Difference between revisions of "AI War 2:AI War 2"

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*[[AI War 2: Modding Special Mechanics| Modding Special Mechanics]]
 
*[[AI War 2: Modding Special Mechanics| Modding Special Mechanics]]
 
*[[AI War 2: Modding Sub-Nodes Of Entities| Modding Sub-Nodes Of Entities]]
 
*[[AI War 2: Modding Sub-Nodes Of Entities| Modding Sub-Nodes Of Entities]]
*[[AI War 2: Tutorial Step Conditions]]
 
  
 
=== Advanced ===
 
=== Advanced ===
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*[[AI War 2: Partial Records and Mod Execution Order]]
 
*[[AI War 2: Partial Records and Mod Execution Order]]
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=== References ===
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*[[AI War 2: SpecialEntityType]]
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*[[AI War 2: Tutorial Step Conditions]]
  
 
==Links==
 
==Links==

Revision as of 12:46, 2 October 2019

AI War 2


When Humanity found itself alone in the galaxy, it made the Machine...

The Machine learned at Humanity's side...

The Machine guided Humanity's missiles...

But the Machine would not stop when our enemies were shattered...

Now Man must turn back the metal tide, and bring an end to... AI WAR

AI War II is the long awaited sequel to AI War: Fleet Command. AI War II is a grand strategy/RTS hybrid against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you. You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks. It was released on Early Access in October 15th, 2018, and has an expected release date of Q2 2019. The AI has conquered the galaxy, but they made one mistake... Underestimating YOU. Build your Defenses, Mobilize your Forces, and Save Humanity. They believe you are insignificant. They believe you are alone. Use this to your advantage, strike carefully and avoid notice, and overcome the odds.

Release History

Supplemental Information

Lore

Modder Instructions

Advanced

References

Links

Gameplay