Difference between revisions of "AI War:Zenith SpaceTime Manipulator"
(fix typo in link)
m (Pumpkin moved page AI War:Zenith Spacetime Manipulator to AI War:Zenith SpaceTime Manipulator: That's the proper name.)
Latest revision as of 07:30, 26 August 2016
|This page is up to date for game version 6.010|
| Stationary alien ship that increases the speed of all friendly non-minor-faction ships in the current system by a large amount.
This effect is cumulative when multiple spacetime manipulators are present.
|Ship Cap||Ammo Type||Armor Type||Immunities||Damage Bonuses|
|20||Neutron||Minor Electric Ammo, Attack Boosts, Armor Boosts, Speed Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, EMPs|
|Damage||Attack Range||Reload||Health||Armor||Speed||Engine Health||Single Ship DPS||Ship Cap DPS||Abilities|
|0||0||0 sec||200,000||1,000||14||100||0 dmg/sec||0 dmg/sec||Can't Use Wormholes, Requires Supply|
|Knowledge||Metal Cost||Crystal Cost||Total Cost||Energy Cost||Build Time||Cap Metal Cost||Cap Crystal Cost||Cap Total Cost||Cap Energy Cost||Ship Cap Build Time|
How to use in your fleet
The speed-boost granted by these manipulators is further multiplied by command station boosts. Therefore, each one of these babies with a logistical command will increase the speed of all player and allied ships by 60, 40 on other player-owned planets, and the base 20 on a neutral/hostile planet. This boost is essential to transporting Golems and other slow ship-types around the galaxy in a speedy-manner. These have no effect in systems with a Gravity Drill.
How to counter when in the AI fleet