 || align="center" | 9,600 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 770,000 || align="center" | 4,500 || align="center" | 100 || align="center" | 100
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| align="center" | V || align="center" | --  || align="center" | || align="center" | 4,800 || align="center" | 200
|}  
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|}
 
 
  
 
Note: Page edits currently in progress by Dazio, please do not edit yet. (feb 09/12)
 
Note: Page edits currently in progress by Dazio, please do not edit yet. (feb 09/12)

Revision as of 23:31, 9 February 2012

Acid Sprayer

Fires an acid shot at close range. Excellent at dissolving unusual hull materials.



Base Stats


Ammo Type Armor Type Immunities Damage Bonuses
Acid Close Combat Missile Ammo, Sniper Shots, Fusion Cutters Neutron x6, Refractive x6, Composite x6, Polycrystal x6


Verify(AIWar)

Mark Ship Cap Damage Attack Range Reload Health Armor Speed Engine Health Abilities
I 98 1,800 2,500 2 sec 154,000 900 100 100 Armor Piercing 450
II 88 3,600 2,500 2 sec 308,000 1,800 100 100 Armor Piercing 900
III 78 5,400 2,500 2 sec 462,000 2,700 100 100 Armor Piercing 1,350
IV 68 7,200 2,500 2 sec 616,000 3,600 100 100 Armor Piercing 1,800
V 58 9,600 2,500 2 sec 770,000 4,500 100 100 Armor Piercing 2,250


Mark Knowledge Metal Cost Crystal Cost Energy Cost
I -- 0 600 100
II 2,500 0 1,200 200
III 6,000 0 2,400 200
IV Adv Fac 0 3,600 200
V -- 0 4,800 200

Note: Page edits currently in progress by Dazio, please do not edit yet. (feb 09/12)