Difference between revisions of "AI War:Current Post-4.000 Beta"

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* Fixed bug preventing auto-targeting of hybrid facilities.
 
* Fixed bug preventing auto-targeting of hybrid facilities.
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* Fixed typo in a tip of the day.
  
 
(Note: this prerelease is not publicly available yet, we're still working on it)
 
(Note: this prerelease is not publicly available yet, we're still working on it)

Revision as of 18:36, 27 October 2010

Prerelease 4.020

  • Made AIRouting.SendReinforcements paranoid-ly protected against null reference exceptions, due to a recent OSX crash report. Added a couple other paranoia-checks in AICommand, too. In all these cases it will log the event to "FailedAssertions.txt", return out of the method with the problem, and try to continue the game. If you see that you have a FailedAssertions.txt, please report the contents to us (via the mantis tracker, preferably).
  • Flak Guardian attack power from 3000*mk => 1500*mk, bonus against turrets from 6.0x => 0.5x (flak isn't supposed to do much to hardened targets).
  • Fixed bug preventing auto-targeting of hybrid facilities.
  • Fixed typo in a tip of the day.

(Note: this prerelease is not publicly available yet, we're still working on it)