AI War 2:Spider

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Revision as of 16:00, 19 November 2020 by Rudhek2 (talk | contribs) (add Mk II to upgrades table)
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Spider Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
2,700 300 GW ? (I) 0.03 (I) 4,000 (I) 2,000 (I) 700 60mm 8 gx 0.3 0.21 tX
Spider Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
135 (3x 45) (I) 3s 1 8,080 45 (I) ? (I)

Applies a slow effect to enemy ships at moderate range.

Techs

  • Weapon: Subterfuge
  • Hull: Medium

Weapons

Spider Cannon
  • 90 total damage (3x 30 Damage), Reload Speed of 3s, Range 10,100


Abilities

MULTI-SHOT
  • Up to 3 shots can be fired at a time. Only one shot can be fired per target, but each shot deals the full damage listed above.
ENGINE-SLOWER
  • Shots from the above weapon slow enemy engines for 6 seconds if the target has an engine power less than 14 gx. The target can be slowed up to a full 24 seconds, at which point its movement speed will only be 0x normal.

Upgrades

Mark Level Hull Shields DPS Cap Strength
I 4,000 2,000 45 0.03
II 5,000 2,500 63 0.04
III ? ? ? ? ?
IV ? ? ? ? ?
V ? ? ? ? ?
VI ? ? ? ? ?
VII ? ? ? ? ?

Variants

  • Tarantula: Twice as sturdy, but only a bit over half the speed of the normal Spider.