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  • ...avityGuardian.png|100px|left|Gravity Guardian]] || valign="top" | Enormous gravity distortion effect slows enemy ships over a wide area. Middling firepower s
    462 bytes (59 words) - 22:51, 13 August 2013
  • ...ft|Dire Gravity Guardian]] || valign="top" | Mounts an incredibly powerful gravity generator slowing down enemy units in a wide area around it.
    372 bytes (44 words) - 09:30, 9 July 2016
  • #REDIRECT [[AI War:Dire Gravity Guardian]]
    42 bytes (6 words) - 20:48, 26 April 2015
  • {{AI War 2 Ship:Gravity Guardian}}
    69 bytes (9 words) - 23:05, 13 March 2020
  • {{AI War 2 Ship:Dire Gravity Guardian}}
    113 bytes (15 words) - 23:25, 12 March 2020

Page text matches

  • * Spire Gravity Drain base health from 7300*mk => 15k*mk. ...ians now have zero extra armor and zero extra health compared to the basic guardian template. Their attack is now 10k * shiplevel rather than just a token shi
    367 KB (58,728 words) - 12:16, 16 September 2017
  • ...le for ships with this applied to reach target points near the edge of the gravity well. ...hat their actual engines work and they are fighting against the power of a gravity well. Probably best only for NPC units, as it may be hilariously frustrat
    646 KB (109,259 words) - 11:44, 22 September 2021
  • ...section of the planning window; it will show up when the settlement has a guardian power scroll but not a (sufficiently skilled) corresponding character to ca ...fically does _not_ affect secret missions or missions that are created via guardian power, since those would be kind of lame rewards for those specialized case
    363 KB (62,010 words) - 19:50, 1 February 2015
  • ...every 100 AIP thereafter (so 50/150/250/etc) it will unlock an additional guardian type. ...tion can't already have its cap of guardians. If the AI is unable to add a guardian, it does not get any recompense.
    10 KB (1,457 words) - 12:01, 21 August 2016
  • * Updated the Spider Guardian description to reflect that it doesn't fire sniper shots anymore (so scout * Dire Guardian Lairs now seed no closer than 4 hops from human homeworlds, instead of no c
    209 KB (33,423 words) - 12:14, 16 September 2017
  • ...heir planets (or next to a neutral planet), stating what type of warp gate guardian was added and on which AI planet. * The awesome modified version of the beam guardian that was created by HitmanN as a mod has now been integrated into the main
    245 KB (38,972 words) - 11:55, 16 September 2017
  • ** Gravity generator updated with cubemaps, and now rotates. ** Carrier guardian substantial updates to be less dark (but still dark). Cubemaps now, etc.
    186 KB (31,438 words) - 17:26, 13 July 2020
  • *Tesla Guardian and variants (including Dire) now have shield harmonics so they can actuall ...ts placed on the client could seem to be placed at random spots around the gravity well (when in reality they were at the correct spot, but showing incorrectl
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • ...ug where +spell-power and +fire-power enchant-like effects (from enchants, guardian power buffs, settlement structures, inherent bonuses, mission effects, and ** One example of this was how clicking a health enchant in the opal guardian store and then clicking another one while the confirm was still up would ch
    278 KB (45,949 words) - 19:51, 1 February 2015
  • ** So are tractor and tachyon arrays, focused gravity generators, and minefields. These are so un-tempting to upgrade via scienc * Tachyon Arrays, Sentry Frigates, and Focused Gravity Generators are now upgradeable via a new Sentries tech.
    287 KB (48,412 words) - 12:06, 3 July 2019
  • ** Evil contains the Translocator, Railgun and Gravity Command Stations. * Fixed the Home Command Station spawning outside of the play area on smaller gravity wells.
    338 KB (54,548 words) - 10:53, 26 June 2023
  • ...ians added in LotS are more special-purpose) and doesn't touch the Tachyon guardian since it's not really focused on combat. ** Laser Guardian shots-per-salvo from 15 => 8 (previously these things had really high dps f
    407 KB (65,607 words) - 12:09, 16 September 2017
  • ...s like Exogalactic Strikeforces. The rare [[AI War:Dire Guardian Lair|Dire Guardian Lair]]s can also build them when alerted by nearby human forces. They are a ...ardian]] || valign="top" | [[AI War:Dire Artillery Guardian|Dire Artillery Guardian]]<br/>Fires extremely powerful energy-artillery shots.
    4 KB (594 words) - 07:08, 9 July 2016
  • * "Sniper"-range weapons can no longer shoot across the entire gravity well; instead they have a range roughly 50% longer than "Long" range (used === Overhaul of Tachyon Arrays, Tractor Arrays, and Gravity Generators ===
    161 KB (27,377 words) - 16:31, 24 April 2018
  • * Vampire Guardian, Fortified Tesla Guardian, EngineGx 13 -> 7. * Nucleophilic Guardian EngineGx 12 -> 7.
    105 KB (17,355 words) - 23:34, 5 March 2019
  • * Fixed the "why you cannot use this guardian power" messages to be more exact and hopefully remove any remaining cases w * Fixed some confusing text about Guardian Powers in the help section.
    345 KB (59,053 words) - 19:51, 1 February 2015
  • * Stealth Guardian engine 18 -> 9. * Spider Guardian engine 18 -> 14.
    278 KB (47,062 words) - 16:30, 11 October 2019
  • * Focused gravity generator graphics are now in place. ...h in" fleet ships for guardians to bring them up to a roughly 1:1 ratio of guardian strength to fleet ship strength.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • ...ider Turrets, Lightning Turrets, Beam Cannons, Sniper Turrets, and Focused Gravity Generator now have real graphics. * Fixed the shield starships using the laser guardian graphics.
    123 KB (20,999 words) - 17:37, 25 October 2018
  • * Adjusted the adviser guardian tooltips to make it abundantly clear that the strategic map and citybuildin * Removed outdated walkby dialogue for the green guardian stone.
    109 KB (18,636 words) - 19:51, 1 February 2015
  • ...at you can recognize to see what KIND of turret or corvette or starship or guardian or whatever they are. ** The secondary weapon of the tritium sniper guardian is also now stinger bolts with an anti-forcefield bonus, instead of just re
    260 KB (44,014 words) - 13:36, 4 October 2018
  • * The Chain Lightning Guardian now has the correct overlay * The Probe and Miner now appear at the edge of the gravity well instead of the middle
    113 KB (18,449 words) - 16:11, 1 June 2021
  • *Gravity Generator has 0.5 slow effect at all marks. The effect of multiple generato *Gravity guardian has 0.5 slow at all marks.
    563 KB (96,029 words) - 12:31, 14 April 2021
  • * Fixed a bug where Tachyon Guardian MkIs were being seeded on all AI home and core worlds instead of MkVs. ** Sniper guardian attack power from 2,600 * mL => 2,000 * mL.
    165 KB (27,263 words) - 19:48, 1 February 2015
  • * '''Spire Gravity Drain''' (Mark I-V) * '''Spire Gravity Ripper''' (Mark I-V)
    27 KB (4,399 words) - 09:07, 23 October 2018
  • * '''Spire Gravity Drain''' (Mark I-V) * '''Spire Gravity Ripper''' (Mark I-V)
    28 KB (4,541 words) - 20:03, 6 August 2020
  • ...strength to add mkV guardians to the carrier instead. Since a single mkV guardian is worth about the same as ~2.2 full caps of mkI fighters, that's pretty go * Spire Gravity Drain:
    223 KB (36,110 words) - 11:56, 16 September 2017
  • **Draugr's gravity generator now has the same range as its attack *Increased Ikiryo gravity generator range so these aren't outshined by Draugr
    126 KB (20,934 words) - 21:28, 22 April 2022
  • * That horribly ugly gravity meter from the ships sidebar is missing. We kind of forgot it was there, j ...hom the order applies. Ignores speed debuffs like engine-damage, tractors, gravity, or paralysis.
    154 KB (26,552 words) - 11:21, 1 August 2018
  • * The Gravity Drill Station no longer has stray line breaks in its description. * Self-Destruct Guardian description no longer claims to work like a lightning warhead.
    177 KB (28,387 words) - 17:36, 25 October 2018
  • ...can do null/zero checks very very efficiently where needed (such as in the gravity planning code -- yet more efficiency, although comparably little here). ...a fusion between the original game's spire tractor platform and the spire gravity drain. It's designed to keep things at range to give your railguns time to
    293 KB (50,070 words) - 11:33, 14 October 2020
  • | '''EMP Train (6):''' || Basically an EMP-guardian in train form. This is another one of the train types that's got way less h | '''Gravity Train (4):''' || Halves the speed of all enemy-to-AI ships on the planet.
    12 KB (1,903 words) - 14:24, 17 January 2017
  • * [[AI War:Gravity Drainer|Spire Gravity Drainer]] (gravity) * [[AI War:Gravity Ripper|Spire Gravity Ripper]] (paralysis)
    28 KB (4,216 words) - 11:40, 4 February 2017
  • == Gravity Fields == Gravity Field Generators are a non-weapon type of system on an entity.
    18 KB (3,012 words) - 21:16, 7 August 2022
  • ...e modifier of 0.8x it becomes 56k which is slightly larger than double the gravity well, which is 52k). * Grappler Guardian nerfs
    394 KB (67,204 words) - 16:22, 13 April 2021
  • And so on, with types like the long-range-favoring "Lobber", the tractor-and-gravity-loving "Obstructionist", and the ever-popular "Rude Gesture" (who is not at * Gravity
    14 KB (2,253 words) - 20:05, 6 August 2020
  • * At every level of the dispatch mission interface on the green jade guardian stone in the settlement, there is now a "Give Gifts To Survivors" button. === New "Lazy Bum" Guardian Power Scroll, And Better Distribution Of Guardian Power Scrolls ===
    27 KB (4,441 words) - 21:27, 13 July 2015
  • * Most AI-controlled wormholes now have a Tachyon Guardian at them, putting the scouting balance approximately back to where it was be ...ion can't already have its cap of guardians. If the AI is unable to add a guardian, it does not get any recompense.
    183 KB (30,714 words) - 11:55, 16 September 2017
  • * Lasers, Gravity Wells, Repulsors, repeaters (all four kinds), and mysterious pipes can now * Guardian entities "Palisade" and "Sentinel" added
    108 KB (18,595 words) - 17:35, 25 October 2018
  • ...he magnetic missile launcher. It now applies a short duration of repelling gravity to your mech upon firing so that it's much less likely to hit yourself with * Turned the Hornet Nest SFX volume down a bit. Also did the same for the Guardian Gun, Fragment Cannon, Cluster Launcher, Phaser and the Translocator.
    63 KB (10,263 words) - 17:36, 25 October 2018
  • ...more overall, excluding the Heavy Beam Cannon and things like Tractors and Gravity. * Tractor, Gravity and Tachyon defense structures have had major cost increases and much lower
    50 KB (8,414 words) - 11:12, 15 October 2018
  • ** This applies to tractors, gravity field, and other such non-weapon systems which have stat requirements for a * Guardian reinforcements 'fixed' to occur in previous update have been reverted. Apo
    113 KB (17,931 words) - 02:03, 12 May 2024
  • ...individual unit type it could pick (i.e only 2 Forcefields, but can have 3 Gravity Generators) for the entire planet. * Doubled Focused Gravity Generator durability, and increased the range of the effect from 6,000 to 7
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ...much waiting-angst nearby [[Gravity Guardian]]s. If the AI unlocks [[Spire Gravity Drainer]]s, your flying blades of doom will be reduced to glorified damage-
    2 KB (263 words) - 12:19, 16 February 2015
  • ...ements to do battle with hostiles. They spawn in at the edge of a planet's gravity well. Don't rely heavily on them however, as by themselves, they won't acco ...minor factions. Similarly to HRF, they'll spawn at the edge of a planet's gravity well. If nobody opposes them and at least one marauder is still on the plan
    44 KB (7,548 words) - 13:50, 25 April 2022
  • ...yStation.png|50px|left|]] || valign="top" | [[AI War:Gravity Drill Station|Gravity Drill Station]] ('''AIP on death''' / '''Capture''' / '''Sabotage''')<br/>S ...anLair.png|50px|left|]] || valign="top" | [[AI War:Dire Guardian Lair|Dire Guardian Lair]]<br/>Slowly builds fearsome [[AI War:Dire Guardians|Dire Guardians]]
    5 KB (680 words) - 11:53, 17 August 2016
  • ...everal new AI types, a new map type, new bonus ship types, a couple new AI guardian types, and the new "Preemptive" AI Plot. This expansion is slated for offi ...ased on Zenith technology used for fighting shield-heavy Spire units, this guardian's cannon completely ignores forcefields. However, it cannot target small u
    7 KB (1,011 words) - 20:01, 6 August 2020
  • ...avityGuardian.png|100px|left|Gravity Guardian]] || valign="top" | Enormous gravity distortion effect slows enemy ships over a wide area. Middling firepower s
    462 bytes (59 words) - 22:51, 13 August 2013
  • ...ft|Dire Gravity Guardian]] || valign="top" | Mounts an incredibly powerful gravity generator slowing down enemy units in a wide area around it.
    372 bytes (44 words) - 09:30, 9 July 2016
  • ...Generalist AI other than its ship focus. Particularly dangerous on larger gravity well settings. | It's guardposts orbit the gravity well and may have orbiting turrets. Also uses additional orbital defences.
    10 KB (1,516 words) - 13:14, 13 June 2022
  • * Hover Guardian graphics finalized. ...meout, Updraft, Upthrust, Splashback, Thicket Flash, Summoned Molten Mesa, Gravity Well.
    304 KB (51,505 words) - 19:51, 1 February 2015
  • ...War:AI Eyes|AI Eyes]] and the mobile [[AI War:Warp Gate Guardian|Warp Gate Guardian]]. Players planning a gate raid must be on the lookout for these kind of un ...o adjacent warp gate, the warped fleet spawns somewhere at the edge of the gravity well of the targeted planet. Warp detection works as usual for this special
    5 KB (878 words) - 14:09, 29 November 2016
  • '''A From CRCGamer:''' The guardian version dies to the usual stuff you'd flatten plasma guardians with. Tritiu ...you mostly don't have to worry about melee getting hammered by Spiders or Gravity guardians and are free to employ Rams.
    5 KB (837 words) - 19:58, 26 January 2023
  • ...ir numbers before a full assault. This works best when the local [[Tachyon Guardian]] has been destroyed, and a damage soaker is available to divert enemy fire ...whether they can fire upon a ship that's tractoring them, so even [[Spire Gravity Ripper]]s can kill etherjets. However, they will cloak while tractoring an
    2 KB (374 words) - 11:40, 16 February 2015
  • ...er's existence, albeit a little expensive. As long as one avoids [[Gravity Guardian]]s, a cap of these ships can pick off Guardians, Starships, or emplacements
    2 KB (262 words) - 12:15, 16 February 2015
  • ...lanes are immune to tractor beams and thus good for chasing down [[Tractor Guardian]]s and [[Spire Tractor Platform]]s that kidnap your ships. Upgrades increa ..., Space Planes will be hard to root out. Establishing tachyon coverage and gravity turrets will make everything a cake-walk, so it's important not to neglect
    2 KB (319 words) - 12:11, 16 February 2015
  • ...at missions you take, how you go about buffing your character, how you use guardian powers, and so on. At the shorter-term tactical level, there's obviously t ...ely and so effortlessly despite the wicked presence of... dum dum dum... ''gravity''.
    9 KB (1,615 words) - 01:33, 20 July 2012
  • *[[Gravity Drill]] ...is also a '''Zombie'''-mechanic used by [[Botnet Golem]]s and AI-[[Zombie Guardian]]s that generate instead a non-controllable version with black borders (zom
    6 KB (896 words) - 21:46, 23 July 2012
  • ...ic Ammo <br/>Black Hole Machines <br/>Attack Boosts <br/>Armor Boosts <br/>Gravity Effects <br/>Tractor Beams <br/>Reclamation <br/>Being Scrapped <br/>Paraly It is an ideal ship to send against the [[Zombie Guardian]], which can reclaim your ships.
    6 KB (616 words) - 23:49, 11 April 2013
  • #REDIRECT [[AI War:Dire Gravity Guardian]]
    42 bytes (6 words) - 20:48, 26 April 2015
  • {{AI War 2 Ship:Gravity Guardian}}
    69 bytes (9 words) - 23:05, 13 March 2020
  • {{AI War 2 Ship:Dire Gravity Guardian}}
    113 bytes (15 words) - 23:25, 12 March 2020
  • * Added 6 new Ancestor Guardian consumables. * Reduced Gravity Cannon player defense to 2 seconds from 4.
    47 KB (7,365 words) - 20:22, 26 January 2024