Difference between revisions of "AI War:Spire Blade Spawner"

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[[Category:AIWar]]
 
[[Category:AIWar]]
 
[[Category:AIWarLotS]]
 
[[Category:AIWarLotS]]
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{{6.009}}<br/>
 
{|
 
{|
 
|[[File:AIWarBladeSpawner.png|left|Blade Spawner]] || valign="top" | Large central ship has weak guns, but continously spawns smaller independent blades that crash into enemy ships.<br/>Note that this ship will not chase other ships unless you have specifically given the order, even when in Free-Roaming-Defender mode.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]]
 
|[[File:AIWarBladeSpawner.png|left|Blade Spawner]] || valign="top" | Large central ship has weak guns, but continously spawns smaller independent blades that crash into enemy ships.<br/>Note that this ship will not chase other ships unless you have specifically given the order, even when in Free-Roaming-Defender mode.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]]
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== Base Stats ==
 
== Base Stats ==
 
----
 
----
{| border="1" cellpadding="2"
+
{| {{AlgTop}}
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]
+
! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
|-
 
|-
| align="center" | Shell  || align="center" | Medium || align="center" | Fusion Cutters    Reclamation    Paralysis Attacks    Being Insta-Killed    Being Cloaked || align="center" |  
+
| {{AlgCtr}} | 5 || {{AlgCtr}} | Shell  || {{AlgCtr}} | Medium || {{AlgCtr}} | Reclamation    Paralysis Attacks    Being Insta-Killed    Being Cloaked || {{AlgCtr}} |  
 
|}<br/>
 
|}<br/>
{| border="1" cellpadding="2"
+
{| {{AlgTop}}
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]
+
! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]]
 
|-
 
|-
| align="center" | I  || align="center" | 5 || align="center" | 2,000 x9 || align="center" | 6,000 || align="center" | 2 sec || align="center" | 1,050,000 || align="center" | 0 || align="center" | 76 || align="center" | 100,000 || align="right" | 9,000 dmg/sec || align="right" | 45,000 dmg/sec || align="left" |  
+
| {{AlgCtr}} | I  || {{AlgCtr}} | 9x2000|| {{AlgCtr}} | 6,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 1,050,000 || {{AlgCtr}} | || {{AlgCtr}} | 76 || {{AlgCtr}} | 100,000 || {{AlgRgt}} | 9,000 dmg/sec || {{AlgRgt}} | 45,000 dmg/sec || {{AlgLeft}} |  
 
|-
 
|-
| align="center" | II  || align="center" | 5 || align="center" | 4,000 x9 || align="center" | 6,000 || align="center" | 2 sec || align="center" | 2,100,000 || align="center" | 0 || align="center" | 76 || align="center" | 100,000 || align="right" | 18,000 dmg/sec || align="right" | 90,000 dmg/sec || align="left" |  
+
| {{AlgCtr}} | II  || {{AlgCtr}} | 9x4000|| {{AlgCtr}} | 6,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 2,100,000 || {{AlgCtr}} | || {{AlgCtr}} | 76 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 18,000 dmg/sec || {{AlgRgt}} | 90,000 dmg/sec || {{AlgLeft}} |  
 
|-
 
|-
| align="center" | III || align="center" | 4 || align="center" | 6,000 x9 || align="center" | 6,000 || align="center" | 2 sec || align="center" | 3,150,000 || align="center" | 0 || align="center" | 76 || align="center" | 100,000 || align="right" | 27,000 dmg/sec || align="right" | 108,000 dmg/sec || align="left" |  
+
| {{AlgCtr}} | III || {{AlgCtr}} | 9x6000|| {{AlgCtr}} | 6,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 3,150,000 || {{AlgCtr}} | || {{AlgCtr}} | 76 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 27,000 dmg/sec || {{AlgRgt}} | 135,000 dmg/sec || {{AlgLeft}} |  
 
|-
 
|-
| align="center" | IV  || align="center" | 4 || align="center" | 8,000 x9 || align="center" | 6,000 || align="center" | 2 sec || align="center" | 4,200,000 || align="center" | 0 || align="center" | 76 || align="center" | 100,000 || align="right" | 36,000 dmg/sec || align="right" | 144,000 dmg/sec || align="left" |  
+
| {{AlgCtr}} | IV  || {{AlgCtr}} | 9x8000|| {{AlgCtr}} | 6,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 4,200,000 || {{AlgCtr}} | || {{AlgCtr}} | 76 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 36,000 dmg/sec || {{AlgRgt}} | 180,000 dmg/sec || {{AlgLeft}} |  
 
|-
 
|-
| align="center" | V  || align="center" | 2 || align="center" | 10,000 x9 || align="center" | 6,000 || align="center" | 2 sec || align="center" | 5,250,000 || align="center" | 0 || align="center" | 76 || align="center" | 100,000 || align="right" | 45,000 dmg/sec || align="right" | 90,000 dmg/sec || align="left" |  
+
| {{AlgCtr}} | V  || {{AlgCtr}} | 9x10000|| {{AlgCtr}} | 6,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 5,200,000 || {{AlgCtr}} | || {{AlgCtr}} | 76 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 45,000 dmg/sec || {{AlgRgt}} | 225,000 dmg/sec || {{AlgLeft}} |  
 
|} <br/>
 
|} <br/>
{| border="1" cellpadding="2"
+
{| {{AlgTop}}
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time
+
! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time
 
|-
 
|-
| align="center" | I  || align="center" | -- || align="center" | 8,000 || align="center" | 8,000 || align="center" | 16,000 || align="center" | 500 || align="center" | 00:01:07 || align="center" | 40,000 || align="center" | 40,000 || align="center" | 80,000 || align="center" | 2,500 || align="center" | 00:05:35
+
| {{AlgCtr}} | I  || {{AlgCtr}} | -- || {{AlgCtr}} | 8,000 || {{AlgCtr}} | 8,000 || {{AlgCtr}} | 16,000 || {{AlgCtr}} | 500 || {{AlgCtr}} | 00:01:07 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 80,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 00:05:35
 
|-
 
|-
| align="center" | II  || align="center" | 2,500 || align="center" | 16,000 || align="center" | 16,000 || align="center" | 32,000 || align="center" | 1,000 || align="center" | 00:02:14 || align="center" | 80,000 || align="center" | 80,000 || align="center" | 160,000 || align="center" | 5,000 || align="center" | 00:11:10
+
| {{AlgCtr}} | II  || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 16,000 || {{AlgCtr}} | 16,000 || {{AlgCtr}} | 32,000 || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 00:02:14 || {{AlgCtr}} | 80,000 || {{AlgCtr}} | 80,000 || {{AlgCtr}} | 160,000 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 00:11:10
 
|-
 
|-
| align="center" | III  || align="center" | 6,000 || align="center" | 32,000 || align="center" | 32,000 || align="center" | 64,000 || align="center" | 1,000 || align="center" | 00:04:27 || align="center" | 128,000 || align="center" | 128,000 || align="center" | 256,000 || align="center" | 4,000 || align="center" | 00:17:48
+
| {{AlgCtr}} | III  || {{AlgCtr}} | 6,000 || {{AlgCtr}} | 32,000 || {{AlgCtr}} | 32,000 || {{AlgCtr}} | 64,000 || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 00:04:27 || {{AlgCtr}} | 160,000 || {{AlgCtr}} | 160,000 || {{AlgCtr}} | 320,000 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 00:22:15
 
|-
 
|-
| align="center" | IV  || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 48,000 || align="center" | 48,000 || align="center" | 96,000 || align="center" | 1,000 || align="center" | 00:06:40 || align="center" | 192,000 || align="center" | 192,000 || align="center" | 384,000 || align="center" | 4,000 || align="center" | 00:26:40
+
| {{AlgCtr}} | IV  || {{AlgCtr}} | [[Advanced Factory|Adv Fac]] || {{AlgCtr}} | 48,000 || {{AlgCtr}} | 48,000 || {{AlgCtr}} | 96,000 || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 00:06:40 || {{AlgCtr}} | 240,000 || {{AlgCtr}} | 240,000 || {{AlgCtr}} | 480,000 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 00:33:20
 
|-
 
|-
| align="center" | V  || align="center" | [[Core Fab]] || align="center" | 64,000 || align="center" | 64,000 || align="center" | 128,000 || align="center" | 1,000 || align="center" | 00:08:54 || align="center" | 128,000 || align="center" | 128,000 || align="center" | 256,000 || align="center" | 2,000 || align="center" | 00:17:48
+
| {{AlgCtr}} | V  || {{AlgCtr}} | [[Core Fab]] || {{AlgCtr}} | 64,000 || {{AlgCtr}} | 64,000 || {{AlgCtr}} | 128,000 || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 00:08:54 || {{AlgCtr}} | 240,000 || {{AlgCtr}} | 320,000 || {{AlgCtr}} | 640,000 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 00:44:30
 
|}
 
|}
  

Revision as of 11:38, 27 January 2013


This page is up to date for version 6.009


Blade Spawner
Large central ship has weak guns, but continously spawns smaller independent blades that crash into enemy ships.
Note that this ship will not chase other ships unless you have specifically given the order, even when in Free-Roaming-Defender mode.
Part of the Spire Fleet


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
5 Shell Medium Reclamation Paralysis Attacks Being Insta-Killed Being Cloaked


Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 9x2000 6,000 2 sec 1,050,000 76 100,000 9,000 dmg/sec 45,000 dmg/sec
II 9x4000 6,000 2 sec 2,100,000 76 100,000 18,000 dmg/sec 90,000 dmg/sec
III 9x6000 6,000 2 sec 3,150,000 76 100,000 27,000 dmg/sec 135,000 dmg/sec
IV 9x8000 6,000 2 sec 4,200,000 76 100,000 36,000 dmg/sec 180,000 dmg/sec
V 9x10000 6,000 2 sec 5,200,000 76 100,000 45,000 dmg/sec 225,000 dmg/sec


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Ship Cap Build Time
I -- 8,000 8,000 16,000 500 00:01:07 40,000 40,000 80,000 2,500 00:05:35
II 2,500 16,000 16,000 32,000 1,000 00:02:14 80,000 80,000 160,000 5,000 00:11:10
III 6,000 32,000 32,000 64,000 1,000 00:04:27 160,000 160,000 320,000 5,000 00:22:15
IV Adv Fac 48,000 48,000 96,000 1,000 00:06:40 240,000 240,000 480,000 5,000 00:33:20
V Core Fab 64,000 64,000 128,000 1,000 00:08:54 240,000 320,000 640,000 5,000 00:44:30

How to use in your fleet

Blade spawners are a unique ship-type not within the ship-triangle. They are stand-off combatants, spawning very-fast moving Spire Blades at the enemy (faster than many of the bullet effects in the game). Useful in attack, defense, removing ships under force-fields, and practically all situations not involving hostile gravity manipulators. NB: the DPS of this ship should take their blades into account, which means an extra 50,000*Mark per spawner, making this one of the most powerful ship-types in terms of base damage.

They are also one of the few fleet ships immune to insta-kill. With its other immunities and generally good stats, they can survive alone in an enemy wormhole filled with bad things - something that cannot be said of most ship-types. Mix as you please.

How to counter when in the AI fleet

Under defensive scenarios, their powerful Spire Blades can be countered by gravity turrets and gravity drains. Meeting these ships while attacking AI planets can be a big pain, however, as they slowly chip away at your fleet.

There are no quick solutions other than taking a set of fast vessels (raid starships, say, as they are immune to blades) and take these out one by one.




Ships and Structures Navigation
Fleet Ships

Built at
Space Dock

ScoutFighterBomberMissile Frigate

Bonus fleet ships: Acid SprayerAnti-ArmorArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingLightning Torpedo FrigateMLRSMunitions BoosterNeinzul RailpodNeinzul ScapegoatNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling ShrikeNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasiteRaiderRaptorSaboteurSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderVampire ClawVorticular CutlassZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith HydraZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder

Experimental: Decoy DroneMicroParasiteSpeed BoosterSpider BotTranslocator

Minor faction: Dyson GatlingNeinzul BomberNeinzul Viral SwarmerPreservation Warden BomberPreservation Warden CommandoResistance Fighter/BomberResistance Frigate

Miscellaneous: Neinzul Youngling CockroachWasp

Starships Cloaker StarshipFlagshipHeavy Bomber StarshipLeech StarshipNeinzul Enclave StarshipPlasma Siege StarshipRaid StarshipRiot Control StarshipScout StarshipSpire StarshipZenith Starship

Bonus starships: Lightning StarshipNeinzul Combat CarrierProtector StarshipSpire CorvetteTranslocator StarshipZenith Devastator

Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

Turrets Regular: Needler TurretLaser TurretMLRS TurretMissile TurretFlak TurretLightning TurretSniper TurretSpider Turret

Advanced: Heavy Beam TurretCounter Dark Matter TurretCounter Missile TurretCounter Sniper TurretTractor Beam TurretGravitational TurretTachyon Beam Emitter

Guardians Combat Carrier GuardianDevastator GuardianDisassembler GuardianEMP GuardianEnclave GuardianFlak GuardianGravity GuardianHeavy Beam GuardianInfiltrator GuardianLaser GuardianLightning GuardianMissile GuardianMLRS GuardianMunitions Boosting GuardianNeedler GuardianPlasma GuardianRaider GuardianSelf-Destruction GuardianShield GuardianSniper GuardianSpecial Forces Rally GuardianSpider GuardianSpire Implosion GuardianTractor GuardianTranslocator GuardianVampire GuardianWarp Gate GuardianWidow GuardianZombie Guardian
Dire Guardians Dire Guardian LairDire Artillery GuardianDire Disassembler GuardianDire Gravity GuardianDire Implosion GuardianDire Infiltration GuardianDire Laser GuardianDire MLRS GuardianDire Munitions Boosting GuardianDire Needler GuardianDire Raider GuardianDire Shield GuardianDire Sniper GuardianDire Spider GuardianDire Tractor GuardianDire Widow Guardian
Guard Posts Regular Guard Posts: Arachnid Guard PostCloaker Guard PostCommand Station Shield Guard PostLaser Guard PostMissile Guard PostMLRS Guard PostNeedler Guard PostSpire Shield Sphere Guard Post

Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

Exotic Guard Posts: Disassembler Guard PostEnclave Guard PostGravity Guard PostImplosion Guard PostMunition Boosting Guard PostPlasma Guard PostSniper Guard PostSpider Guard PostTachyon SentinelTractor Guard PostWidow Guard Post

Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

Brutal Guard Posts: Cross Planet Attack Guard PostGrav Reactor Guard PostHunter/Killer Factory Guard PostRaid Engine Guard PostShredder Drone Guard PostTeuthida Guard PostWrath Lance Guard Post

Military Structures Advanced Warp SensorAlarm PostAttritionerBarracksBlack Hole MachineCo-ProcessorCore Shield GeneratorCounter-SpyDark Spire Vengeance GeneratorData CenterDrone SpawnerDyson AntagonizerDyson ConverterForce FieldGravity DrillHybrid SpawnInter-Planetary Munitions BoosterIon CannonMobile Space DockNeinzul Bomber ClusterNeinzul ClusterNeinzul NestNeinzul Privacy ClusterNeinzul Rocketry Corps SiloNeinzul Viral ClusterOrbital Mass DriverPlanetary Armor BoosterPlanetary Armor InhibitorPlanetary CloakRadar JammerRaid EngineRally PostSpecial Forces Alarm PostSuperTerminalTroop AcceleratorWarhead InterceptorWarp GateZenith ReserveZenith Spacetime Manipulator

Mines: MinefieldArea MinefieldWidow Minefield

Fortresses: FortressMini-FortressModular FortressModular Fortress Command StationNeinzul Modular FortressSpire Modular FortressSuperFortressZenith Modular Fortress

AI Eyes: Ion EyeNuclear EyeParasite EyePlasma Eye (Core)Raid Eye (Core)Sentry Eye (Core)Threatening Eye (Core)Translocator Eye (Core)

Economic Structures Asteroid (Adamantite) (Ebonite) (Pysite) (Reptite) (Titanite) (Xampite)Advanced Research StationAdvanced FactoryAdvanced Starship ConstructorCaptive Human SettlementCleanup DroneEconomic Command StationColony ShipCore FabricatorDistribution NodeCommand StationEnergy CollectorEngineerExo-Galactic WormholeExperimental FabricatorFoldoutHarvesterHarvester Exo-ShieldHome Human SettlementHuman Cryogenic PodIntra-Galactic Warp GateKnowledge HackerLogistical Command StationMatter ConverterMercenary Space DockMilitary Command StationMissile SiloNeinzul Regeneration ChamberOrbital Command StationRebel ColonyRemainsRemains RebuilderScience LabShip-Design HackerSpire ArchiveSpire Civilian LeaderSpace DockStarship ConstructorTachyon DroneWarp Jammer Command StationWormholeZenith Power Generator
Fallen Spire Campaign Fallen Spire OverviewSurvey ShipSubspace ReceiverSpire FrigateSpire DestroyerSpire CruiserSpire BattleshipSpire DreadnoughtSpire Super DreadnoughtSpire ShardSpire Colony ShipSpire OutpostSpire City HubSpire Habitation CenterSpire Shard ReactorSpire ShipyardSpire Galactic CapitolExogalactic Transceiver
Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
Spirecraft Spirecraft AttritionerSpirecraft Implosion ArtillerySpirecraft Ion BlasterSpirecraft JumpshipSpirecraft MartyrSpirecraft PenetratorSpirecraft RamSpirecraft ScoutSpirecraft Shield BearerSpirecraft Siege TowerSpire Mining ShipSpirecraft Mining Enclosure
Golems Broken Golems: Armored GolemArtillery GolemBlack Widow GolemCursed GolemHive GolemRegenerator Golem

Special Broken Golems: Botnet GolemNomad BeaconExodian Blade

Minor Faction Golems: Devourer GolemDyson SphereMining GolemZenith Trade Ship

Warheads Armored WarheadEMPLightning WarheadNuclear WarheadTachyon Warhead
Astro Trains Astrotrains OverviewAstrotrain Station
Train Types: AstrotrainArmor BoosterArmor InhibitorAttack BoosterCargoEMPForcefield JammerGravityGravity JammerNuclearParalyzingRadar JammerRegeneratorRepairShieldSpeed BoosterSupply InhibitorTachyonTachyon JammerTractorTractor Jammer





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