AI War 2:The Era of Discovery

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Known Issues

  • The lobby interface is currently temporary, and undergoing a complete overhaul.
  • Beam-weapon style shot graphics don't yet display, and a couple of AOE effects don't show quite correctly yet.
  • Balance needs a lot of attention, with your help.
  • The tutorial is currently missing, as we need to redo it.
  • Multiplayer is temporarily disabled while we focus on tightening up the single-player loop.
  • Arks are still only partly back, which means that also Chief Advisers are not used for now.
  • There are roughly 100ish ships/units that we still have not reimplemented from Pivot phases 3-5.
  • There are a variety of ships/units that don't have proper graphics or reuse icons at the moment.
  • There is not an in-game way to see and edit the control bindings yet.
    • But you can go into the created bindings file inside the PlayerData folder to edit them in a text editor.

Version 0.759

(Not yet released -- we're still working on it!)

  • Adjusted the balance for Mark V, VI, and VII ships/structures. They were progressively getting weaker compared to their lower tiers, which generally increased at a higher rate.
    • Mark II is 2x as strong as Mark I, for instance, but Mark V was only 1.25x as strong as Mark IV. Now Mark V and up are each 1.5x as strong as the mark that came before them, which matches how much stronger IV is than III.
    • We can of course change this with ease again in the future, but it seems like a good plan for now.
  • Metal costs for ships go up by 1.5x per mark level, rather than following the strength/hull power trend line. This makes mark II ships a particular value compared to mark I ships, incidentally. The deal of power-to-metal-cost ratio gets progressively worse as you go up in mark levels, but always remains quite positive (aka it's always a good idea to upgrade, but you get more bang for your buck upgrading something low than something high, assuming all else is equal -- which it is not, heh).

Prior Release Notes

AI War 2: The Pivot