https://wiki.arcengames.com/index.php?title=AI_War:Shield_Guardian&feed=atom&action=history
AI War:Shield Guardian - Revision history
2024-03-28T14:08:43Z
Revision history for this page on the wiki
MediaWiki 1.34.2
https://wiki.arcengames.com/index.php?title=AI_War:Shield_Guardian&diff=17394&oldid=prev
Jerith: moved Sheild Guardian to Shield Guardian: Spelling.
2013-08-14T18:13:02Z
<p>moved <a href="/index.php?title=Sheild_Guardian&action=edit&redlink=1" class="new" title="Sheild Guardian (page does not exist)">Sheild Guardian</a> to <a href="/index.php?title=Shield_Guardian&action=edit&redlink=1" class="new" title="Shield Guardian (page does not exist)">Shield Guardian</a>: Spelling.</p>
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<td colspan="1" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="1" style="background-color: #fff; color: #222; text-align: center;">Revision as of 18:13, 14 August 2013</td>
</tr><tr><td colspan="2" class="diff-notice" lang="en"><div class="mw-diff-empty">(No difference)</div>
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Jerith
https://wiki.arcengames.com/index.php?title=AI_War:Shield_Guardian&diff=17393&oldid=prev
Jerith at 18:12, 14 August 2013
2013-08-14T18:12:32Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 18:12, 14 August 2013</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|[[File:<del class="diffchange diffchange-inline">AIWarPlaceholder</del>.png|100px|left|Shield Guardian]] || valign="top" | Not as individually dangerous as some other guardians, but its ability to protect nearby allies from incoming fire is actually often far more dangerous than additional firepower would be.<br/>Note that this unit is AI only.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|[[File:<ins class="diffchange diffchange-inline">AIWarShieldGuardian</ins>.png|100px|left|Shield Guardian]] || valign="top" | Not as individually dangerous as some other guardians, but its ability to protect nearby allies from incoming fire is actually often far more dangerous than additional firepower would be.<br/>Note that this unit is AI only.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== How to counter when in the AI fleet ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== How to counter when in the AI fleet ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A mobile force field generator, this unit is dangerous because it keeps other nearby units alive.<br/>Note that Force Field Immune units ignore this force field as normal if you need to pick off a dangerous unit being protected.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>A mobile force field generator, this unit is dangerous because it keeps other nearby units alive.<br/>Note that Force Field Immune units ignore this force field as normal if you need to pick off a dangerous unit being protected.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{reqVotM}}</ins></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{AIWarShips}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{AIWarShips}}</div></td></tr>
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Jerith
https://wiki.arcengames.com/index.php?title=AI_War:Shield_Guardian&diff=17312&oldid=prev
Ptarth: Created page with 'Category:AIWar Category:AIWarBase <br/> {| |Shield Guardian || valign="top" | Not as individually dangerous as some other guardia…'
2013-08-14T03:28:16Z
<p>Created page with '<a href="/index.php?title=Category:AIWar" title="Category:AIWar">Category:AIWar</a> <a href="/index.php?title=Category:AIWarBase&action=edit&redlink=1" class="new" title="Category:AIWarBase (page does not exist)">Category:AIWarBase</a> <br/> {| |<a href="/index.php?title=File:AIWarPlaceholder.png" title="File:AIWarPlaceholder.png">100px|left|Shield Guardian</a> || valign="top" | Not as individually dangerous as some other guardia…'</p>
<p><b>New page</b></p><div>[[Category:AIWar]]<br />
[[Category:AIWarBase]]<br />
<br/><br />
{|<br />
|[[File:AIWarPlaceholder.png|100px|left|Shield Guardian]] || valign="top" | Not as individually dangerous as some other guardians, but its ability to protect nearby allies from incoming fire is actually often far more dangerous than additional firepower would be.<br/>Note that this unit is AI only.<br />
|}<br />
<br />
<br />
== Base Stats ==<br />
----<br />
{{AIWarTableGuardianShield}}<br />
<br />
== How to counter when in the AI fleet ==<br />
A mobile force field generator, this unit is dangerous because it keeps other nearby units alive.<br/>Note that Force Field Immune units ignore this force field as normal if you need to pick off a dangerous unit being protected.<br />
<br />
{{AIWarShips}}<br />
{{AIWarRefNav}}</div>
Ptarth