AI War:Ancient Shadows Shadow Ships

From Arcen Wiki
Jump to: navigation, search

This is a placeholder for the Ancient Shadows Shadow-ship line.

Draft module section in progress.

Module Stats

Large Modules

Shield Module

Armor Type Immunities
Structural Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed

Mark Health Armor Abilities
I 3,750,000 0 Regen Time 0:15
II 7,500,000 0 Regen Time 0:15
III 11,250,000 0 Regen Time 0:15
IV 15,000,000 0 Regen Time 0:15
V 18,750,000 0 Regen Time 0:15
Back to Top

Drone Bay (Bomber/Interceptor/Slicer)

Ammo Type Damage Bonuses
Shell

Mark Damage Attack Range Reload Base-DPS Abilities
I 200 3,100 2 sec 100 dmg/sec
II 200 3,100 2 sec 100 dmg/sec
III 200 3,100 2 sec 100 dmg/sec
IV 200 3,100 2 sec 100 dmg/sec
V 200 3,100 2 sec 100 dmg/sec
Back to Top

Heat Beam Module

Ammo Type Damage Bonuses
Beam Weapon

Mark Damage Attack Range Reload Base-DPS Abilities
I 170,000 x9 10,000 7 sec 218,571 dmg/sec AoE/line damage
II 340,000 x9 10,000 7 sec 437,142 dmg/sec AoE/line damage
III 510,000 x9 10,000 7 sec 655,714 dmg/sec AoE/line damage
IV 680,000 x9 10,000 7 sec 874,285 dmg/sec AoE/line damage
V 850,000 x9 10,000 7 sec 1,092,857 dmg/sec AoE/line damage
Back to Top

Heavy Beam Module

Ammo Type Damage Bonuses
Beam Weapon

Mark Damage Attack Range Reload Base-DPS Abilities
I 520,000 14,000 7 sec 74,285 dmg/sec Armor Piercing 8,000
II 520,000 x2 14,000 7 sec 148,571 dmg/sec Armor Piercing 8,000
III 520,000 x3 14,000 7 sec 222,857 dmg/sec Armor Piercing 8,000
IV 520,000 x4 14,000 7 sec 297,142 dmg/sec Armor Piercing 8,000
V 520,000 x5 14,000 7 sec 371,428 dmg/sec Armor Piercing 8,000
Back to Top

Missile Module

Ammo Type Damage Bonuses
Missile 5 Refractive, 5 Ultra Heavy, 5 Structural

Mark Damage Attack Range Reload Base-DPS Abilities
I 120,000 16,000 4 sec 30,000 dmg/sec
II 240,000 16,000 4 sec 60,000 dmg/sec
III 360,000 16,000 4 sec 90,000 dmg/sec
IV 480,000 16,000 4 sec 120,000 dmg/sec
V 600,000 16,000 4 sec 150,000 dmg/sec
Back to Top

Photon Lance Module

Ammo Type Damage Bonuses
Beam Weapon

Mark Damage Attack Range Reload Base-DPS Abilities
I 528,000 12,000 5 sec 105,600 dmg/sec Armor Piercing 750
II 1,056,000 12,000 5 sec 211,200 dmg/sec Armor Piercing 1,500
III 1,584,000 12,000 5 sec 316,800 dmg/sec Armor Piercing 2,250
IV 2,112,000 12,000 5 sec 422,400 dmg/sec Armor Piercing 3,000
V 2,640,000 12,000 5 sec 528,000 dmg/sec Armor Piercing 3,750
Back to Top

Plasma Siege Cannon Module

Ammo Type Damage Bonuses
Energy Bomb 10 Heavy, 10 Turret, 10 Ultra Heavy, 10 Structural

Mark Damage Attack Range Reload Base-DPS Abilities
I 80,000 13,000 8 sec 150,000 dmg/sec AoE damage (15 targets)
II 160,000 13,000 8 sec 300,000 dmg/sec AoE damage (15 targets)
III 240,000 13,000 8 sec 450,000 dmg/sec AoE damage (15 targets)
IV 320,000 13,000 8 sec 600,000 dmg/sec AoE damage (15 targets)
V 400,000 13,000 8 sec 750,000 dmg/sec AoE damage (15 targets)
Back to Top

Rail Cluster Module

Ammo Type Damage Bonuses
Railgun 5 Light, 5 Swarmer, 5 Ultra Light, 5 Close Combat

Mark Damage Attack Range Reload Base-DPS Abilities
I 6,000 x20 10,000 4 sec 30,000 dmg/sec Armor Piercing 999,999
II 12,000 x20 10,000 4 sec 60,000 dmg/sec Armor Piercing 999,999
III 18,000 x20 10,000 4 sec 90,000 dmg/sec Armor Piercing 999,999
IV 24,000 x20 10,000 4 sec 120,000 dmg/sec Armor Piercing 999,999
V 30,000 x20 10,000 4 sec 150,000 dmg/sec Armor Piercing 999,999
Back to Top

Small Modules

Acid Jet Module

Ammo Type Damage Bonuses
Acid 8 Neutron, 8 Refractive, 8 Composite, 8 Polycrystal

Mark Damage Attack Range Reload Base-DPS Abilities
I 11,200 5,000 2 sec 5,600 dmg/sec Armor Piercing 450
II 22,400 5,000 2 sec 11,200 dmg/sec Armor Piercing 900
III 33,600 5,000 2 sec 16,800 dmg/sec Armor Piercing 1,350
IV 44,800 5,000 2 sec 22,400 dmg/sec Armor Piercing 1,800
V 56,000 5,000 2 sec 28,000 dmg/sec Armor Piercing 2,250
Back to Top

Doom Accelerator Module

Ammo Type Damage Bonuses
Shell

Mark Damage Attack Range Reload Base-DPS Abilities
I 1,040 6,000 2 sec 5,200 dmg/sec Armor Piercing 999,999
II 2,080 6,000 2 sec 10,400 dmg/sec Armor Piercing 999,999
III 3,120 6,000 2 sec 15,600 dmg/sec Armor Piercing 999,999
IV 4,160 6,000 2 sec 20,800 dmg/sec Armor Piercing 999,999
V 5,200 6,000 2 sec 26,000 dmg/sec Armor Piercing 999,999
Back to Top

Flak Module

Ammo Type Damage Bonuses
Energy Bomb 5 Light, 5 Swarmer, 5 Close Combat, 5 Refractive, 5 Composite

Mark Damage Attack Range Reload Base-DPS Abilities
I 12,000 x5 6,000 7 sec 8,571 dmg/sec AoE damage
II 24,000 x6 6,000 7 sec 20,571 dmg/sec AoE damage
III 36,000 x7 6,000 7 sec 36,000 dmg/sec AoE damage
IV 48,000 x8 6,000 7 sec 54,857 dmg/sec AoE damage
V 60,000 x9 6,000 7 sec 77,142 dmg/sec AoE damage
Back to Top

Impulse Reaction Module

Ammo Type Damage Bonuses
Impulse Reactive

Mark Damage Attack Range Reload Base-DPS Abilities
I 2,000 6,000 2 sec 8,000 dmg/sec
II 4,000 6,000 2 sec 16,000 dmg/sec
III 6,000 6,000 2 sec 24,000 dmg/sec
IV 8,000 6,000 2 sec 32,000 dmg/sec
V 10,000 6,000 2 sec 40,000 dmg/sec
Back to Top

Insanity Inducer Module

Ammo Type Damage Bonuses
Energy Burst

Mark Damage Attack Range Reload Base-DPS Abilities
I 20,000,000 6,000 8 sec 2,500,000 dmg/sec Reclaims Enemy Ships, Armor Piercing 999,999
II 20,000,000 x2 6,000 8 sec 5,000,000 dmg/sec Reclaims Enemy Ships, Armor Piercing 999,999
III 20,000,000 x3 6,000 8 sec 7,500,000 dmg/sec Reclaims Enemy Ships, Armor Piercing 999,999
IV 20,000,000 x4 6,000 8 sec 10,000,000 dmg/sec Reclaims Enemy Ships, Armor Piercing 999,999
V 20,000,000 x5 6,000 8 sec 12,500,000 dmg/sec Reclaims Enemy Ships, Armor Piercing 999,999
Back to Top

Laser Module

Ammo Type Damage Bonuses
Laser 5 Heavy, 5 Close Combat 5 Polycrystal

Mark Damage Attack Range Reload Base-DPS Abilities
I 9,000 x3 9,000 4 sec 6,750 dmg/sec Armor Piercing 375
II 18,000 x3 9,000 4 sec 13,500 dmg/sec Armor Piercing 750
III 27,000 x3 9,000 4 sec 20,250 dmg/sec Armor Piercing 1,125
IV 36,000 x3 9,000 4 sec 27,000 dmg/sec Armor Piercing 1,500
V 45,000 x3 9,000 4 sec 33,750 dmg/sec Armor Piercing 1,875
Back to Top

MLRS Module

Ammo Type Damage Bonuses
Missile 5 Medium, 5 Artillery, 5 Swarmer, 5 Composite

Mark Damage Attack Range Reload Base-DPS Abilities
I 4,600 x12 8,000 8 sec 6,900 dmg/sec
II 9,200 x12 8,000 8 sec 13,800 dmg/sec
III 13,800 x12 8,000 8 sec 20,700 dmg/sec
IV 18,400 x12 8,000 8 sec 27,600 dmg/sec
V 23,000 x12 8,000 8 sec 34,500 dmg/sec
Back to Top

Nanosubverter Module

Ammo Type Damage Bonuses
Shell

Mark Damage Attack Range Reload Base-DPS Abilities
I 6,000 6,000 4 sec 1,500 dmg/sec Reclaims Enemy Ships, Armor Piercing 750
II 12,000 6,000 4 sec 3,000 dmg/sec Reclaims Enemy Ships, Armor Piercing 1,500
III 18,000 6,000 4 sec 4,500 dmg/sec Reclaims Enemy Ships, Armor Piercing 2,250
IV 24,000 6,000 4 sec 6,000 dmg/sec Reclaims Enemy Ships, Armor Piercing 3,000
V 30,000 6,000 4 sec 7,500 dmg/sec Reclaims Enemy Ships, Armor Piercing 3,750
Back to Top

Needler Module

Ammo Type Damage Bonuses
Shell 5 Light, 5 Neutron, 5 Ultra Light

Mark Damage Attack Range Reload Base-DPS Abilities
I 2,400 x6 7,000 2 sec 7,200 dmg/sec Armor Piercing 750
II 4,800 x6 7,000 2 sec 14,400 dmg/sec Armor Piercing 1,500
III 7,200 x6 7,000 2 sec 21,600 dmg/sec Armor Piercing 2,250
IV 9,600 x6 7,000 2 sec 28,800 dmg/sec Armor Piercing 3,000
V 12,000 x6 7,000 2 sec 36,000 dmg/sec Armor Piercing 3,750
Back to Top

Paralyzer Module

Ammo Type Damage Bonuses
Flare

Mark Damage Attack Range Reload Base-DPS Abilities
I 34,000 6,000 2 sec 17,000 dmg/sec Attack Paralyzes x?
II 68,000 6,000 2 sec 34,000 dmg/sec Attack Paralyzes x?
III 102,000 6,000 2 sec 51,000 dmg/sec Attack Paralyzes x?
IV 136,000 6,000 2 sec 68,000 dmg/sec Attack Paralyzes x?
V 170,000 6,000 2 sec 85,000 dmg/sec Attack Paralyzes x?
Back to Top

Polarizer Module

Ammo Type Damage Bonuses
Dark Matter

Mark Damage Attack Range Reload Base-DPS Abilities
I 1,100 6,000 2 sec 2,200 dmg/sec Does More Damage To Heavily Armored Targets, Armor Piercing 999,999
II 2,200 6,000 2 sec 4,400 dmg/sec Does More Damage To Heavily Armored Targets, Armor Piercing 999,999
III 3,300 6,000 2 sec 6,600 dmg/sec Does More Damage To Heavily Armored Targets, Armor Piercing 999,999
IV 4,400 6,000 2 sec 8,800 dmg/sec Does More Damage To Heavily Armored Targets, Armor Piercing 999,999
V 5,500 6,000 2 sec 11,000 dmg/sec Does More Damage To Heavily Armored Targets, Armor Piercing 999,999
Back to Top

Rail Cannon Module

Ammo Type Damage Bonuses
Railgun 5 Light, 5 Swarmer, 5 Ultra Light, 5 Close Combat

Mark Damage Attack Range Reload Base-DPS Abilities
I 20,000 11,000 3 sec 6,666 dmg/sec Armor Piercing 999,999
II 40,000 11,000 3 sec 13,333 dmg/sec Armor Piercing 999,999
III 60,000 11,000 3 sec 20,000 dmg/sec Armor Piercing 999,999
IV 80,000 11,000 3 sec 26,666 dmg/sec Armor Piercing 999,999
V 100,000 11,000 3 sec 33,333 dmg/sec Armor Piercing 999,999
Back to Top

Translocator Module

Ammo Type Damage Bonuses
Minor Electric

Mark Damage Attack Range Reload Base-DPS Abilities
I 21,000 6,000 3 sec 7,000 dmg/sec Translocation
II 21,000 x2 6,000 3 sec 14,000 dmg/sec Translocation
III 21,000 x3 6,000 3 sec 21,000 dmg/sec Translocation
IV 21,000 x4 6,000 3 sec 28,000 dmg/sec Translocation
V 21,000 x5 6,000 3 sec 35,000 dmg/sec Translocation
Back to Top

DPS comparison table for mark-I and mark-V modules

Template:6.021

NB: The Heat beam assumes that 9 ships are hit, but the others assume only one target ship. These values do not include specials modifiers such as the doom accelerator

Mark-I

Module Damage Attack Range Reload Base-DPS Max-DPS Abilites
Acid Jet 11,200 5,000 2 sec 5,600 44,800 Armor Piercing 450
Bomber Bay 200 3,100 2 sec 100 100
Doom Accelerator 1,040 6,000 2 sec 5,200 46,800 Armor Piercing 999,999
Flak 12,000 x5 6,000 7 sec 8,571 42,857 AoE/line damage
Heat Beam 170,000 x9 10,000 7 sec 218,571 218,571 AoE/line damage
Heavy Beam 520,000 14,000 7 sec 74,285 74,285 Armor Piercing 8,000
Impulse Reaction 2,000 6,000 2 sec 8,000 30,000
Insanity Inducer 20,000,000 6,000 8 sec 2,500,000 2,500,000 Armor Piercing 999,999
Interceptor Bay 200 3,100 2 sec 100 100
Laser 9,000 x3 9,000 4 sec 6,750 33,750 Armor Piercing 375
Missile 120,000 16,000 4 sec 30,000 150,000
MLRS 4,600 x12 8,000 8 sec 6,900 34,500
Nanosubverter 6,000 6,000 4 sec 1,500 1,500 Armor Piercing 750
Needler 2,400 x6 7,000 2 sec 7,200 36,000 Armor Piercing 750
Paralyzer 34,000 6,000 2 sec 17,000 17,000
Photon Lance 528,000 12,000 5 sec 105,600 105,600 Armor Piercing 750
Plasma Siege Cannon 80,000 x15 13,000 8 sec 150,000 1,500,000 AoE/line damage
Polarizer 1,100 6,000 2 sec 2,200 55,000 Armor Piercing 999,999
Rail Cannon 20,000 11,000 3 sec 6,666 33,333 Armor Piercing 999,999
Rail Cluster 6,000 x20 10,000 4 sec 30,000 150,000 Armor Piercing 999,999
Shield 0 100 2 sec 0 0
Slicer Bay 200 3,100 2 sec 100 100
Translocator 21,000 6,000 3 sec 7,000 7,000

Mark-V

Module Damage Attack Range Reload Base-DPS Max-DPS Abilites
Acid Jet V 56,000 5,000 2 sec 28,000 224,000 Armor Piercing 2,250
Bomber Bay V 200 3,100 2 sec 100 100
Doom Accelerator V 5,200 6,000 2 sec 26,000 234,000 Armor Piercing 999,999
Flak V 60,000 x9 6,000 7 sec 77,142 385,714 AoE/line damage
Heat Beam V 850,000 x9 10,000 7 sec 1,092,857 1,092,857 AoE/line damage
Heavy Beam V 520,000 x5 14,000 7 sec 371,428 371,428 Armor Piercing 8,000
Impulse Reaction V 10,000 6,000 2 sec 40,000 150,000
Insanity Inducer V 20,000,000 x5 6,000 8 sec 12,500,000 12,500,000 Armor Piercing 999,999
Interceptor Bay V 200 3,100 2 sec 100 100
Laser V 45,000 x3 9,000 4 sec 33,750 168,750 Armor Piercing 1,875
Missile V 600,000 16,000 4 sec 150,000 750,000
MLRS V 23,000 x12 8,000 8 sec 34,500 172,500
Nanosubverter V 30,000 6,000 4 sec 7,500 7,500 Armor Piercing 3,750
Needler V 12,000 x6 7,000 2 sec 36,000 180,000 Armor Piercing 3,750
Paralyzer V 170,000 6,000 2 sec 85,000 85,000
Photon Lance V 2,640,000 12,000 5 sec 528,000 528,000 Armor Piercing 3,750
Plasma Siege Cannon V 400,000 x15 13,000 8 sec 750,000 7,500,000 AoE/line damage
Polarizer V 5,500 6,000 2 sec 11,000 275,000 Armor Piercing 999,999
Rail Cannon V 100,000 11,000 3 sec 33,333 166,666 Armor Piercing 999,999
Rail Cluster V 30,000 x20 10,000 4 sec 150,000 750,000 Armor Piercing 999,999
Shield V 0 100 2 sec 0 0
Slicer Bay V 200 3,100 2 sec 100 100
Translocator V 21,000 x5 6,000 3 sec 35,000 35,000