https://wiki.arcengames.com/index.php?title=AI_War:Fortress&feed=atom&action=history
AI War:Fortress - Revision history
2024-03-28T19:30:18Z
Revision history for this page on the wiki
MediaWiki 1.34.2
https://wiki.arcengames.com/index.php?title=AI_War:Fortress&diff=28756&oldid=prev
Aklyon at 11:12, 27 July 2016
2016-07-27T11:12:10Z
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 11:12, 27 July 2016</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarFortress.png|100px|left|Fortress]] || valign="top" | Extremely large, powerful, and expensive defensive structure. Also repairs all nearby ships<del class="diffchange diffchange-inline">.<br/>Note that there are significant differences between the Human Fortresses and the AI Fortresses.<br/><b>Human Fortress:</b> After moving, it must recharge for 60 seconds before it can start doing repairs again. Has twice the range but only one-third the health.<br/><b>AI Fortress:</b> Can not move, has half the range but three times the health and can not be repaired, only slowly regenerate.<br/>Also see [[Mini-Fortress]], [[Modular Fortress]], and [[SuperFortress]]</del>.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarFortress.png|100px|left|Fortress]] || valign="top" | Extremely large, powerful, and expensive defensive structure. Also repairs all nearby ships.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">This unit is a [[AI War:Fortresses|Fortress]] and shares some perks with the other types.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The AI and Human versions have several differences.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* <b>Human Fortress:</b> After moving, it must recharge for 60 seconds before it can start doing repairs again. Has twice the range but only one-third the health.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* <b>AI Fortress:</b> Can not move, has half the range but three times the health and can not be repaired, only slowly regenerate.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__notoc__</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__notoc__</div></td></tr>
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Aklyon
https://wiki.arcengames.com/index.php?title=AI_War:Fortress&diff=18779&oldid=prev
Ptarth at 23:13, 21 December 2013
2013-12-21T23:13:24Z
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 23:13, 21 December 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17" >Line 17:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Base Stats ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Base Stats ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{<del class="diffchange diffchange-inline">| </del>{<del class="diffchange diffchange-inline">{AlgTop}}</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{<ins class="diffchange diffchange-inline">AIWarTableAIFortress</ins>}} <br/></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | Flame Wave || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Blade Attacks, Fusion Cutters, Attack Boosts, Armor Boosts, Speed Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs, Repair || {{AlgCtr}} | 0.05 Scout, 0.01 Polycrystal</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|}<br/></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">{| {{AlgTop}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | I || {{AlgCtr}} | 30x160,000|| {{AlgCtr}} | 19,666 || {{AlgCtr}} | 6 sec || {{AlgCtr}} | 60,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 800,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 30,000, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | II || {{AlgCtr}} | 40x280,000|| {{AlgCtr}} | 19,666 || {{AlgCtr}} | 6 sec || {{AlgCtr}} | 120,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 1,866,667 dmg/sec || {{AlgLeft}} | Radar Dampening Range 30,000, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | III || {{AlgCtr}} | 50x400,000|| {{AlgCtr}} | 19,666 || {{AlgCtr}} | 6 sec || {{AlgCtr}} | 180,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 3,333,333 dmg/sec || {{AlgLeft}</del>} <del class="diffchange diffchange-inline">| Radar Dampening Range 30,000, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|</del>} <br/></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== How to counter when in the AI fleet ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== How to counter when in the AI fleet ==</div></td></tr>
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Ptarth
https://wiki.arcengames.com/index.php?title=AI_War:Fortress&diff=18776&oldid=prev
Ptarth at 20:49, 21 December 2013
2013-12-21T20:49:34Z
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 20:49, 21 December 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWar]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWar]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWarBase]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWarBase]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">{{6.016}}<br/></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarFortress.png|100px|left|Fortress]] || valign="top" | Extremely large, powerful, and expensive defensive structure. Also repairs all nearby ships.<br/>Note that there are significant differences between the Human Fortresses and the AI Fortresses.<br/><b>Human Fortress:</b> After moving, it must recharge for 60 seconds before it can start doing repairs again. Has twice the range but only one-third the health.<br/><b>AI Fortress:</b> Can not move, has half the range but three times the health and can not be repaired, only slowly regenerate.<br/>Also see [[Mini-Fortress]], [[Modular Fortress]], and [[SuperFortress]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarFortress.png|100px|left|Fortress]] || valign="top" | Extremely large, powerful, and expensive defensive structure. Also repairs all nearby ships.<br/>Note that there are significant differences between the Human Fortresses and the AI Fortresses.<br/><b>Human Fortress:</b> After moving, it must recharge for 60 seconds before it can start doing repairs again. Has twice the range but only one-third the health.<br/><b>AI Fortress:</b> Can not move, has half the range but three times the health and can not be repaired, only slowly regenerate.<br/>Also see [[Mini-Fortress]], [[Modular Fortress]], and [[SuperFortress]].</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l10" >Line 10:</td>
<td colspan="2" class="diff-lineno">Line 9:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Base Stats ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Base Stats ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{<del class="diffchange diffchange-inline">| </del>{<del class="diffchange diffchange-inline">{AlgTop}}</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{<ins class="diffchange diffchange-inline">AIWarTableFortress</ins>}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | 5/4/3 || {{AlgCtr}} | Flame Wave || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Blade Attacks, Fusion Cutters, Attack Boosts, Armor Boosts, Speed Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs || {{AlgCtr}} | 0.05 Scout, 0.01 Polycrystal</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|}<br/></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">{| {{AlgTop}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | I || {{AlgCtr}} | 30x160,000|| {{AlgCtr}} | 53,000|| {{AlgCtr}} | 6 sec || {{AlgCtr}} | 20,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 44 || {{AlgCtr}} | Inf || {{AlgRgt}} | 800,000 dmg/sec || {{AlgRgt}} | 4,000,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 30,000, Regen Time 120:00, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | II || {{AlgCtr}} | 40x280,000|| {{AlgCtr}} | 53,000|| {{AlgCtr}} | 6 sec || {{AlgCtr}} | 40,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 44 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 1,866,667 dmg/sec || {{AlgRgt}} | 7,466,666 dmg/sec || {{AlgLeft}} | Radar Dampening Range 30,000, Regen Time 120:00, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | III || {{AlgCtr}} | 50x400,000|| {{AlgCtr}} | 53,000|| {{AlgCtr}} | 6 sec || {{AlgCtr}} | 60,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 44 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 3,333,333 dmg/sec || {{AlgRgt}} | 10,000,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 30,000, Regen Time 120:00, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|} <br/></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">{| {{AlgTop}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | I || {{AlgCtr}} | 3,000 || {{AlgCtr}} | 500,000 || {{AlgCtr}} | 400,000 || {{AlgCtr}} | 900,000 || {{AlgCtr}} | 90,000 || {{AlgCtr}} | 00:20:01 || {{AlgCtr}} | 2,500,000 || {{AlgCtr}} | 2,000,000 || {{AlgCtr}} | 4,500,000 || {{AlgCtr}} | 450,000 || {{AlgCtr}} | 01:40:05</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | II || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 1,000,000 || {{AlgCtr}} | 800,000 || {{AlgCtr}} | 1,800,000 || {{AlgCtr}} | 120,000 || {{AlgCtr}} | 00:40:01 || {{AlgCtr}} | 4,000,000 || {{AlgCtr}} | 3,200,000 || {{AlgCtr}} | 7,200,000 || {{AlgCtr}} | 480,000 || {{AlgCtr}} | 02:40:04</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | III || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 2,000,000 || {{AlgCtr}} | 1,600,000 || {{AlgCtr}} | 3,600,000 || {{AlgCtr}} | 180,000 || {{AlgCtr}} | 01:20:01 || {{AlgCtr}} | 6,000,000 || {{AlgCtr}} | 4,800,000 || {{AlgCtr}} | 10,800,000 || {{AlgCtr}} | 540,000 || {{AlgCtr}</del>} <del class="diffchange diffchange-inline">| 04:00:03</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|</del>}</div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== How to use in your fleet ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== How to use in your fleet ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Coming soon</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Coming soon</div></td></tr>
</table>
Ptarth
https://wiki.arcengames.com/index.php?title=AI_War:Fortress&diff=14841&oldid=prev
Ptarth at 19:51, 7 April 2013
2013-04-07T19:51:16Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 19:51, 7 April 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWar]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWar]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWarBase]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWarBase]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{6.<del class="diffchange diffchange-inline">013</del>}}<br/></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{6.<ins class="diffchange diffchange-inline">016</ins>}}<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarFortress.png|100px|left|Fortress]] || valign="top" | Extremely large, powerful, and expensive defensive structure. Also repairs all nearby ships.<br/>Note that there are significant differences between the Human Fortresses and the AI Fortresses.<br/><b>Human Fortress:</b> After moving, it must recharge for 60 seconds before it can start doing repairs again. Has twice the range but only one-third the health.<br/><b>AI Fortress:</b> Can not move, has half the range but three times the health and can not be repaired, only slowly regenerate.<br/>Also see [[Mini-Fortress]], [[Modular Fortress]], and [[SuperFortress]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarFortress.png|100px|left|Fortress]] || valign="top" | Extremely large, powerful, and expensive defensive structure. Also repairs all nearby ships.<br/>Note that there are significant differences between the Human Fortresses and the AI Fortresses.<br/><b>Human Fortress:</b> After moving, it must recharge for 60 seconds before it can start doing repairs again. Has twice the range but only one-third the health.<br/><b>AI Fortress:</b> Can not move, has half the range but three times the health and can not be repaired, only slowly regenerate.<br/>Also see [[Mini-Fortress]], [[Modular Fortress]], and [[SuperFortress]].</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l48" >Line 48:</td>
<td colspan="2" class="diff-lineno">Line 48:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| {{AlgCtr}} | I || {{AlgCtr}} | 30x160,000|| {{AlgCtr}} | 19,666 || {{AlgCtr}} | 6 sec || {{AlgCtr}} | 60,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 800,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 30,<del class="diffchange diffchange-inline">000, Regen Time 120:</del>00, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| {{AlgCtr}} | I || {{AlgCtr}} | 30x160,000|| {{AlgCtr}} | 19,666 || {{AlgCtr}} | 6 sec || {{AlgCtr}} | 60,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 800,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 30,000, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| {{AlgCtr}} | II || {{AlgCtr}} | 40x280,000|| {{AlgCtr}} | 19,666 || {{AlgCtr}} | 6 sec || {{AlgCtr}} | 120,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 1,866,667 dmg/sec || {{AlgLeft}} | Radar Dampening Range 30,<del class="diffchange diffchange-inline">000, Regen Time 120:</del>00, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| {{AlgCtr}} | II || {{AlgCtr}} | 40x280,000|| {{AlgCtr}} | 19,666 || {{AlgCtr}} | 6 sec || {{AlgCtr}} | 120,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 1,866,667 dmg/sec || {{AlgLeft}} | Radar Dampening Range 30,000, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| {{AlgCtr}} | III || {{AlgCtr}} | 50x400,000|| {{AlgCtr}} | 19,666 || {{AlgCtr}} | 6 sec || {{AlgCtr}} | 180,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 3,333,333 dmg/sec || {{AlgLeft}} | Radar Dampening Range 30,<del class="diffchange diffchange-inline">000, Regen Time 120:</del>00, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| {{AlgCtr}} | III || {{AlgCtr}} | 50x400,000|| {{AlgCtr}} | 19,666 || {{AlgCtr}} | 6 sec || {{AlgCtr}} | 180,000,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 3,333,333 dmg/sec || {{AlgLeft}} | Radar Dampening Range 30,000, Counters Dark Matter, Can't Use Wormholes, Gathers Scout Intel, Repair Rate 2.5, Requires Supply</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|} <br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|} <br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>
Ptarth
https://wiki.arcengames.com/index.php?title=AI_War:Fortress&diff=14821&oldid=prev
Ptarth at 19:20, 7 April 2013
2013-04-07T19:20:55Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 19:20, 7 April 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWar]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWar]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWarBase]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWarBase]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{6.<del class="diffchange diffchange-inline">010</del>}}<br/></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{6.<ins class="diffchange diffchange-inline">013</ins>}}<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarFortress.png|100px|left|Fortress]] || valign="top" | Extremely large, powerful, and expensive defensive structure. Also repairs all nearby ships.<br/>Note that there are significant differences between the Human Fortresses and the AI Fortresses.<br/><b>Human Fortress:</b> After moving, it must recharge for 60 seconds before it can start doing repairs again. Has twice the range but only one-third the health.<br/><b>AI Fortress:</b> Can not move, has half the range but three times the health and can not be repaired, only slowly regenerate.<br/>Also see [[Mini-Fortress]], [[Modular Fortress]], and [[SuperFortress]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarFortress.png|100px|left|Fortress]] || valign="top" | Extremely large, powerful, and expensive defensive structure. Also repairs all nearby ships.<br/>Note that there are significant differences between the Human Fortresses and the AI Fortresses.<br/><b>Human Fortress:</b> After moving, it must recharge for 60 seconds before it can start doing repairs again. Has twice the range but only one-third the health.<br/><b>AI Fortress:</b> Can not move, has half the range but three times the health and can not be repaired, only slowly regenerate.<br/>Also see [[Mini-Fortress]], [[Modular Fortress]], and [[SuperFortress]].</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l13" >Line 13:</td>
<td colspan="2" class="diff-lineno">Line 13:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| {{AlgCtr}} | 5/4/3 || {{AlgCtr}} | Flame Wave || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Blade Attacks, Fusion Cutters, Attack Boosts, Armor Boosts, Speed Boosts<del class="diffchange diffchange-inline">, Gravity Effects</del>, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs || {{AlgCtr}} | 0.05 Scout, 0.01 Polycrystal</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| {{AlgCtr}} | 5/4/3 || {{AlgCtr}} | Flame Wave || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Blade Attacks, Fusion Cutters, Attack Boosts, Armor Boosts, Speed Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs || {{AlgCtr}} | 0.05 Scout, 0.01 Polycrystal</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{| {{AlgTop}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{| {{AlgTop}}</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l43" >Line 43:</td>
<td colspan="2" class="diff-lineno">Line 43:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| {{AlgCtr}} | Flame Wave || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Blade Attacks, Fusion Cutters, Attack Boosts, Armor Boosts, Speed Boosts<del class="diffchange diffchange-inline">, Gravity Effects</del>, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs, Repair || {{AlgCtr}} | 0.05 Scout, 0.01 Polycrystal</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| {{AlgCtr}} | Flame Wave || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Blade Attacks, Fusion Cutters, Attack Boosts, Armor Boosts, Speed Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs, Repair || {{AlgCtr}} | 0.05 Scout, 0.01 Polycrystal</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{| {{AlgTop}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{| {{AlgTop}}</div></td></tr>
</table>
Ptarth
https://wiki.arcengames.com/index.php?title=AI_War:Fortress&diff=13950&oldid=prev
Ptarth at 02:18, 25 February 2013
2013-02-25T02:18:17Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 02:18, 25 February 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l40" >Line 40:</td>
<td colspan="2" class="diff-lineno">Line 40:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Base Stats ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Base Stats ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{| <del class="diffchange diffchange-inline">border="1" cellpadding="2"</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{| <ins class="diffchange diffchange-inline">{{AlgTop}}</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>! <del class="diffchange diffchange-inline">align="center" </del>| [[Ammunition Types and Immunities|Ammo Type]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Armor Types and Bonus Damage|Armor Type]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Ammunition Types and Immunities|Immunities]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Ammunition Types and Immunities|Ammo Type]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Armor Types and Bonus Damage|Armor Type]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Ammunition Types and Immunities|Immunities]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| Flame Wave || <del class="diffchange diffchange-inline">align="center" </del>| Ultra-Heavy || <del class="diffchange diffchange-inline">align="center" </del>| <del class="diffchange diffchange-inline">Antimatter Bombs </del>Blade Attacks <del class="diffchange diffchange-inline"> </del>Fusion Cutters <del class="diffchange diffchange-inline"> </del>Attack Boosts <del class="diffchange diffchange-inline"> </del>Armor Boosts <del class="diffchange diffchange-inline"> </del>Speed Boosts <del class="diffchange diffchange-inline"> </del>Gravity Effects Tractor Beams <del class="diffchange diffchange-inline"> </del>Reclamation <del class="diffchange diffchange-inline"> </del>Paralysis Attacks <del class="diffchange diffchange-inline"> </del>Transport <del class="diffchange diffchange-inline"> </del>Swallow <del class="diffchange diffchange-inline"> </del>Nuclear Explosions Being Insta-Killed <del class="diffchange diffchange-inline"> </del>EMPs Repair || <del class="diffchange diffchange-inline">align="center" </del>| 0.05 Scout, 0.01 Polycrystal</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline"> {{AlgCtr}} </ins>| Flame Wave || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Ultra-Heavy || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Blade Attacks<ins class="diffchange diffchange-inline">, </ins>Fusion Cutters<ins class="diffchange diffchange-inline">, </ins>Attack Boosts<ins class="diffchange diffchange-inline">, </ins>Armor Boosts<ins class="diffchange diffchange-inline">, </ins>Speed Boosts<ins class="diffchange diffchange-inline">, </ins>Gravity Effects<ins class="diffchange diffchange-inline">, </ins>Tractor Beams<ins class="diffchange diffchange-inline">, </ins>Reclamation<ins class="diffchange diffchange-inline">, </ins>Paralysis Attacks<ins class="diffchange diffchange-inline">, </ins>Transport<ins class="diffchange diffchange-inline">, </ins>Swallow<ins class="diffchange diffchange-inline">, </ins>Nuclear Explosions<ins class="diffchange diffchange-inline">, </ins>Being Insta-Killed<ins class="diffchange diffchange-inline">, </ins>EMPs<ins class="diffchange diffchange-inline">, </ins>Repair || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 0.05 Scout, 0.01 Polycrystal</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{| <del class="diffchange diffchange-inline">border="1" cellpadding="2"</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{| <ins class="diffchange diffchange-inline">{{AlgTop}}</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>! <del class="diffchange diffchange-inline">align="center" </del>| [[Knowledge|Mark]] || <del class="diffchange diffchange-inline">align="center" | [[Knowledge|Ship Cap]] || align="center" </del>| [[Armor|Damage]] || <del class="diffchange diffchange-inline">align="center" </del>| Attack Range || <del class="diffchange diffchange-inline">align="center" </del>| Reload || <del class="diffchange diffchange-inline">align="center" </del>| Health || <del class="diffchange diffchange-inline">align="center" </del>| [[Armor]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Engines and Speed|Speed]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Engines and Speed|Engine Health]] || <del class="diffchange diffchange-inline">align="center" </del>| Single Ship DPS || <del class="diffchange diffchange-inline">align="center" | Ship Cap DPS || align="center" </del>| [[Abilities]]</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Knowledge|Mark]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Armor|Damage]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Attack Range || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Reload || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Health || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Armor]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Engines and Speed|Speed]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Engines and Speed|Engine Health]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Single Ship DPS || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Abilities]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| I || <del class="diffchange diffchange-inline">align="center" </del>| <del class="diffchange diffchange-inline">5 || align="center" | 160</del>,000 <del class="diffchange diffchange-inline">x30 </del>|| <del class="diffchange diffchange-inline">align="center" </del>| 19,666 || <del class="diffchange diffchange-inline">align="center" </del>| 6 sec || <del class="diffchange diffchange-inline">align="center" </del>| 60,000,000 || <del class="diffchange diffchange-inline">align="center" </del>| 2,500 || <del class="diffchange diffchange-inline">align="center" </del>| 0 || <del class="diffchange diffchange-inline">align="center" </del>| Inf || <del class="diffchange diffchange-inline">align="right" </del>| <del class="diffchange diffchange-inline">80</del>,000 dmg/sec || <del class="diffchange diffchange-inline">align="right" | 4,000,000 dmg/sec || align="left" </del>| Radar Dampening Range 30,000 <del class="diffchange diffchange-inline"> </del>Regen Time <del class="diffchange diffchange-inline">240</del>:00 <del class="diffchange diffchange-inline"> </del>Counters Dark Matter <del class="diffchange diffchange-inline"> </del>Gathers Scout Intel <del class="diffchange diffchange-inline"> </del>Repair Rate 2.5 <del class="diffchange diffchange-inline"> </del>Requires Supply</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| I || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| <ins class="diffchange diffchange-inline">30x160</ins>,000|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 19,666 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 6 sec || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 60,000,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 2,500 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 0 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Inf || <ins class="diffchange diffchange-inline">{{AlgRgt}} </ins>| <ins class="diffchange diffchange-inline">800</ins>,000 dmg/sec || <ins class="diffchange diffchange-inline"> {{AlgLeft}} </ins>| Radar Dampening Range 30,000<ins class="diffchange diffchange-inline">, </ins>Regen Time <ins class="diffchange diffchange-inline">120</ins>:00<ins class="diffchange diffchange-inline">, </ins>Counters Dark Matter<ins class="diffchange diffchange-inline">, Can't Use Wormholes, </ins>Gathers Scout Intel<ins class="diffchange diffchange-inline">, </ins>Repair Rate 2.5<ins class="diffchange diffchange-inline">, </ins>Requires Supply</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| II || <del class="diffchange diffchange-inline">align="center" </del>| <del class="diffchange diffchange-inline">4 || align="center" | 280</del>,000 <del class="diffchange diffchange-inline">x40 </del>|| <del class="diffchange diffchange-inline">align="center" </del>| 19,666 || <del class="diffchange diffchange-inline">align="center" </del>| 6 sec || <del class="diffchange diffchange-inline">align="center" </del>| 120,000,000 || <del class="diffchange diffchange-inline">align="center" </del>| 2,500 || <del class="diffchange diffchange-inline">align="center" </del>| 0 || <del class="diffchange diffchange-inline">align="center" </del>| Inf || <del class="diffchange diffchange-inline">align="right" </del>| 1,866,<del class="diffchange diffchange-inline">666 </del>dmg/sec || <del class="diffchange diffchange-inline">align="right" | 7,466,666 dmg/sec || align="left" </del>| Radar Dampening Range 30,000 <del class="diffchange diffchange-inline"> </del>Regen Time <del class="diffchange diffchange-inline">240</del>:00 <del class="diffchange diffchange-inline"> </del>Counters Dark Matter Gathers Scout Intel <del class="diffchange diffchange-inline"> </del>Repair Rate 2.5 <del class="diffchange diffchange-inline"> </del>Requires Supply</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| II || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| <ins class="diffchange diffchange-inline">40x280</ins>,000|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 19,666 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 6 sec || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 120,000,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 2,500 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 0 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Inf|| <ins class="diffchange diffchange-inline">{{AlgRgt}} </ins>| 1,866,<ins class="diffchange diffchange-inline">667 </ins>dmg/sec || <ins class="diffchange diffchange-inline"> {{AlgLeft}} </ins>| Radar Dampening Range 30,000<ins class="diffchange diffchange-inline">, </ins>Regen Time <ins class="diffchange diffchange-inline">120</ins>:00<ins class="diffchange diffchange-inline">, </ins>Counters Dark Matter<ins class="diffchange diffchange-inline">, Can't Use Wormholes, </ins>Gathers Scout Intel<ins class="diffchange diffchange-inline">, </ins>Repair Rate 2.5<ins class="diffchange diffchange-inline">, </ins>Requires Supply</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| III || <del class="diffchange diffchange-inline">align="center" | 3 || align="center" </del>| <del class="diffchange diffchange-inline">400</del>,000 <del class="diffchange diffchange-inline">x50 </del>|| <del class="diffchange diffchange-inline">align="center" </del>| 19,666 || <del class="diffchange diffchange-inline">align="center" </del>| 6 sec || <del class="diffchange diffchange-inline">align="center" </del>| 180,000,000 || <del class="diffchange diffchange-inline">align="center" </del>| 2,500 || <del class="diffchange diffchange-inline">align="center" </del>| 0 || <del class="diffchange diffchange-inline">align="center" </del>| Inf || <del class="diffchange diffchange-inline">align="right" </del>| 3,333,333 dmg/sec || <del class="diffchange diffchange-inline">align="right" | 10,000,000 dmg/sec || align="left" </del>| Radar Dampening Range 30,000 <del class="diffchange diffchange-inline"> </del>Regen Time <del class="diffchange diffchange-inline">240</del>:00 <del class="diffchange diffchange-inline"> </del>Counters Dark Matter <del class="diffchange diffchange-inline"> </del>Gathers Scout Intel <del class="diffchange diffchange-inline"> </del>Repair Rate 2.5 <del class="diffchange diffchange-inline"> </del>Requires Supply</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| III <ins class="diffchange diffchange-inline"> </ins>|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| <ins class="diffchange diffchange-inline">50x400</ins>,000|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 19,666 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 6 sec || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 180,000,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 2,500 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 0 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Inf|| <ins class="diffchange diffchange-inline">{{AlgRgt}} </ins>| 3,333,333 dmg/sec || <ins class="diffchange diffchange-inline"> {{AlgLeft}} </ins>| Radar Dampening Range 30,000<ins class="diffchange diffchange-inline">, </ins>Regen Time <ins class="diffchange diffchange-inline">120</ins>:00<ins class="diffchange diffchange-inline">, </ins>Counters Dark Matter<ins class="diffchange diffchange-inline">, Can't Use Wormholes, </ins>Gathers Scout Intel<ins class="diffchange diffchange-inline">, </ins>Repair Rate 2.5<ins class="diffchange diffchange-inline">, </ins>Requires Supply</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|} <br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|} <br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>
Ptarth
https://wiki.arcengames.com/index.php?title=AI_War:Fortress&diff=13949&oldid=prev
Ptarth at 02:10, 25 February 2013
2013-02-25T02:10:16Z
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 02:10, 25 February 2013</td>
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<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{<del class="diffchange diffchange-inline">5</del>.<del class="diffchange diffchange-inline">030</del>}}<br/></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{<ins class="diffchange diffchange-inline">6</ins>.<ins class="diffchange diffchange-inline">010</ins>}}<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarFortress.png|100px|left|Fortress]] || valign="top" | Extremely large, powerful, and expensive defensive structure. Also repairs all nearby ships.<br/>Note that there are significant differences between the Human Fortresses and the AI Fortresses.<br/><b>Human Fortress:</b> After moving, it must recharge for 60 seconds before it can start doing repairs again. Has twice the range but only one-third the health.<br/><b>AI Fortress:</b> Can not move, has half the range but three times the health and can not be repaired, only slowly regenerate.<br/>Also see [[SuperFortress]].</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarFortress.png|100px|left|Fortress]] || valign="top" | Extremely large, powerful, and expensive defensive structure. Also repairs all nearby ships.<br/>Note that there are significant differences between the Human Fortresses and the AI Fortresses.<br/><b>Human Fortress:</b> After moving, it must recharge for 60 seconds before it can start doing repairs again. Has twice the range but only one-third the health.<br/><b>AI Fortress:</b> Can not move, has half the range but three times the health and can not be repaired, only slowly regenerate.<br/>Also see <ins class="diffchange diffchange-inline">[[Mini-Fortress]], [[Modular Fortress]], and </ins>[[SuperFortress]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__notoc__</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>__notoc__</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l10" >Line 10:</td>
<td colspan="2" class="diff-lineno">Line 10:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Base Stats ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Base Stats ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{| <del class="diffchange diffchange-inline">border="1" cellpadding="2"</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{| <ins class="diffchange diffchange-inline">{{AlgTop}}</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>! <del class="diffchange diffchange-inline">align="center" </del>| [[Ammunition Types and Immunities|Ammo Type]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Armor Types and Bonus Damage|Armor Type]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Ammunition Types and Immunities|Immunities]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! <ins class="diffchange diffchange-inline">{{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} </ins>| [[Ammunition Types and Immunities|Ammo Type]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Armor Types and Bonus Damage|Armor Type]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Ammunition Types and Immunities|Immunities]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| Flame Wave || <del class="diffchange diffchange-inline">align="center" </del>| Ultra-Heavy || <del class="diffchange diffchange-inline">align="center" </del>| Blade Attacks <del class="diffchange diffchange-inline"> </del>Fusion Cutters <del class="diffchange diffchange-inline"> </del>Attack Boosts <del class="diffchange diffchange-inline"> </del>Armor Boosts <del class="diffchange diffchange-inline"> </del>Speed Boosts <del class="diffchange diffchange-inline"> </del>Gravity Effects Tractor Beams <del class="diffchange diffchange-inline"> </del>Reclamation <del class="diffchange diffchange-inline"> </del>Paralysis Attacks <del class="diffchange diffchange-inline"> </del>Transport <del class="diffchange diffchange-inline"> </del>Swallow <del class="diffchange diffchange-inline"> </del>Nuclear Explosions Being Insta-Killed <del class="diffchange diffchange-inline"> </del>EMPs || <del class="diffchange diffchange-inline">align="center" </del>| 0.05 Scout, 0.01 Polycrystal</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">{{AlgCtr}} | 5/4/3 || {{AlgCtr}} </ins>| Flame Wave || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Ultra-Heavy || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Blade Attacks<ins class="diffchange diffchange-inline">, </ins>Fusion Cutters<ins class="diffchange diffchange-inline">, </ins>Attack Boosts<ins class="diffchange diffchange-inline">, </ins>Armor Boosts<ins class="diffchange diffchange-inline">, </ins>Speed Boosts<ins class="diffchange diffchange-inline">, </ins>Gravity Effects<ins class="diffchange diffchange-inline">, </ins>Tractor Beams<ins class="diffchange diffchange-inline">, </ins>Reclamation<ins class="diffchange diffchange-inline">, </ins>Paralysis Attacks<ins class="diffchange diffchange-inline">, </ins>Transport<ins class="diffchange diffchange-inline">, </ins>Swallow<ins class="diffchange diffchange-inline">, </ins>Nuclear Explosions<ins class="diffchange diffchange-inline">, </ins>Being Insta-Killed<ins class="diffchange diffchange-inline">, </ins>EMPs || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 0.05 Scout, 0.01 Polycrystal</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{| <del class="diffchange diffchange-inline">border="1" cellpadding="2"</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{| <ins class="diffchange diffchange-inline">{{AlgTop}}</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>! <del class="diffchange diffchange-inline">align="center" </del>| [[Knowledge|Mark]] || <del class="diffchange diffchange-inline">align="center" | [[Knowledge|Ship Cap]] || align="center" </del>| [[Armor|Damage]] || <del class="diffchange diffchange-inline">align="center" </del>| Attack Range || <del class="diffchange diffchange-inline">align="center" </del>| Reload || <del class="diffchange diffchange-inline">align="center" </del>| Health || <del class="diffchange diffchange-inline">align="center" </del>| [[Armor]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Engines and Speed|Speed]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Engines and Speed|Engine Health]] || <del class="diffchange diffchange-inline">align="center" </del>| Single Ship DPS || <del class="diffchange diffchange-inline">align="center" </del>| Ship Cap DPS || <del class="diffchange diffchange-inline">align="center" </del>| [[Abilities]]</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Knowledge|Mark]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Armor|Damage]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Attack Range || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Reload || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Health || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Armor]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Engines and Speed|Speed]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Engines and Speed|Engine Health]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Single Ship DPS || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Ship Cap DPS || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Abilities]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| I || <del class="diffchange diffchange-inline">align="center" </del>| <del class="diffchange diffchange-inline">5 || align="center" | 160</del>,000 <del class="diffchange diffchange-inline">x30 </del>|| <del class="diffchange diffchange-inline">align="center" </del>| 53,000 || <del class="diffchange diffchange-inline">align="center" </del>| 6 sec || <del class="diffchange diffchange-inline">align="center" </del>| 20,000,000 || <del class="diffchange diffchange-inline">align="center" </del>| 2,500 || <del class="diffchange diffchange-inline">align="center" </del>| 44 || <del class="diffchange diffchange-inline">align="center" </del>| Inf || <del class="diffchange diffchange-inline">align="right" </del>| <del class="diffchange diffchange-inline">80</del>,000 dmg/sec || <del class="diffchange diffchange-inline">align="right" </del>| 4,000,000 dmg/sec || <del class="diffchange diffchange-inline">align="left" </del>| Radar Dampening Range 30,000 <del class="diffchange diffchange-inline"> </del>Regen Time 120:00 <del class="diffchange diffchange-inline"> </del>Counters Dark Matter <del class="diffchange diffchange-inline"> </del>Can't Use Wormholes Gathers Scout Intel <del class="diffchange diffchange-inline"> </del>Repair Rate 2.5 <del class="diffchange diffchange-inline"> </del>Requires Supply</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| I || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| <ins class="diffchange diffchange-inline">30x160</ins>,000|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 53,000|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 6 sec || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 20,000,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 2,500 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 44 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Inf || <ins class="diffchange diffchange-inline">{{AlgRgt}} </ins>| <ins class="diffchange diffchange-inline">800</ins>,000 dmg/sec || <ins class="diffchange diffchange-inline">{{AlgRgt}} </ins>| 4,000,000 dmg/sec || <ins class="diffchange diffchange-inline">{{AlgLeft}} </ins>| Radar Dampening Range 30,000<ins class="diffchange diffchange-inline">, </ins>Regen Time 120:00<ins class="diffchange diffchange-inline">, </ins>Counters Dark Matter<ins class="diffchange diffchange-inline">, </ins>Can't Use Wormholes<ins class="diffchange diffchange-inline">, </ins>Gathers Scout Intel<ins class="diffchange diffchange-inline">, </ins>Repair Rate 2.5<ins class="diffchange diffchange-inline">, </ins>Requires Supply</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| II || <del class="diffchange diffchange-inline">align="center" </del>| <del class="diffchange diffchange-inline">4 || align="center" | 280</del>,000 <del class="diffchange diffchange-inline">x40 </del>|| <del class="diffchange diffchange-inline">align="center" </del>| 53,000 || <del class="diffchange diffchange-inline">align="center" </del>| 6 sec || <del class="diffchange diffchange-inline">align="center" </del>| 40,000,000 || <del class="diffchange diffchange-inline">align="center" </del>| 2,500 || <del class="diffchange diffchange-inline">align="center" </del>| 44 || <del class="diffchange diffchange-inline">align="center" </del>| Inf || <del class="diffchange diffchange-inline">align="right" </del>| 1,866,<del class="diffchange diffchange-inline">666 </del>dmg/sec || <del class="diffchange diffchange-inline">align="right" </del>| 7,466,666 dmg/sec || <del class="diffchange diffchange-inline">align="left" </del>| Radar Dampening Range 30,000 <del class="diffchange diffchange-inline"> </del>Regen Time 120:00 <del class="diffchange diffchange-inline"> </del>Counters Dark Matter <del class="diffchange diffchange-inline"> </del>Can't Use Wormholes Gathers Scout Intel <del class="diffchange diffchange-inline"> </del>Repair Rate 2.5 <del class="diffchange diffchange-inline"> </del>Requires Supply</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| II || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| <ins class="diffchange diffchange-inline">40x280</ins>,000|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 53,000|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 6 sec || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 40,000,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 2,500 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 44 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Inf|| <ins class="diffchange diffchange-inline">{{AlgRgt}} </ins>| 1,866,<ins class="diffchange diffchange-inline">667 </ins>dmg/sec || <ins class="diffchange diffchange-inline">{{AlgRgt}} </ins>| 7,466,666 dmg/sec || <ins class="diffchange diffchange-inline">{{AlgLeft}} </ins>| Radar Dampening Range 30,000<ins class="diffchange diffchange-inline">, </ins>Regen Time 120:00<ins class="diffchange diffchange-inline">, </ins>Counters Dark Matter<ins class="diffchange diffchange-inline">, </ins>Can't Use Wormholes<ins class="diffchange diffchange-inline">, </ins>Gathers Scout Intel<ins class="diffchange diffchange-inline">, </ins>Repair Rate 2.5<ins class="diffchange diffchange-inline">, </ins>Requires Supply</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| III || <del class="diffchange diffchange-inline">align="center" </del>| <del class="diffchange diffchange-inline">3 || align="center" | 400</del>,000 <del class="diffchange diffchange-inline">x50 </del>|| <del class="diffchange diffchange-inline">align="center" </del>| 53,000 || <del class="diffchange diffchange-inline">align="center" </del>| 6 sec || <del class="diffchange diffchange-inline">align="center" </del>| 60,000,000 || <del class="diffchange diffchange-inline">align="center" </del>| 2,500 || <del class="diffchange diffchange-inline">align="center" </del>| 44 || <del class="diffchange diffchange-inline">align="center" </del>| Inf || <del class="diffchange diffchange-inline">align="right" </del>| 3,333,333 dmg/sec || <del class="diffchange diffchange-inline">align="right" </del>| 10,000,000 dmg/sec || <del class="diffchange diffchange-inline">align="left" </del>| Radar Dampening Range 30,000 <del class="diffchange diffchange-inline"> </del>Regen Time 120:00 <del class="diffchange diffchange-inline"> </del>Counters Dark Matter <del class="diffchange diffchange-inline"> </del>Can't Use Wormholes Gathers Scout Intel <del class="diffchange diffchange-inline"> </del>Repair Rate 2.5 <del class="diffchange diffchange-inline"> </del>Requires Supply</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| III <ins class="diffchange diffchange-inline"> </ins>|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| <ins class="diffchange diffchange-inline">50x400</ins>,000|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 53,000|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 6 sec || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 60,000,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 2,500 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 44 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Inf|| <ins class="diffchange diffchange-inline">{{AlgRgt}} </ins>| 3,333,333 dmg/sec || <ins class="diffchange diffchange-inline">{{AlgRgt}} </ins>| 10,000,000 dmg/sec || <ins class="diffchange diffchange-inline">{{AlgLeft}} </ins>| Radar Dampening Range 30,000<ins class="diffchange diffchange-inline">, </ins>Regen Time 120:00<ins class="diffchange diffchange-inline">, </ins>Counters Dark Matter<ins class="diffchange diffchange-inline">, </ins>Can't Use Wormholes<ins class="diffchange diffchange-inline">, </ins>Gathers Scout Intel<ins class="diffchange diffchange-inline">, </ins>Repair Rate 2.5<ins class="diffchange diffchange-inline">, </ins>Requires Supply</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|} <br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|} <br/></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{| <del class="diffchange diffchange-inline">border="1" cellpadding="2"</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{| <ins class="diffchange diffchange-inline">{{AlgTop}}</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>! <del class="diffchange diffchange-inline">align="center" </del>| [[Knowledge|Mark]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Knowledge]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Metal and Crystal|Metal Cost]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Metal and Crystal|Crystal Cost]] || <del class="diffchange diffchange-inline">align="center" </del>| Total Cost || <del class="diffchange diffchange-inline">align="center" </del>| [[Energy|Energy Cost]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Build Time and Constructors|Build Time]] || <del class="diffchange diffchange-inline">align="center" </del>| Cap Metal Cost || <del class="diffchange diffchange-inline">align="center" </del>| Cap Crystal Cost || <del class="diffchange diffchange-inline">align="center" </del>| Cap Total Cost || <del class="diffchange diffchange-inline">align="center" </del>| Cap Energy Cost || <del class="diffchange diffchange-inline">align="center" </del>| Ship Cap Build Time</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Knowledge|Mark]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Knowledge]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Metal and Crystal|Metal Cost]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Metal and Crystal|Crystal Cost]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Total Cost || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Energy|Energy Cost]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Build Time and Constructors|Build Time]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Cap Metal Cost || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Cap Crystal Cost || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Cap Total Cost || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Cap Energy Cost || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Ship Cap Build Time</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| I || <del class="diffchange diffchange-inline">align="center" </del>| 3,000 || <del class="diffchange diffchange-inline">align="center" </del>| 500,000 <del class="diffchange diffchange-inline"> </del>|| <del class="diffchange diffchange-inline">align="center" </del>| 400,000 || <del class="diffchange diffchange-inline">align="center" </del>| 900,000 || <del class="diffchange diffchange-inline">align="center" </del>| 90,000 || <del class="diffchange diffchange-inline">align="center" </del>| 00:20:01 || <del class="diffchange diffchange-inline">align="center" </del>| 2,500,000 || <del class="diffchange diffchange-inline">align="center" </del>| 2,000,000 || <del class="diffchange diffchange-inline">align="center" </del>| 4,500,000 || <del class="diffchange diffchange-inline">align="center" </del>| 450,000 || <del class="diffchange diffchange-inline">align="center" </del>| 01:40:05</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| I || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 3,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 500,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 400,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 900,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 90,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 00:20:01 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 2,500,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 2,000,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 4,500,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 450,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 01:40:05</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| II || <del class="diffchange diffchange-inline">align="center" </del>| 4,000 || <del class="diffchange diffchange-inline">align="center" </del>| 1,000,000 <del class="diffchange diffchange-inline"> </del>|| <del class="diffchange diffchange-inline">align="center" </del>| 800,000 || <del class="diffchange diffchange-inline">align="center" </del>| 1,800,000 || <del class="diffchange diffchange-inline">align="center" </del>| 120,000 || <del class="diffchange diffchange-inline">align="center" </del>| 00:40:01 || <del class="diffchange diffchange-inline">align="center" </del>| 4,000,000 || <del class="diffchange diffchange-inline">align="center" </del>| 3,200,000 || <del class="diffchange diffchange-inline">align="center" </del>| 7,200,000 || <del class="diffchange diffchange-inline">align="center" </del>| 480,000 || <del class="diffchange diffchange-inline">align="center" </del>| 02:40:04</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| II || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 4,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 1,000,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 800,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 1,800,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 120,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 00:40:01 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 4,000,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 3,200,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 7,200,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 480,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 02:40:04</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| III || <del class="diffchange diffchange-inline">align="center" </del>| 5,000 || <del class="diffchange diffchange-inline">align="center" </del>| 2,000,000 <del class="diffchange diffchange-inline"> </del>|| <del class="diffchange diffchange-inline">align="center" </del>| 1,600,000 || <del class="diffchange diffchange-inline">align="center" </del>| 3,600,000 || <del class="diffchange diffchange-inline">align="center" </del>| 180,000 || <del class="diffchange diffchange-inline">align="center" </del>| 01:20:01 || <del class="diffchange diffchange-inline">align="center" </del>| 6,000,000 || <del class="diffchange diffchange-inline">align="center" </del>| 4,800,000 || <del class="diffchange diffchange-inline">align="center" </del>| 10,800,000 || <del class="diffchange diffchange-inline">align="center" </del>| 540,000 || <del class="diffchange diffchange-inline">align="center" </del>| 04:00:03</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| III || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 5,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 2,000,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 1,600,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 3,600,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 180,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 01:20:01 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 6,000,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 4,800,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 10,800,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 540,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 04:00:03</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== How to use in your fleet ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== How to use in your fleet ==</div></td></tr>
</table>
Ptarth
https://wiki.arcengames.com/index.php?title=AI_War:Fortress&diff=8497&oldid=prev
Ptarth: Created page with 'Category:AIWar Category:AIWarBase {{5.030}}<br/> {| |Fortress || valign="top" | Extremely large, powerful, and expensive defensive s…'
2012-03-17T17:43:18Z
<p>Created page with '<a href="/index.php?title=Category:AIWar" title="Category:AIWar">Category:AIWar</a> <a href="/index.php?title=Category:AIWarBase&action=edit&redlink=1" class="new" title="Category:AIWarBase (page does not exist)">Category:AIWarBase</a> {{5.030}}<br/> {| |<a href="/index.php?title=File:AIWarFortress.png" title="File:AIWarFortress.png">100px|left|Fortress</a> || valign="top" | Extremely large, powerful, and expensive defensive s…'</p>
<p><b>New page</b></p><div>[[Category:AIWar]]<br />
[[Category:AIWarBase]]<br />
{{5.030}}<br/><br />
{|<br />
|[[File:AIWarFortress.png|100px|left|Fortress]] || valign="top" | Extremely large, powerful, and expensive defensive structure. Also repairs all nearby ships.<br/>Note that there are significant differences between the Human Fortresses and the AI Fortresses.<br/><b>Human Fortress:</b> After moving, it must recharge for 60 seconds before it can start doing repairs again. Has twice the range but only one-third the health.<br/><b>AI Fortress:</b> Can not move, has half the range but three times the health and can not be repaired, only slowly regenerate.<br/>Also see [[SuperFortress]].<br />
|}<br />
__notoc__<br />
<br />
= Human Fortress=<br />
== Base Stats ==<br />
----<br />
{| border="1" cellpadding="2"<br />
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]<br />
|-<br />
| align="center" | Flame Wave || align="center" | Ultra-Heavy || align="center" | Blade Attacks Fusion Cutters Attack Boosts Armor Boosts Speed Boosts Gravity Effects Tractor Beams Reclamation Paralysis Attacks Transport Swallow Nuclear Explosions Being Insta-Killed EMPs || align="center" | 0.05 Scout, 0.01 Polycrystal<br />
|}<br/><br />
{| border="1" cellpadding="2"<br />
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]<br />
|-<br />
| align="center" | I || align="center" | 5 || align="center" | 160,000 x30 || align="center" | 53,000 || align="center" | 6 sec || align="center" | 20,000,000 || align="center" | 2,500 || align="center" | 44 || align="center" | Inf || align="right" | 80,000 dmg/sec || align="right" | 4,000,000 dmg/sec || align="left" | Radar Dampening Range 30,000 Regen Time 120:00 Counters Dark Matter Can't Use Wormholes Gathers Scout Intel Repair Rate 2.5 Requires Supply<br />
|-<br />
| align="center" | II || align="center" | 4 || align="center" | 280,000 x40 || align="center" | 53,000 || align="center" | 6 sec || align="center" | 40,000,000 || align="center" | 2,500 || align="center" | 44 || align="center" | Inf || align="right" | 1,866,666 dmg/sec || align="right" | 7,466,666 dmg/sec || align="left" | Radar Dampening Range 30,000 Regen Time 120:00 Counters Dark Matter Can't Use Wormholes Gathers Scout Intel Repair Rate 2.5 Requires Supply<br />
|-<br />
| align="center" | III || align="center" | 3 || align="center" | 400,000 x50 || align="center" | 53,000 || align="center" | 6 sec || align="center" | 60,000,000 || align="center" | 2,500 || align="center" | 44 || align="center" | Inf || align="right" | 3,333,333 dmg/sec || align="right" | 10,000,000 dmg/sec || align="left" | Radar Dampening Range 30,000 Regen Time 120:00 Counters Dark Matter Can't Use Wormholes Gathers Scout Intel Repair Rate 2.5 Requires Supply<br />
|} <br/><br />
{| border="1" cellpadding="2"<br />
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time<br />
|-<br />
| align="center" | I || align="center" | 3,000 || align="center" | 500,000 || align="center" | 400,000 || align="center" | 900,000 || align="center" | 90,000 || align="center" | 00:20:01 || align="center" | 2,500,000 || align="center" | 2,000,000 || align="center" | 4,500,000 || align="center" | 450,000 || align="center" | 01:40:05<br />
|-<br />
| align="center" | II || align="center" | 4,000 || align="center" | 1,000,000 || align="center" | 800,000 || align="center" | 1,800,000 || align="center" | 120,000 || align="center" | 00:40:01 || align="center" | 4,000,000 || align="center" | 3,200,000 || align="center" | 7,200,000 || align="center" | 480,000 || align="center" | 02:40:04<br />
|-<br />
| align="center" | III || align="center" | 5,000 || align="center" | 2,000,000 || align="center" | 1,600,000 || align="center" | 3,600,000 || align="center" | 180,000 || align="center" | 01:20:01 || align="center" | 6,000,000 || align="center" | 4,800,000 || align="center" | 10,800,000 || align="center" | 540,000 || align="center" | 04:00:03<br />
|}<br />
== How to use in your fleet ==<br />
Coming soon<br />
<br />
<br />
= AI Fortress=<br />
== Base Stats ==<br />
----<br />
{| border="1" cellpadding="2"<br />
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]<br />
|-<br />
| align="center" | Flame Wave || align="center" | Ultra-Heavy || align="center" | Antimatter Bombs Blade Attacks Fusion Cutters Attack Boosts Armor Boosts Speed Boosts Gravity Effects Tractor Beams Reclamation Paralysis Attacks Transport Swallow Nuclear Explosions Being Insta-Killed EMPs Repair || align="center" | 0.05 Scout, 0.01 Polycrystal<br />
|}<br/><br />
{| border="1" cellpadding="2"<br />
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]<br />
|-<br />
| align="center" | I || align="center" | 5 || align="center" | 160,000 x30 || align="center" | 19,666 || align="center" | 6 sec || align="center" | 60,000,000 || align="center" | 2,500 || align="center" | 0 || align="center" | Inf || align="right" | 80,000 dmg/sec || align="right" | 4,000,000 dmg/sec || align="left" | Radar Dampening Range 30,000 Regen Time 240:00 Counters Dark Matter Gathers Scout Intel Repair Rate 2.5 Requires Supply<br />
|-<br />
| align="center" | II || align="center" | 4 || align="center" | 280,000 x40 || align="center" | 19,666 || align="center" | 6 sec || align="center" | 120,000,000 || align="center" | 2,500 || align="center" | 0 || align="center" | Inf || align="right" | 1,866,666 dmg/sec || align="right" | 7,466,666 dmg/sec || align="left" | Radar Dampening Range 30,000 Regen Time 240:00 Counters Dark Matter Gathers Scout Intel Repair Rate 2.5 Requires Supply<br />
|-<br />
| align="center" | III || align="center" | 3 || align="center" | 400,000 x50 || align="center" | 19,666 || align="center" | 6 sec || align="center" | 180,000,000 || align="center" | 2,500 || align="center" | 0 || align="center" | Inf || align="right" | 3,333,333 dmg/sec || align="right" | 10,000,000 dmg/sec || align="left" | Radar Dampening Range 30,000 Regen Time 240:00 Counters Dark Matter Gathers Scout Intel Repair Rate 2.5 Requires Supply<br />
|} <br/><br />
<br />
== How to counter when in the AI fleet ==<br />
Coming soon<br />
<br />
{{AIWarShips}}<br />
{{AIWarRefNav}}</div>
Ptarth