https://wiki.arcengames.com/index.php?title=Area_Mine&feed=atom&action=history
Area Mine - Revision history
2024-03-28T18:16:15Z
Revision history for this page on the wiki
MediaWiki 1.34.2
https://wiki.arcengames.com/index.php?title=Area_Mine&diff=29883&oldid=prev
Nat: Fix redirect
2017-09-30T00:26:53Z
<p>Fix redirect</p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 00:26, 30 September 2017</td>
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<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>#REDIRECT [[AI War:<del class="diffchange diffchange-inline">Mine</del>]]</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>#REDIRECT [[AI War:<ins class="diffchange diffchange-inline">Area Minefield</ins>]]</div></td></tr>
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Nat
https://wiki.arcengames.com/index.php?title=Area_Mine&diff=25037&oldid=prev
AxiomExotic: Redirected page to AI War:Mine
2015-03-07T02:33:13Z
<p>Redirected page to <a href="/index.php?title=AI_War:Mine" class="mw-redirect" title="AI War:Mine">AI War:Mine</a></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 02:33, 7 March 2015</td>
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<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>#REDIRECT [[Mine]]</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>#REDIRECT [[<ins class="diffchange diffchange-inline">AI War:</ins>Mine]]</div></td></tr>
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AxiomExotic
https://wiki.arcengames.com/index.php?title=Area_Mine&diff=18805&oldid=prev
Ptarth: Redirected page to Mine
2013-12-22T16:55:01Z
<p>Redirected page to <a href="/index.php?title=Mine&action=edit&redlink=1" class="new" title="Mine (page does not exist)">Mine</a></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 16:55, 22 December 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
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<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[<del class="diffchange diffchange-inline">Category:AIWar]]</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">#REDIRECT </ins>[[Mine]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">[[Category:AIWarBase]]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">{{6.009}}<br/></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">{|</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|[[File:AIWarAreaMine.png|100px|left|Area Mine]] || valign="top" | Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process.<br/>The explosions from these minefields also effect other enemy ships that are close by, up to 10 ships can be hit by an explosion. These are obviously useful for taking out groups of ships, but they are also useful for hitting ships that have Mine Avoidance -- those ships can still get caught in the blasts of area minefields that are triggered by another ship. Note however that ships with AOE Immune trait are still immune to the explosion.<br/>These leave behind remains when they die so [[Remains Rebuilder]]s in the system will automatically rebuild them without your intervention.<br/>See [[Mine]] and [[EMP </del>Mine]]<del class="diffchange diffchange-inline">.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">== Base Stats ==</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">----</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">{| {{AlgTop}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | 294 || {{AlgCtr}} | || {{AlgCtr}} | Refractive || {{AlgCtr}} | Blade Attacks, Fusion Cutters, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields || {{AlgCtr}} | </del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|}<br/></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">{| {{AlgTop}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 840,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Blind</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|} <br/></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">{| {{AlgTop}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">! {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|-</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">| {{AlgCtr}} | 2,000 || {{AlgCtr}} | 40 || {{AlgCtr}} | 80 || {{AlgCtr}} | 120 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:00:46 || {{AlgCtr}} | 11,760 || {{AlgCtr}} | 23,520 || {{AlgCtr}} | 35,280 || {{AlgCtr}} | 0 || {{AlgCtr}} | 03:45:24</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">== How to use in your fleet ==</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Coming soon</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">== How to counter when in the AI fleet ==</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Coming soon</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">{{AIWarShips}}</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">{{AIWarRefNav}}</del></div></td><td colspan="2"> </td></tr>
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Ptarth
https://wiki.arcengames.com/index.php?title=Area_Mine&diff=13851&oldid=prev
Ptarth at 19:12, 16 February 2013
2013-02-16T19:12:53Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 19:12, 16 February 2013</td>
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<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{<del class="diffchange diffchange-inline">5</del>.<del class="diffchange diffchange-inline">041</del>}}<br/></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{<ins class="diffchange diffchange-inline">6</ins>.<ins class="diffchange diffchange-inline">009</ins>}}<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarAreaMine.png|100px|left|Area Mine]] || valign="top" | Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process.<br/>The explosions from these minefields also effect other enemy ships that are close by, up to 10 ships can be hit by an explosion. These are obviously useful for taking out groups of ships, but they are also useful for hitting ships that have Mine Avoidance -- those ships can still get caught in the blasts of area minefields that are triggered by another ship. Note however that ships with AOE Immune trait are still immune to the explosion.<br/>See [[Mine]] and [[EMP Mine]].</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarAreaMine.png|100px|left|Area Mine]] || valign="top" | Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process.<br/>The explosions from these minefields also effect other enemy ships that are close by, up to 10 ships can be hit by an explosion. These are obviously useful for taking out groups of ships, but they are also useful for hitting ships that have Mine Avoidance -- those ships can still get caught in the blasts of area minefields that are triggered by another ship. Note however that ships with AOE Immune trait are still immune to the explosion<ins class="diffchange diffchange-inline">.<br/>These leave behind remains when they die so [[Remains Rebuilder]]s in the system will automatically rebuild them without your intervention</ins>.<br/>See [[Mine]] and [[EMP Mine]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
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<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l9" >Line 9:</td>
<td colspan="2" class="diff-lineno">Line 9:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Base Stats ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Base Stats ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{| <del class="diffchange diffchange-inline">border="1" cellpadding="2"</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{| <ins class="diffchange diffchange-inline">{{AlgTop}}</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>! <del class="diffchange diffchange-inline">align="center" </del>| [[Ammunition Types and Immunities|Ammo Type]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Armor Types and Bonus Damage|Armor Type]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Ammunition Types and Immunities|Immunities]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! <ins class="diffchange diffchange-inline">{{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} </ins>| [[Ammunition Types and Immunities|Ammo Type]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Armor Types and Bonus Damage|Armor Type]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Ammunition Types and Immunities|Immunities]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| <del class="diffchange diffchange-inline">Mine </del>|| <del class="diffchange diffchange-inline">align="center" </del>| Refractive || <del class="diffchange diffchange-inline">align="center" </del>| Blade Attacks <del class="diffchange diffchange-inline"> </del>Fusion Cutters <del class="diffchange diffchange-inline"> </del>Reclamation <del class="diffchange diffchange-inline"> </del>Paralysis Attacks <del class="diffchange diffchange-inline"> </del>Transport <del class="diffchange diffchange-inline"> </del>Swallow Force Fields || <del class="diffchange diffchange-inline">align="center" </del>| </div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| <ins class="diffchange diffchange-inline">294 </ins>|| <ins class="diffchange diffchange-inline">{{AlgCtr}} | || {{AlgCtr}} </ins>| Refractive || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Blade Attacks<ins class="diffchange diffchange-inline">, </ins>Fusion Cutters<ins class="diffchange diffchange-inline">, </ins>Reclamation<ins class="diffchange diffchange-inline">, </ins>Paralysis Attacks<ins class="diffchange diffchange-inline">, </ins>Transport<ins class="diffchange diffchange-inline">, </ins>Swallow<ins class="diffchange diffchange-inline">, </ins>Force Fields || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{| <del class="diffchange diffchange-inline">border="1" cellpadding="2"</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{| <ins class="diffchange diffchange-inline">{{AlgTop}}</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>! <del class="diffchange diffchange-inline">align="center" | [[Knowledge|Ship Cap]] || align="center" </del>| [[Armor|Damage]] || <del class="diffchange diffchange-inline">align="center" </del>| Attack Range || <del class="diffchange diffchange-inline">align="center" </del>| Reload || <del class="diffchange diffchange-inline">align="center" </del>| Health || <del class="diffchange diffchange-inline">align="center" </del>| [[Armor]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Engines and Speed|Speed]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Engines and Speed|Engine Health]] || <del class="diffchange diffchange-inline">align="center" </del>| Single Ship DPS || <del class="diffchange diffchange-inline">align="center" </del>| Ship Cap DPS || <del class="diffchange diffchange-inline">align="center" </del>| [[Abilities]]</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! <ins class="diffchange diffchange-inline"> {{AlgCtr}} </ins>| [[Armor|Damage]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Attack Range || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Reload || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Health || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Armor]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Engines and Speed|Speed]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Engines and Speed|Engine Health]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Single Ship DPS || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Ship Cap DPS || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Abilities]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| <del class="diffchange diffchange-inline">294 </del>|| <del class="diffchange diffchange-inline">align="center" </del>| <del class="diffchange diffchange-inline">52,500 </del>|| <del class="diffchange diffchange-inline">align="center" </del>| <del class="diffchange diffchange-inline">500 || align="center" | 2 </del>sec || <del class="diffchange diffchange-inline">align="center" </del>| 840,000 || <del class="diffchange diffchange-inline">align="center" </del>| 0 || <del class="diffchange diffchange-inline">align="center" </del>| 0 || <del class="diffchange diffchange-inline">align="center" </del>| Inf || <del class="diffchange diffchange-inline">align="right" </del>| <del class="diffchange diffchange-inline">25,250 </del>dmg/sec || <del class="diffchange diffchange-inline">align="right" </del>| <del class="diffchange diffchange-inline">7,717,500 </del>dmg/sec || <del class="diffchange diffchange-inline">align="left" </del>| Cloaking <del class="diffchange diffchange-inline"> </del>Blind</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline"> {{AlgCtr}} </ins>| <ins class="diffchange diffchange-inline">0</ins>|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| <ins class="diffchange diffchange-inline">0</ins>|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| <ins class="diffchange diffchange-inline">0 </ins>sec || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 840,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 0 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 0 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Inf || <ins class="diffchange diffchange-inline">{{AlgRgt}} </ins>| <ins class="diffchange diffchange-inline">0 </ins>dmg/sec || <ins class="diffchange diffchange-inline">{{AlgRgt}} </ins>| <ins class="diffchange diffchange-inline">0 </ins>dmg/sec || <ins class="diffchange diffchange-inline">{{AlgLeft}} </ins>| Cloaking<ins class="diffchange diffchange-inline">, </ins>Blind</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|} <del class="diffchange diffchange-inline">Note that DPS is for only one target hit.</del><br/></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|} <br/></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{| <del class="diffchange diffchange-inline">border="1" cellpadding="2"</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{| <ins class="diffchange diffchange-inline">{{AlgTop}}</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>! <del class="diffchange diffchange-inline">align="center" </del>| [[Knowledge]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Metal and Crystal|Metal Cost]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Metal and Crystal|Crystal Cost]] || <del class="diffchange diffchange-inline">align="center" </del>| Total Cost || <del class="diffchange diffchange-inline">align="center" </del>| [[Energy|Energy Cost]] || <del class="diffchange diffchange-inline">align="center" </del>| [[Build Time and Constructors|Build Time]] || <del class="diffchange diffchange-inline">align="center" </del>| Cap Metal Cost || <del class="diffchange diffchange-inline">align="center" </del>| Cap Crystal Cost || <del class="diffchange diffchange-inline">align="center" </del>| Cap Total Cost || <del class="diffchange diffchange-inline">align="center" </del>| Cap Energy Cost || <del class="diffchange diffchange-inline">align="center" </del>| Ship Cap Build Time</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>! <ins class="diffchange diffchange-inline"> {{AlgCtr}} </ins>| [[Knowledge]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Metal and Crystal|Metal Cost]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Metal and Crystal|Crystal Cost]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Total Cost || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Energy|Energy Cost]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| [[Build Time and Constructors|Build Time]] || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Cap Metal Cost || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Cap Crystal Cost || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Cap Total Cost || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Cap Energy Cost || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| Ship Cap Build Time</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| <del class="diffchange diffchange-inline">align="center" </del>| 2,000 || <del class="diffchange diffchange-inline">align="center" </del>| 40 <del class="diffchange diffchange-inline"> </del>|| <del class="diffchange diffchange-inline">align="center" </del>| 80 || <del class="diffchange diffchange-inline">align="center" </del>| 120 || <del class="diffchange diffchange-inline">align="center" </del>| 0 || <del class="diffchange diffchange-inline">align="center" </del>| 00:00:<del class="diffchange diffchange-inline">45 </del>|| <del class="diffchange diffchange-inline">align="center" </del>| 11,760 || <del class="diffchange diffchange-inline">align="center" </del>| 23,520 || <del class="diffchange diffchange-inline">align="center" </del>| 35,280 || <del class="diffchange diffchange-inline">align="center" </del>| 0 || <del class="diffchange diffchange-inline">align="center" </del>| 03:<del class="diffchange diffchange-inline">40</del>:<del class="diffchange diffchange-inline">30</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline"> {{AlgCtr}} </ins>| 2,000 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 40 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 80 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 120 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 0 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 00:00:<ins class="diffchange diffchange-inline">46 </ins>|| <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 11,760 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 23,520 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 35,280 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 0 || <ins class="diffchange diffchange-inline">{{AlgCtr}} </ins>| 03:<ins class="diffchange diffchange-inline">45</ins>:<ins class="diffchange diffchange-inline">24</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> </div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== How to use in your fleet ==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== How to use in your fleet ==</div></td></tr>
</table>
Ptarth
https://wiki.arcengames.com/index.php?title=Area_Mine&diff=11324&oldid=prev
Ptarth at 02:37, 13 July 2012
2012-07-13T02:37:51Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 02:37, 13 July 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
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<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{5.<del class="diffchange diffchange-inline">031</del>}}<br/></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{5.<ins class="diffchange diffchange-inline">041</ins>}}<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarAreaMine.png|100px|left|Area Mine]] || valign="top" | Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process.<br/>The explosions from these minefields also effect other enemy ships that are close by, up to 10 ships can be hit by an explosion. These are obviously useful for taking out groups of ships, but they are also useful for hitting ships that have Mine Avoidance -- those ships can still get caught in the blasts of area minefields that are triggered by another ship. Note however that ships with AOE Immune trait are still immune to the explosion.<br/>See [[Mine]] and [[EMP Mine]].</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarAreaMine.png|100px|left|Area Mine]] || valign="top" | Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process.<br/>The explosions from these minefields also effect other enemy ships that are close by, up to 10 ships can be hit by an explosion. These are obviously useful for taking out groups of ships, but they are also useful for hitting ships that have Mine Avoidance -- those ships can still get caught in the blasts of area minefields that are triggered by another ship. Note however that ships with AOE Immune trait are still immune to the explosion.<br/>See [[Mine]] and [[EMP Mine]].</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l22" >Line 22:</td>
<td colspan="2" class="diff-lineno">Line 22:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| align="center" | <del class="diffchange diffchange-inline">4</del>,000 || align="center" | 40 || align="center" | 80 || align="center" | 120 || align="center" | 0 || align="center" | 00:00:45 || align="center" | 11,760 || align="center" | 23,520 || align="center" | 35,280 || align="center" | 0 || align="center" | 03:40:30</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| align="center" | <ins class="diffchange diffchange-inline">2</ins>,000 || align="center" | 40 || align="center" | 80 || align="center" | 120 || align="center" | 0 || align="center" | 00:00:45 || align="center" | 11,760 || align="center" | 23,520 || align="center" | 35,280 || align="center" | 0 || align="center" | 03:40:30</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
</table>
Ptarth
https://wiki.arcengames.com/index.php?title=Area_Mine&diff=8791&oldid=prev
Ptarth at 03:05, 22 March 2012
2012-03-22T03:05:26Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 03:05, 22 March 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17" >Line 17:</td>
<td colspan="2" class="diff-lineno">Line 17:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| align="center" | 294 || align="center" | 52,500 || align="center" | 500 || align="center" | 2 sec || align="center" | <del class="diffchange diffchange-inline">20</del>,000 || align="center" | 0 || align="center" | 0 || align="center" | Inf || align="right" | 25,250 dmg/sec || align="right" | 7,717,500 dmg/sec || align="left" | Cloaking Blind</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| align="center" | 294 || align="center" | 52,500 || align="center" | 500 || align="center" | 2 sec || align="center" | <ins class="diffchange diffchange-inline">840</ins>,000 || align="center" | 0 || align="center" | 0 || align="center" | Inf || align="right" | 25,250 dmg/sec || align="right" | 7,717,500 dmg/sec || align="left" | Cloaking Blind</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|} Note that DPS is for only one target hit.<br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|} Note that DPS is for only one target hit.<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{| border="1" cellpadding="2"</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{| border="1" cellpadding="2"</div></td></tr>
</table>
Ptarth
https://wiki.arcengames.com/index.php?title=Area_Mine&diff=8788&oldid=prev
Ptarth at 03:02, 22 March 2012
2012-03-22T03:02:34Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 03:02, 22 March 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWar]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWar]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWarBase]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:AIWarBase]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{5.<del class="diffchange diffchange-inline">030</del>}}<br/></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{5.<ins class="diffchange diffchange-inline">031</ins>}}<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarAreaMine.png|100px|left|Area Mine]] || valign="top" | Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process.<br/>The explosions from these minefields also effect other enemy ships that are close by. These are obviously useful for taking out groups of ships, but they are also useful for hitting ships that have Mine Avoidance -- those ships can still get caught in the blasts of area minefields that are triggered by another ship. Note however that ships with AOE Immune trait are still immune to the explosion.<br/>See [[Mine]] and [[EMP Mine]].</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarAreaMine.png|100px|left|Area Mine]] || valign="top" | Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process.<br/>The explosions from these minefields also effect other enemy ships that are close by<ins class="diffchange diffchange-inline">, up to 10 ships can be hit by an explosion</ins>. These are obviously useful for taking out groups of ships, but they are also useful for hitting ships that have Mine Avoidance -- those ships can still get caught in the blasts of area minefields that are triggered by another ship. Note however that ships with AOE Immune trait are still immune to the explosion.<br/>See [[Mine]] and [[EMP Mine]].</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l12" >Line 12:</td>
<td colspan="2" class="diff-lineno">Line 12:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| align="center" | <del class="diffchange diffchange-inline"> </del>|| align="center" | Refractive || align="center" | Blade Attacks Fusion Cutters Reclamation Paralysis Attacks Transport Swallow Force Fields || align="center" | </div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| align="center" | <ins class="diffchange diffchange-inline">Mine </ins>|| align="center" | Refractive || align="center" | Blade Attacks Fusion Cutters Reclamation Paralysis Attacks Transport Swallow Force Fields || align="center" | </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{| border="1" cellpadding="2"</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{| border="1" cellpadding="2"</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| align="center" | 294 || align="center" | <del class="diffchange diffchange-inline"> </del>|| align="center" | <del class="diffchange diffchange-inline"> </del>|| align="center" | <del class="diffchange diffchange-inline"> </del>sec || align="center" | 20,000 || align="center" | 0 || align="center" | 0 || align="center" | Inf || align="right" | <del class="diffchange diffchange-inline">0 </del>dmg/sec || align="right" | <del class="diffchange diffchange-inline">0 </del>dmg/sec || align="left" | Cloaking Blind</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| align="center" | 294 || align="center" | <ins class="diffchange diffchange-inline">52,500 </ins>|| align="center" | <ins class="diffchange diffchange-inline">500 </ins>|| align="center" | <ins class="diffchange diffchange-inline">2 </ins>sec || align="center" | 20,000 || align="center" | 0 || align="center" | 0 || align="center" | Inf || align="right" | <ins class="diffchange diffchange-inline">25,250 </ins>dmg/sec || align="right" | <ins class="diffchange diffchange-inline">7,717,500 </ins>dmg/sec || align="left" | Cloaking Blind</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|} Note that DPS is <del class="diffchange diffchange-inline">wrong, waiting on damage calcs</del>.<br/></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|} Note that DPS is <ins class="diffchange diffchange-inline">for only one target hit</ins>.<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{| border="1" cellpadding="2"</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{| border="1" cellpadding="2"</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>! align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| align="center" | 4,000 || align="center" | <del class="diffchange diffchange-inline">1,080 </del> || align="center" | <del class="diffchange diffchange-inline">3,600 </del>|| align="center" | <del class="diffchange diffchange-inline">4,680 </del>|| align="center" | 0 || align="center" | 00:00:45 || align="center" | <del class="diffchange diffchange-inline">317</del>,<del class="diffchange diffchange-inline">520 </del>|| align="center" | <del class="diffchange diffchange-inline">1</del>,<del class="diffchange diffchange-inline">058,400 </del>|| align="center" | <del class="diffchange diffchange-inline">1,375</del>,<del class="diffchange diffchange-inline">920 </del>|| align="center" | 0 || align="center" | 03:40:30</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| align="center" | 4,000 || align="center" | <ins class="diffchange diffchange-inline">40 </ins> || align="center" | <ins class="diffchange diffchange-inline">80 </ins>|| align="center" | <ins class="diffchange diffchange-inline">120 </ins>|| align="center" | 0 || align="center" | 00:00:45 || align="center" | <ins class="diffchange diffchange-inline">11</ins>,<ins class="diffchange diffchange-inline">760 </ins>|| align="center" | <ins class="diffchange diffchange-inline">23</ins>,<ins class="diffchange diffchange-inline">520 </ins>|| align="center" | <ins class="diffchange diffchange-inline">35</ins>,<ins class="diffchange diffchange-inline">280 </ins>|| align="center" | 0 || align="center" | 03:40:30</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
</table>
Ptarth
https://wiki.arcengames.com/index.php?title=Area_Mine&diff=8520&oldid=prev
Ptarth at 23:41, 17 March 2012
2012-03-17T23:41:35Z
<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">Revision as of 23:41, 17 March 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l3" >Line 3:</td>
<td colspan="2" class="diff-lineno">Line 3:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{5.030}}<br/></div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{5.030}}<br/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{|</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarAreaMine.png|100px|left|Area Mine]] || valign="top" | Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process.<br/>The explosions from these minefields also effect other enemy ships that are close by. These are obviously useful for taking out groups of ships, but they are also useful for hitting ships that have Mine Avoidance -- those ships can still get caught in the blasts of area minefields that are triggered by another ship. Note however that ships with AOE Immune trait are still immune to the explosion.</div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|[[File:AIWarAreaMine.png|100px|left|Area Mine]] || valign="top" | Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process.<br/>The explosions from these minefields also effect other enemy ships that are close by. These are obviously useful for taking out groups of ships, but they are also useful for hitting ships that have Mine Avoidance -- those ships can still get caught in the blasts of area minefields that are triggered by another ship. Note however that ships with AOE Immune trait are still immune to the explosion<ins class="diffchange diffchange-inline">.<br/>See [[Mine]] and [[EMP Mine]]</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>
Ptarth
https://wiki.arcengames.com/index.php?title=Area_Mine&diff=8515&oldid=prev
Ptarth: Created page with 'Category:AIWar Category:AIWarBase {{5.030}}<br/> {| |Area Mine || valign="top" | Enemy ships coming too close to these invisible tra…'
2012-03-17T23:34:10Z
<p>Created page with '<a href="/index.php?title=Category:AIWar" title="Category:AIWar">Category:AIWar</a> <a href="/index.php?title=Category:AIWarBase&action=edit&redlink=1" class="new" title="Category:AIWarBase (page does not exist)">Category:AIWarBase</a> {{5.030}}<br/> {| |<a href="/index.php?title=File:AIWarAreaMine.png" title="File:AIWarAreaMine.png">100px|left|Area Mine</a> || valign="top" | Enemy ships coming too close to these invisible tra…'</p>
<p><b>New page</b></p><div>[[Category:AIWar]]<br />
[[Category:AIWarBase]]<br />
{{5.030}}<br/><br />
{|<br />
|[[File:AIWarAreaMine.png|100px|left|Area Mine]] || valign="top" | Enemy ships coming too close to these invisible traps will incur heavy damage. The minefield is also damaged, and eventually destroyed, in the process.<br/>The explosions from these minefields also effect other enemy ships that are close by. These are obviously useful for taking out groups of ships, but they are also useful for hitting ships that have Mine Avoidance -- those ships can still get caught in the blasts of area minefields that are triggered by another ship. Note however that ships with AOE Immune trait are still immune to the explosion.<br />
|}<br />
<br />
<br />
== Base Stats ==<br />
----<br />
{| border="1" cellpadding="2"<br />
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]<br />
|-<br />
| align="center" | || align="center" | Refractive || align="center" | Blade Attacks Fusion Cutters Reclamation Paralysis Attacks Transport Swallow Force Fields || align="center" | <br />
|}<br/><br />
{| border="1" cellpadding="2"<br />
! align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]<br />
|-<br />
| align="center" | 294 || align="center" | || align="center" | || align="center" | sec || align="center" | 20,000 || align="center" | 0 || align="center" | 0 || align="center" | Inf || align="right" | 0 dmg/sec || align="right" | 0 dmg/sec || align="left" | Cloaking Blind<br />
|} Note that DPS is wrong, waiting on damage calcs.<br/><br />
{| border="1" cellpadding="2"<br />
! align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time<br />
|-<br />
| align="center" | 4,000 || align="center" | 1,080 || align="center" | 3,600 || align="center" | 4,680 || align="center" | 0 || align="center" | 00:00:45 || align="center" | 317,520 || align="center" | 1,058,400 || align="center" | 1,375,920 || align="center" | 0 || align="center" | 03:40:30<br />
<br />
|}<br />
== How to use in your fleet ==<br />
Coming soon<br />
== How to counter when in the AI fleet ==<br />
Coming soon<br />
<br />
{{AIWarShips}}<br />
{{AIWarRefNav}}</div>
Ptarth