Difference between revisions of "AI War 2:V-Wing"

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* 90 Damage, Reload Speed 2s, Range 4,200
 
* 90 Damage, Reload Speed 2s, Range 4,200
 
* If target's engine <22gx, slows to 0.3x speed for 5s.
 
* If target's engine <22gx, slows to 0.3x speed for 5s.
* If target's engine <= 7gx, 3x damage.  
+
* If target's engine <=7gx, 3x damage.  
  
 
This weapon stuns practically any strike craft, and gives it a bonus against some targets with a low-powered engine (e.g. fusion bomber)
 
This weapon stuns practically any strike craft, and gives it a bonus against some targets with a low-powered engine (e.g. fusion bomber)
Line 28: Line 28:
 
|-
 
|-
 
! I
 
! I
| 2,700 || 1,300 || 60 || 30 || 0.02
+
| 2,700 || 1,300 || 60 || 40 (CF) || 0.02
 
|-
 
|-
 
! II
 
! II
| 6800 || 3200 || 126 (3.5x) || 50 || 0.04
+
| 3,400 || 1,600 || 84 || 50 (CF) || 0.02
 
|-
 
|-
 
! III
 
! III
| 9400 || 4600 || 189 (4x) || 60 || 0.06
+
| 4,700 || 2,300 || 126 || 60 (CF) || 0.03
 
|-
 
|-
 
! IV
 
! IV
| 14k || 6500 || 252 (4.5x) || 80 || 0.08
+
| 6,750 || 3,250 || 168 || 80 (CF) || 0.04
 
|-
 
|-
 
! V
 
! V
| 16k || 7800 || 324 (5x) || 100 || 0.1
+
| 8,100 || 3,900 || 216 || 100 (CF) || 0.05
 
|-
 
|-
 
! VI
 
! VI
| 19k || 9100 || 378 (5.5x) || 120 || 0.11
+
| 9,450 || 4,550 || 252 || 120 (CF) || 0.06
 
|-
 
|-
 
! VII
 
! VII
| 22k || 10k || 486 (6x) || 120 || 0.13
+
| 11,000 || 5,200 || 324 || 120 (CF) || 0.07
 
|}
 
|}
  
 
==Variants==
 
==Variants==
* Drone V-Wing: Appears on Combat Factories and Carrier Starships. Takes 35% damage per second if the parent ship is not present.  
+
* Drone V-Wing: Appears on Combat Factories and Carrier Starships. Takes 35% damage per second if the parent ship is not present. Levels up with its carrier, and so, is unaffected by Science.
 
* Marauder V-Wing: Doesn't leave planet; takes 1% damage per second if parent ship is not present
 
* Marauder V-Wing: Doesn't leave planet; takes 1% damage per second if parent ship is not present
  
 
[[Category:AI War 2: Strikecraft]]
 
[[Category:AI War 2: Strikecraft]]

Revision as of 16:29, 15 March 2020

V-Wing Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
1800 400 GW 40 (I) 0.02 (I) 5,400 (I) 2,600 (I) 1,000 50mm 8 gx 0.3 0.21 tX
V-Wing Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
90 (I) 2 2 3200 45 (I) 1200 (I)

Inexpensive and short ranged, adept at shielding allies and chasing down fleeing hostiles.

Techs

  • Weapon: Generalist
  • Hull: Light

Weapons

Gravitic Cannon
  • 90 Damage, Reload Speed 2s, Range 4,200
  • If target's engine <22gx, slows to 0.3x speed for 5s.
  • If target's engine <=7gx, 3x damage.

This weapon stuns practically any strike craft, and gives it a bonus against some targets with a low-powered engine (e.g. fusion bomber)

Abilities

ENGINE-SLOWER
  • Shots from the above weapon slow enemy engines for 5 seconds if the target has an engine power less than 22 gx. The target can be slowed up to a full 5 seconds, at which point its movement speed will only be 0.3x normal.
ATTACK BONUS
  • If the target has engine power of at most 7 gx, then the above weapon deals 3x damage to the target.

Upgrades

Mark Hull Shields Weapon Cap Strength
I 2,700 1,300 60 40 (CF) 0.02
II 3,400 1,600 84 50 (CF) 0.02
III 4,700 2,300 126 60 (CF) 0.03
IV 6,750 3,250 168 80 (CF) 0.04
V 8,100 3,900 216 100 (CF) 0.05
VI 9,450 4,550 252 120 (CF) 0.06
VII 11,000 5,200 324 120 (CF) 0.07

Variants

  • Drone V-Wing: Appears on Combat Factories and Carrier Starships. Takes 35% damage per second if the parent ship is not present. Levels up with its carrier, and so, is unaffected by Science.
  • Marauder V-Wing: Doesn't leave planet; takes 1% damage per second if parent ship is not present