Difference between revisions of "AI War:Advanced Research Stations"

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(Created page with '<big>'''Does Losing An Advanced Research Station Matter After I've Held It Once?'''</big> '''A:''' Nope, feel free to lose it. You've already unlocked the new ship type by captu…')
 
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<big>'''Does Losing An Advanced Research Station Matter After I've Held It Once?'''</big>
 
<big>'''Does Losing An Advanced Research Station Matter After I've Held It Once?'''</big>
  
'''A:''' Nope, feel free to lose it. You've already unlocked the new ship type by capturing it, so all it gives you at that point is +4/s of knowledge from the planet it is on -- you can bring in other science labs to get that.  
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'''A:''' Nope, feel free to lose it. You've already unlocked the new ship type by capturing it. To its' credit a captured ARS has high health, gathers knowledge at +12/sec on any non-hostile planet it is on. The down side is the ARS will not load into a transport.
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[[AI War:Fleet Command]]
 
[[AI War:Fleet Command]]

Revision as of 10:29, 26 October 2010

Does Losing An Advanced Research Station Matter After I've Held It Once?

A: Nope, feel free to lose it. You've already unlocked the new ship type by capturing it. To its' credit a captured ARS has high health, gathers knowledge at +12/sec on any non-hostile planet it is on. The down side is the ARS will not load into a transport.


AI War:Fleet Command