AI War:Sentinel Frigate

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This page is up to date for game version 5.029 and should still be correct


Sentinel Frigate
Very powerful and expensive frigate with sniper-style shots. Also includes an onboard advanced warp sensor.


Base Stats


Ammo Type Armor Type Immunities Damage Bonuses
Energy Wave Medium Tractor Beams Paralysis Attacks Being Insta-Killed Mines


Mark Ship Cap Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 19 62,000 999,999,000 6 sec 525,000 300 64 1,000 10,333 dmg/sec 196,333 dmg/sec Advanced Warp Detection Retreat Range 15,000 Tachyon Beam Emission (1000 Range) Armor Piercing 999,999
II 17 124,000 999,999,000 6 sec 1,050,000 600 64 1,000 20,667 dmg/sec 351,333 dmg/sec Advanced Warp Detection Retreat Range 15,000 Tachyon Beam Emission (2000 Range) Armor Piercing 999,999
III 15 186,000 999,999,000 6 sec 1,575,000 900 64 1,000 31,000 dmg/sec 465,000 dmg/sec Advanced Warp Detection Retreat Range 15,000 Tachyon Beam Emission (3000 Range) Armor Piercing 999,999
IV 13 248,000 999,999,000 6 sec 2,100,000 1,200 64 1,000 41,333 dmg/sec 537,333 dmg/sec Advanced Warp Detection Retreat Range 15,000 Tachyon Beam Emission (4000 Range) Armor Piercing 999,999
V 9 310,000 999,999,000 6 sec 2,625,000 1,500 64 1,000 51,667 dmg/sec 465,000 dmg/sec Advanced Warp Detection Retreat Range 15,000 Tachyon Beam Emission (5000 Range) Armor Piercing 999,999


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Ship Cap Build Time
I -- 1,500 2,500 4,000 500 00:00:21 28,500 47,500 76,000 9,500 00:06:39
II 2,500 3,000 5,000 8,000 1,000 00:00:42 51,000 85,000 136,000 17,000 00:11:54
III 6,000 6,000 10,000 16,000 1,000 00:01:24 90,000 150,000 240,000 15,000 00:21:00
IV Adv Fac 9,000 15,000 24,000 1,000 00:02:05 117,000 195,000 312,000 13,000 00:27:05
V Core Fab 12,000 20,000 32,000 1,000 00:02:47 108,000 180,000 288,000 9,000 00:25:03

How to use in your fleet

Sentinel Frigates provide a number of utility functions to the player fleet: sniping, armour penetration, limited tachyon detection, and Insta-kill immunity. While none of these are essential, life is made easier with the addition of these frigates. Their strong DPS and infinite range provides a much safer alternative to gate-raiding and strategic elimination, while taking a few caps in a cloaked Transport (to set up a distraction in an isolated corner) is a handy way to start an offensive operation. The leisurely bullet travel-time (whereas Snipers are instant-fire) may annoy the more impetuous players, however.

A little-used ability is the advanced warp detection, meaning that one can replace Advanced Warp sensors with lone sentinel frigates, especially when patrolling neutral systems or sussing out the exact wormhole used by a Raid Engine attack.

How to counter when in the AI fleet

Coming soon




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