Difference between revisions of "Shattered Haven:Pre-Beta Release Notes"

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* Added a new "sleeping darrell" foreground entity that is now used in the second screen of the game.  Now it's clear that he's asleep, rather than him hilariously sleeping on his feet like he was previously doing (that was always temporary).
 
* Added a new "sleeping darrell" foreground entity that is now used in the second screen of the game.  Now it's clear that he's asleep, rather than him hilariously sleeping on his feet like he was previously doing (that was always temporary).
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* Fixed an issue with clocks being invisible in recent versions.
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* Fixed an issue with clocks going tick tock tock instead of tick tock tick tock.
  
  
 
[[Shattered Haven]]
 
[[Shattered Haven]]

Revision as of 15:30, 26 February 2013

Alpha .701

(This hasn't been released yet. We're still working on it.)

  • Fixed the database description for Darrell, Mary, and Lela, which were woefully out of date and incorrect.
  • Added a database description for Pierce, who did not even have one!
  • Updated level 021, Mesmerizing Gauntlet, to have clearer instructions text for those who read the sign, and to also have a marked portal rather than one that only becomes visible after the grays appear. This allows you to plan your attack with the bombs better.
  • Level 073 has been improved.
  • Several of the mist weathers have been improved.
  • Added proper cloud cover into a number of levels.
  • Fixed up the storm clouds.
  • Added a new Dark Clouds form of weather.
  • Fixed an issue with spears walls where they would not trigger if the enemy was facing the wrong way despite the direction they were moving.
  • A new "snow spider" enemy has been added to the game.
  • A new "bones snow" object has been added to the game.
  • Fixed a lot of old references in the encyclopedia that were still referring to "health orbs." Those were an older interface element that equaled two health bars in the new interface.
  • Fixed a visual glitch where sometimes the feet of grays could be sticking out of roofs.
  • Really tightened up the collisions with the pits and deep water.
  • Added a new "sleeping darrell" foreground entity that is now used in the second screen of the game. Now it's clear that he's asleep, rather than him hilariously sleeping on his feet like he was previously doing (that was always temporary).
  • Fixed an issue with clocks being invisible in recent versions.
  • Fixed an issue with clocks going tick tock tock instead of tick tock tick tock.


Shattered Haven