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- 02:45, 26 August 2016 diff hist 0 N File:AIWarMetalHarvester.png current
- 02:22, 26 August 2016 diff hist +2,491 AI War:AI War Big Change
- 02:16, 26 August 2016 diff hist +2,324 N AI War:The New System That Began In 4.0 Created page with "Brace yourself: but the entire combat, repair, economic, and construction models have been almost completely rewritten. To the novice player these changes are subtle enough th..." current
- 02:02, 26 August 2016 diff hist +511 AI War:Spirecraft Added asteroid list.
- 01:38, 26 August 2016 diff hist -9 m User:Pumpkin →Shared Units: SpirecraftS -> Spirecraft.
- 01:38, 26 August 2016 diff hist 0 m AI War:Spirecraft Pumpkin moved page AI War:Spirecrafts to AI War:Spirecraft without leaving a redirect
- 01:37, 26 August 2016 diff hist -2,303 m AI War:Spirecraft Moved Imperial ships into "Fallen Spire" page.
- 01:37, 26 August 2016 diff hist +2,053 AI War:Fallen Spire Campaign Added list of ships.
- 05:43, 25 August 2016 diff hist +380 m AI War:Zenith Dyson Sphere Added images.
- 05:31, 25 August 2016 diff hist +146 m AI War:Zenith Dyson Sphere Hostile Gatlings are spawned in bundles of 5.
- 05:06, 25 August 2016 diff hist +392 m AI War:Zenith Dyson Sphere Slight reorganization.
- 04:40, 25 August 2016 diff hist +28 m AI War:Zenith Dyson Sphere
- 03:42, 25 August 2016 diff hist -74 AI War:Threat →Behavior current
- 03:29, 25 August 2016 diff hist +682 AI War:Threat
- 03:20, 25 August 2016 diff hist 0 m AI War:Difficulty →Impact on the Game current
- 02:35, 25 August 2016 diff hist +31 m AI War:Cloaking →Tachyon: Added note: AI Homeworld's tachyon field is emitted by the Command Station. current
- 02:34, 25 August 2016 diff hist +168 AI War:AI Homeworld Slight reorganization. Added note for Home Command Station's tachyon field.
- 02:28, 25 August 2016 diff hist +184 m AI War:AI Eyes →Core: Added data for Core eyes. current
- 06:44, 24 August 2016 diff hist +6 m User:Pumpkin →Defense: Added "WIP" flag to "Deepstrike Threatening".
- 06:44, 24 August 2016 diff hist +427 N AI War:Deepstrike Threatening Created page with "{{WIP}} When Human units are more than 4 hops away from any Human or neutral planets, the AI triggers a '''Deepstrike Threatening''' protocol. While this protocol is active,..." current