AI War 2:The Scourge

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Revision as of 23:34, 3 January 2020 by BadgerBadgerTemp (talk | contribs) (Created page with "=== The Scourge === The Scourge are an optional faction that can be enabled via the Game Lobby, or by activating a beacon in game. == Primary Features == * Give the AI a ne...")
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The Scourge

The Scourge are an optional faction that can be enabled via the Game Lobby, or by activating a beacon in game.

Primary Features

  • Give the AI a new way to be more active and attack the player in new ways. The Scourge can build a few cloaked ships, then suicide them into your economic command stations behind your defenses.
  • Give the player some juicy infrastructure targets that can be killed to weaken the enemy. It's always fun to destroy your enemies production facilities.
  • Give the AI a new method of building defenses
  • Provide an enemy faction with some flexibility and coordination in launching attacks
  • Give the Scourge a giant scary ship called the Nemesis
  • Make the Scourge compatible with being allied to players or to other minor factions (Marauders, Nanocaust and Scourge as a team is terrifying)