Difference between revisions of "AI War 2:Early Access Starts!"

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== What's this phase all about? ==
 
== What's this phase all about? ==
  
We are nearing the point where we're ready for Early Access, and so we're focusing on polish and bugfixingAs well as finishing the graphics for the existing ships.  More content will be added during Early Access, but right now it's all about polishing what is there.
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After 2+ years of development, we've finally reached the point where we're ready for Early Access!  There's still more polish and bugfixing that we want to get done in these early weeks of EA, and the lobby redo is desperately needed (but quick starts are an awesome alternative), but we're feeling good about the gameWe do need to also finish some graphics for the existing ships, but they all have their icons.
  
This also marks the start of the press preview period, so hopefully those folks bear with us on the rough edges they get caught on in this pre-Early-Access state.
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More content will be added during Early Access, but in the earliest weeks we're going to be balancing that against polishing what is there first. There's already quite a lot!
  
 
== Version 0.786 ==
 
== Version 0.786 ==

Revision as of 11:14, 15 October 2018

Known Issues

  • The lobby interface is currently temporary, and undergoing a complete overhaul.
    • It's suggested that you use the quick start option instead.
  • Multiplayer is temporarily disabled while we focus on tightening up the single-player loop.
  • There are a variety of ships/units that don't have final graphics at the moment, though they all have their icons.

What's this phase all about?

After 2+ years of development, we've finally reached the point where we're ready for Early Access! There's still more polish and bugfixing that we want to get done in these early weeks of EA, and the lobby redo is desperately needed (but quick starts are an awesome alternative), but we're feeling good about the game. We do need to also finish some graphics for the existing ships, but they all have their icons.

More content will be added during Early Access, but in the earliest weeks we're going to be balancing that against polishing what is there first. There's already quite a lot!

Version 0.786

(Not yet released -- we're still working on it!)

  • Settings and controls categories no longer run off screen
  • Added a note to the tutorial that each dock can rally separately.
    • Thanks to th_Pion for reporting, and Sizzle for transcribing.

Bug Fixes

  • Fixed a bug where Astro Train Stations would spawn without limit.

Prior Release Notes

AI War 2: Pre-Early Access Polish