Difference between revisions of "AI War 2:Concussion Corvette"

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{{AI War 2 Ship:Concussion Corvette}}
 
{{AI War 2 Ship:Concussion Corvette}}
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[[Category: AI War 2: Strikecraft]]
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[[Category:AI War 2: Concussion Weapon]]
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[[Category:AI War 2: Light Hull]]
  
 
==Techs==
 
==Techs==
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==Weapons==
 
==Weapons==
 
;Concussion Missile
 
;Concussion Missile
* 130 total damage, Reload Speed of 9s, Range 10,100
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* 130 total damage, Reload Speed of 9s, Range 10,100<ref name="RangeDefault">Range is set to 0.8x (80%) of this value by default.</ref>
* If target's armor <= 50mm , the weapon deals six times more damage.
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==Abilities==
 
==Abilities==
 
;'''ATTACK BONUS'''
 
;'''ATTACK BONUS'''
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|}
 
|}
 
==Variants==
 
==Variants==
*[[AI War 2:Kite|Kite]]: 150% faster, 37.5% less health.
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*[[AI War 2:Kite|Kite]]: 150% faster, 18.75% less health.
  
[[Category: AI War 2: Strikecraft]]
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==Footnotes==
 
 
 
 
[[Category: AI War 2: Strikecraft]]
 

Latest revision as of 17:23, 8 February 2021

Concussion Corvette Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
2,700 300 GW 32 (Default)
40 (Classic Fleet)
0.04 1,600 (I) 800 (I) 400 40mm 14 gx 0.3 0.21 tX
Concussion Corvette Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
130 (I) 9s 1 10,100 14.5 (I) 462 (Default, I)
578 (CF, I)

Fires missiles that deal tremendous damage to targets with thinner armor.

Techs

  • Weapon: Concussion
  • Hull: Light

Weapons

Concussion Missile
  • 130 total damage, Reload Speed of 9s, Range 10,100[1]

Abilities

ATTACK BONUS
  • If the target has armor of at most 50mm, then the above weapon deals 6x damage to the target.

Upgrades

Mark Level Hull Shields Weapon Cap Strength
I 1,600 800 130 32
40 (CF)
0.02
II ? ? ? ? ?
III ? ? ? ? ?
IV ? ? ? ? ?
V ? ? ? ? ?
VI ? ? ? ? ?
VII ? ? ? ? ?

Variants

  • Kite: 150% faster, 18.75% less health.

Footnotes

  1. Range is set to 0.8x (80%) of this value by default.