Search results

Jump to navigation Jump to search
  • ...arently) intentional, but looked terribly confusing to the player with the current descriptions and so forth. ** Additionally, in the tooltip for the Total Pop column, it now shows the current median population growth for each race as an actual number. This is a grea
    349 KB (57,816 words) - 12:25, 31 January 2015
  • == Next Beta Notes == It's unusual that we'd split a beta period into two sets of release notes, but what can we say -- these release
    208 KB (34,773 words) - 19:15, 5 June 2015
  • ** Spirecraft To The Rescue (+1 Of Each Spirecraft Type On The Current Planet) ** Fallen Friends Arise (+1 Of Each Fallen Spire Military Vessel Type On The Current Planet)
    367 KB (58,728 words) - 12:16, 16 September 2017
  • [[Valley 2:Beta Release Notes|Beta Release Notes]] == Beta .705 ==
    37 KB (6,308 words) - 19:51, 1 February 2015
  • ...via the profile screen, make The Orchid a selectable Ark type through the current interface in the Game Lobby == Version 0.717 Public Beta Branch ==
    161 KB (27,377 words) - 16:31, 24 April 2018
  • ...to another phase where we refine the fleets concept once we took it out of beta status. ...te a big discussion going on here: https://forums.arcengames.com/ai-war-ii/beta-ai-war-2-v0-868-released!-'fleet-exp-level-ups-and-starting-battlestations'
    287 KB (48,412 words) - 12:06, 3 July 2019
  • == Version 1.016 Back From Beta == ...nto the 1.015 build without updating the version number, while that was in beta. So some of the things that would have been part of this build already wen
    179 KB (30,218 words) - 23:28, 1 January 2020
  • [[AI War 2: Final Pre-Beta Checks]] ...eral support for "sort_order" attribute on all xml tables, though the only current use is in the lobby faction custom option dropdowns.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • * Between 4.021 and 5.000, we pushed out 53 distinct public beta releases over 91 days. That's an average of one release every 41 hours. ..., organized version of the full release notes ([[AI War:Current Post-4.000 Beta|here]]).
    245 KB (38,972 words) - 11:55, 16 September 2017
  • ..., organized version of the full release notes ([[AI War:Current Post-5.000 Beta|here]]). *** 2) Makes a list of all planets you do not have current (less than 5 seconds ago) scout intel.
    223 KB (36,110 words) - 11:56, 16 September 2017
  • ...for game version 8.001 and up can be found at [[AI War:Current Post-8.000 Beta]]. * AI War now has a settings option for showing the current FPS in the chat log just like our later games do.
    177 KB (28,387 words) - 17:36, 25 October 2018
  • * Between 3.120 and 4.000, we pushed out 81 distinct public beta releases over 170 days. That's an average of one release every 50 hours. ...notes ([[AI War:Current Post-3.120 Beta|part I]] and [[AI War:Current 4.0 Beta|part II]], which were over 55,000 words—or, 222 pages of a novel.
    183 KB (30,714 words) - 11:55, 16 September 2017
  • == Skyward Collapse Alpha/Beta Period Round Up == The Beta Period for Skyward Collapse spanned from May 3 through May 23 rd. 620 dist
    132 KB (22,317 words) - 12:25, 31 January 2015
  • The short answer is that we dropping back from what was considered a beta status, and instead proceeded with a revised design on our existing engine * Current Ark abilities
    154 KB (26,552 words) - 11:21, 1 August 2018
  • ...gorithm'd it and left everything alone, now it will do a complete flush of current staffing and start allocating from scratch, to make sure the result is at l ...crown income indicator based off actual accounting records (as opposed to current production and consumption of crowns) has been amended to ignore accounting
    59 KB (9,843 words) - 15:39, 19 November 2015
  • ...ances, and in general working on refining everything now that we're out of beta for the new fleets-based paradigm. And figuring out a whole new way to do ...hips loaded into transport were not properly counting towards your fleet's current HP
    278 KB (47,062 words) - 16:30, 11 October 2019
  • ...simply for official updates—it now lets users check for official updates, beta updates, and updates to content for any expansions to the game (right now j ...AI tech level is higher (the core that is granted is equal to the highest current tech level of the AIs).
    107 KB (17,661 words) - 11:54, 16 September 2017
  • ...nd those ships have a tech level that is more than 2 marks higher than the current tech level of that AI player (so, mark IV/V ship with a mark I AI tech leve ...ds and detected hybrid facilities. Only displays info on planets that you current have visibility.
    151 KB (24,808 words) - 19:48, 1 February 2015
  • ...ton window on the galaxy map, that displays the current galaxy-display and current galaxy-filter, clicking them allows you to change them. ...s, but we felt upon reflection that it was important to make sure that the beta testing included proper testing of the music functionality, too.
    165 KB (27,263 words) - 19:48, 1 February 2015
  • ...tter than ever. This phase marked the very last stages of the multiplayer beta before it left that status. ...menu has been updated to reflect the fact that multiplayer is no longer in beta status.
    126 KB (20,934 words) - 21:28, 22 April 2022

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)