AI War:Dark Spire Vengeance Generator
|This page is up to date for version 8.024 and should still be correct.|
|Mysterious ancient structure that resembles the architecture of a rogue Spire faction. Cannot be damaged, but has no weapons. Nonetheless, it is generating a large amount of power, and that power increases with every ship that dies near the same planet. When a generator reaches critical mass, it (and any other generator in the galaxy that has already been triggered) spawns some unpleasant ships|
|Ammo Type||Armor Type||Immunities||Damage Bonuses|
|None||Ultra-Heavy||Mass Drivers, Fusion Cutters, Attack Boosts, Armor Boosts, Tractor Beams, Reclamation, Being Scrapped, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs, Repair, Translocation||None|
|Damage||Attack Range||Reload||Health||Armor||Speed||Engine Health||Single Ship DPS||Abilities|
|None||None||None||2,000,000||2,000,000||0||Inf||-- dmg/sec||Regen Time 16:40|
How to use in your fleet
This unit is the presence of the Dark Spire, and is hostile to all that lives.
How to counter when encountered
Dark Spire Vengeance Generators are painful, to say the least. If there's too much death in the planet one of these devices is in, it will spawn Dark Spire ships that are hostile to everything else, both Humans and AI. Unlike most enemies, Dark Spire will also attack some things that increase AI Progress when destroyed. If a Vengeance Generator has already been triggered, it will also spawn Dark Spire if another Generator in the galaxy is spawning them. The ships spawned by the Generators are also much stronger than their nebula counterparts, having a larger health pool and more damaging weapons.
Vengeance Generators also spawn a Dark Spire ship unique to them: the Wraith, which can cloak and attack from the shadows.
To put it lightly, if violence isn't controlled in the Vengeance Generators' territory, there will be suffering (and not just for the Humans, but for the AI as well).