Skyward Collapse:Post 2.0 Release Notes

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Official 2.005

(Not yet released; we're still working on it!)

  • The new Arcen updater system has been integrated with the game.
  • The new form of Steamworks integration has been put into this game.
  • The Unity 3D engine version has been upgraded to 4.2.1.
  • The Linux operating system is now officially supported!

Official 2.004

(Released September 18th, 2013)

  • Fixed a bug in the last couple of versions that was causing a lot of actions to be duplicated multiple times in multiplayer (once per player in the game).
    • Thanks to Wingflier, Goldfish, and others for reporting.

Official 2.003

(Released September 13th, 2013)

  • Fixed a bug where the new music from Nihon no Mura was not actually playing!
    • Thanks to a variety of players for reporting.
  • Put in a potential fix to a rare null reference exception.

Official 2.002

(Released September 9th, 2013)

  • Fixed a bug where Nure Onna could cause an unhandled exception in some cases.
    • Thanks to Goldfish for reporting.
  • Luminith Arks and Towers can no longer be placed until the Age of Monsters, which is the earliest they could feasibly be used anyhow. But this does prevent a trivial cultural victory (for a whopping 0 points) using the Setup Phase.
    • Thanks to GrimerX for reporting.
  • Put in a potential fix for a very rare null reference exception that happens during auto-heal. If anyone sees it again and has a savegame, that would be appreciated.
    • Thanks to Nimring for reporting.

Previous Release Notes

Skyward Collapse - Post Release Notes