AI War 2:The Paradigm Shift

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Revision as of 17:27, 13 July 2020 by X4000Chris (talk | contribs)
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What's this phase all about?

Now that we've got the first expansion under our belt, and the game is feeling large and solid at the equivalent of "first AI War plus four expansions," we're ready to tackle the next big thing: multiplayer! We also are going to be adding interplanetary weapons to the base game as a free update (that's the last of the kickstarter stretch goals). This phase should wrap up all our kickstarter promises (including a laundry list of other smaller items), and we expect to have multiplayer fully functional by August.

Multiplayer should be in a beta form where folks can test on it and run into bugs in July. While Chris is mostly working on multiplayer and those other little lingering base game features, Badger is going to be doing the bulk of the work on the second expansion, Zenith Onslaught. That should hopefully launch around the same time as multiplayer.

Version 2.098

(Not yet released -- we're still working on it!)

Prior Release Notes

AI War 2: Building Multiplayer