AI War:Vampire Claw

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This page is up to date for game version 5.029 and should still be correct


Acid Sprayer
Close-combat ship that repairs itself when it damages enemies.
Unless issued a specific command by its controller, it will automatically attack nearby enemies.


Base Stats


Ammo Type Armor Type Immunities Damage Bonuses
Fusion Cutter Refractive Missile Ammo Tractor Beams Force Fields 3 Medium, 3 Artillery, 3 Neutron, 0.3 Command-Grade, 3 Polycrystal


Mark Ship Cap Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 58 3,400 0 1 sec 140,000 0 108 Inf 3,400 dmg/sec 197,200 dmg/sec Cloaking Vampirism Regen Time 01:30 Target Seek Range 5,000 Armor Piercing 10,000
II 52 6,800 0 1 sec 280,000 0 108 Inf 6,800 dmg/sec 353,600 dmg/sec Cloaking Vampirism Regen Time 01:30 Target Seek Range 5,000 Armor Piercing 10,000
III 46 10,200 0 1 sec 420,000 0 108 Inf 10,200 dmg/sec 469,200 dmg/sec Cloaking Vampirism Regen Time 01:30 Target Seek Range 5,000 Armor Piercing 10,000
IV 41 13,600 0 1 sec 560,000 0 108 Inf 13,600 dmg/sec 557,600 dmg/sec Cloaking Vampirism Regen Time 01:30 Target Seek Range 5,000 Armor Piercing 10,000
V 29 17,000 0 1 sec 700,000 0 108 Inf 17,000 dmg/sec 493,000 dmg/sec Cloaking Vampirism Regen Time 01:30 Target Seek Range 5,000 Armor Piercing 10,000


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Ship Cap Build Time
I -- 240 200 440 160 00:00:02 13,920 11,600 25,520 9,280 00:01:56
II 2,500 480 400 880 320 00:00:04 24,960 20,800 45,760 16,640 00:03:28
III 6,000 960 800 1,760 320 00:00:08 44,160 36,800 80,960 14,720 00:06:08
IV Adv Fac 1,440 1,200 2,640 320 00:00:12 59,040 49,200 108,240 13,120 00:08:12
V Core Fab 1,920 1,600 3,520 320 00:00:16 55,680 46,400 102,080 9,280 00:07:44


How to use in your fleet

This cloaked melee-unit offers a number of interesting benefits. They can be used to snipe fleet-ships and most Guardians under a Force Field, and can creep up to long-range ships undetected, especially the pesky ones with a retreat range (although one should keep their uncloaked ships away as a lure). Its Missile-immunity is perfect against Missile Frigates and saves attrition from Missile-based guardposts on AI planets.

The inability of Vampire Claws to damage guardposts and starships is an Achilles heel, when compared to Vorticular Cutlasses. Think of these as assassins to the Cutlass barbarians.

How to counter when in the AI fleet

Countering Vampire Claws is a very specific job. This is a ship type that requires the use of both Tachyon Emitters and Gravity Turrets stationed at hostile wormholes, combined with defenses that give Refractive bonuses (e.g. Laser Turrets and Flak Turrets). Keeping the main wave from penetrating your static defenses will be important. Their damage against Command Stations may be somewhat nerfed, but losing a Fabricator or Advanced Factory to these critters will be upsetting - spare a gravity turret at each.

On the player offensive, the claws are not too dangerous. It is more a matter of bringing mobile tachyon detection to prevent your ships from receiving a surprise attack. Note that none of the triangle ships are strong counters as Missile Frigates cannot hurt them, so if you have a choice to unlock a ship-type that is not missile-based and has a Refractive bonus, do so.




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Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

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Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

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Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

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General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
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Minor Faction Golems: Devourer GolemDyson SphereMining GolemZenith Trade Ship

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